Player Matchup

Anubis
Anubis
Carminebird
Anubis
Level 26
God Stats
3W - 4L
1,360 SR
Queue Stats
131W - 118L
1,301 Elo+
Solo
Chang'e
Chang'e
CookieTheBest
Chang'e
Level 27
God Stats
8W - 1L
1,830 SR
Queue Stats
195W - 200L
1,421 Elo+
Solo
Neith
Neith
LadyDubs426
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,348 Elo+
Party 2
Loki
Loki
Rainingbolts91
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,348 Elo+
Party 2
Bellona
Bellona
fawkjuice
Bellona
Level 10
God Stats
7W - 13L
1,444 SR
Queue Stats
11W - 27L
1,292 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,342 Elo+

VS

Team Averages
Level 19
1,422 SR
1,370 Elo+
Loki
Loki
 
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Elcryss21
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,410 Elo+
Solo
Ares
Ares
EssayEasy
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
Slayaman
Heimdallr
Level 15
God Stats
5W - 12L
1,270 SR
Queue Stats
166W - 239L
1,334 Elo+
Party 3
Hercules
Hercules
TheBrownHunter
Hercules
Level 21
God Stats
1W - 4L
1,341 SR
Queue Stats
17W - 32L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
4 / 2 / 0
5,570
557
4,853
4,395
1,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
9
0 / 3 / 0
5,044
504
2,157
6,158
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 2
4,702
470
2,691
4,720
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 2
5,566
557
1,702
5,219
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
fawkjuice
Bellona
9
0 / 1 / 0
5,220
522
1,441
4,952
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 0 / 1
5,706
571
2,413
3,819
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
11
2 / 0 / 1
6,396
640
3,663
3,562
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
9
1 / 2 / 3
5,833
583
2,141
7,283
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Slayaman
Heimdallr
9
3 / 4 / 2
5,636
564
3,895
5,822
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
10
1 / 1 / 0
5,670
567
2,282
4,743
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
10
10
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
L
Anubis
4
2
0
2
L
Chang'e
0
3
0
0
W
Agni
2
0
1
2.5
W
Ares
1
2
3
1.25
L
1
2
2
1
L
2
2
2
1.5
W
Heimdallr
Slayaman
Heimdallr
3
4
2
1
W
Hercules
1
1
0
1
L
Bellona
fawkjuice
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,844
Damage
14,394
25,444
Taken
25,229
9,934
Mitigated
9,354
9,801
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,413
858
111
374
3,819
1,812
684
848
2,971
0
19,119
L
Anubis
4,853
432
0
2,530
4,395
1,786
480
1,273
3,100
22,876
0
L
Chang'e
2,157
233
99
1,499
6,158
1,748
529
3,219
2,510
22,177
0
W
Agni
3,663
186
0
500
3,562
1,058
0
1,377
2,185
32,561
0
W
Ares
2,141
322
0
1,598
7,283
2,573
220
2,886
4,397
9,421
0
L
2,691
1,204
0
1,429
4,720
1,381
160
672
4,048
0
12,798
L
1,702
555
0
2,230
5,219
1,314
0
214
5,005
0
21,309
W
Heimdallr
Slayaman
Heimdallr
3,895
1,569
135
1,014
5,822
1,537
854
1,907
3,915
0
23,108
W
Hercules
2,282
538
0
2,397
4,743
2,374
236
56
4,687
0
21,005
L
Bellona
fawkjuice
Bellona
1,441
180
0
2,014
4,952
3,705
0
0
4,710
104
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
29,241
212
Minions Killed
209
0
Camps Cleared
0
926,714
Distance Traveled
997,486
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,706
571
33
3
0
227,351
2
L
Anubis
5,570
557
41
4
0
172,096
0
L
Chang'e
5,044
504
44
4
0
158,626
0
W
Agni
6,396
640
72
7
0
195,617
0
W
Ares
5,833
583
17
2
0
198,093
1
L
Neith
4,702
470
22
2
0
209,415
3
L
Loki
5,566
557
52
5
0
199,794
0
W
Heimdallr
5,636
564
43
4
0
174,688
3
W
Hercules
5,670
567
44
4
0
201,737
1
L
Bellona
5,220
522
53
5
0
186,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role