Player Matchup

Tyr
Tyr
Fellemir
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
RadicalPotato
Kukulkan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Siesque
Baron Samedi
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
244W - 232L
1,397 Elo+
Solo
Neith
Neith
ciaroVit
Neith
Level 129
God Stats
3W - 2L
1,378 SR
Queue Stats
12W - 15L
1,358 Elo+
Party 2
Mercury
Mercury
winter477
Mercury
Level 125
God Stats
4W - 8L
1,348 SR
Queue Stats
95W - 68L
1,439 Elo+
Solo
Team Averages
Level 140
1,445 SR
1,439 Elo+

VS

Team Averages
Level 113
1,624 SR
1,604 Elo+
Baron Samedi
Baron Samedi
CMAKKERS
Baron Samedi
Level 89
God Stats
34W - 25L
1,901 SR
Queue Stats
680W - 595L
1,531 Elo+
Party 3
Heimdallr
Heimdallr
CypherFlare
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 12L
1,783 Elo+
Party 3
Baba Yaga
Baba Yaga
Robber
Baba Yaga
Level 142
God Stats
27W - 18L
1,785 SR
Queue Stats
232W - 142L
1,611 Elo+
Party 3
Tyr
Tyr
Sp1rker
Tyr
Level 160
God Stats
5W - 10L
1,792 SR
Queue Stats
281W - 265L
1,548 Elo+
Party 1
Athena
Athena
ZeCruelCo0kie
Athena
Level 147
God Stats
14W - 18L
1,143 SR
Queue Stats
299W - 304L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,011
455
4,549
19,523
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
RadicalPotato
Kukulkan
15
3 / 10 / 1
9,879
449
9,010
17,414
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Siesque
Baron Samedi
12
3 / 12 / 5
8,839
402
11,131
24,724
20,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
ciaroVit
Neith
15
2 / 12 / 5
9,638
438
8,961
23,162
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
winter477
Mercury
18
6 / 4 / 3
11,944
543
10,215
22,137
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CMAKKERS
Baron Samedi
19
1 / 3 / 4
12,275
558
10,469
12,112
8,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
CypherFlare
Heimdallr
20
21 / 2 / 10
14,357
653
40,867
24,975
13,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Robber
Baba Yaga
20
13 / 1 / 13
13,849
630
26,521
15,522
7,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
17
3 / 5 / 12
11,698
532
7,243
17,600
10,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 20
11,403
518
3,971
15,346
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
15
Kills
41
41
Deaths
15
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CMAKKERS
Baron Samedi
1
3
4
1
W
Heimdallr
CypherFlare
Heimdallr
21
2
10
13
L
1
3
4
1
L
Kukulkan
RadicalPotato
Kukulkan
3
10
1
0.35
W
Baba Yaga
Robber
Baba Yaga
13
1
13
19.5
L
Baron Samedi
Siesque
Baron Samedi
3
12
5
0.46
W
Tyr
3
5
12
1.8
W
3
4
20
3.25
L
Neith
ciaroVit
Neith
2
12
5
0.38
L
Mercury
winter477
Mercury
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,866
Damage
89,071
106,960
Taken
85,555
56,267
Mitigated
52,934
24,763
Healing
33,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CMAKKERS
Baron Samedi
10,469
941
916
4,251
12,112
8,465
829
1,060
10,745
82,131
0
W
Heimdallr
CypherFlare
Heimdallr
40,867
27,365
0
14,227
24,975
13,041
1,925
7,123
17,852
0
130,859
L
4,549
351
0
5,515
19,523
12,465
174
8,876
10,590
0
46,532
L
Kukulkan
RadicalPotato
Kukulkan
9,010
671
0
1,780
17,414
6,152
172
9,479
7,607
60,422
0
W
Baba Yaga
Robber
Baba Yaga
26,521
776
0
6,374
15,522
7,511
2,379
4,288
11,234
111,633
0
L
Baron Samedi
Siesque
Baron Samedi
11,131
1,803
535
4,103
24,724
20,247
0
10,877
13,554
24,393
0
W
Tyr
7,243
949
0
5,386
17,600
10,610
2,422
3,295
14,230
0
72,021
W
3,971
1,528
0
2,713
15,346
13,307
530
4,375
10,971
19,600
0
L
Neith
ciaroVit
Neith
8,961
4,442
0
6,851
23,162
8,212
0
4,664
18,344
0
59,335
L
Mercury
winter477
Mercury
10,215
5,008
0
5,979
22,137
9,191
0
6,086
15,901
0
64,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
63,582
441
Minions Killed
618
0
Camps Cleared
0
2,123,300
Distance Traveled
2,029,073
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,275
558
159
7
0
371,416
3
W
Heimdallr
14,357
653
155
7
0
402,382
3
L
Tyr
10,011
455
97
4
0
458,836
2
L
Kukulkan
9,879
449
125
6
0
365,020
1
W
Baba Yaga
13,849
630
156
7
0
463,403
7
L
Baron Samedi
8,839
402
29
1
0
364,539
6
W
Tyr
11,698
532
131
6
0
416,857
11
W
Athena
11,403
518
17
1
0
375,015
4
L
Neith
9,638
438
81
4
0
419,038
4
L
Mercury
11,944
543
109
5
0
515,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role