Player Matchup

Amaterasu
Amaterasu
Cappa3
Amaterasu
Level 3
God Stats
3W - 1L
1,811 SR
Queue Stats
15W - 10L
1,904 Elo+
Party 1
Cerberus
Cerberus
DeadMemories93
Cerberus
Level 17
God Stats
2W - 1L
1,769 SR
Queue Stats
8W - 11L
1,904 Elo+
Party 1
King Arthur
King Arthur
Dveed
King Arthur
Level 3
God Stats
7W - 3L
1,965 SR
Queue Stats
7W - 3L
1,904 Elo+
Party 1
Poseidon
Poseidon
TheMissingLynxX
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,904 Elo+
Party 1
Yemoja
Yemoja
fanero
Yemoja
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 7L
1,904 Elo+
Party 1
Team Averages
Level 15
1,709 SR
1,904 Elo+

VS

Team Averages
Level 15
1,592 SR
1,695 Elo+
Hachiman
Hachiman
HurricaneRich
Hachiman
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,718 Elo+
Solo
Nu Wa
Nu Wa
Lovagur
Nu Wa
Level 27
God Stats
2W - 1L
1,820 SR
Queue Stats
12W - 15L
1,722 Elo+
Solo
Bacchus
Bacchus
MIKELAST
Bacchus
Level 26
God Stats
4W - 5L
1,426 SR
Queue Stats
44W - 37L
1,629 Elo+
Solo
Thor
Thor
somaxathan
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,610 Elo+
Solo
Cthulhu
Cthulhu
РикСанчез
Cthulhu
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 21L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cappa3
Amaterasu
17
9 / 0 / 18
11,361
1,136
14,944
13,463
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
17
7 / 1 / 17
11,774
1,177
9,589
9,416
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Dveed
King Arthur
17
5 / 0 / 19
10,399
1,040
12,510
13,662
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
17
8 / 1 / 14
11,759
1,176
24,410
6,021
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
fanero
Yemoja
18
3 / 0 / 26
11,806
1,181
12,519
6,070
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

325

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HurricaneRich
Hachiman
14
0 / 13 / 1
8,667
867
5,496
19,898
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Lovagur
Nu Wa
15
0 / 5 / 1
8,815
882
9,575
12,641
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MIKELAST
Bacchus
14
1 / 5 / 1
9,058
906
9,742
15,298
16,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 1
9,363
936
6,846
16,865
6,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 2
8,964
896
10,735
14,524
12,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
8
32
Kills
2
2
Deaths
32
94
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cappa3
Amaterasu
9
0
18
18
W
Cerberus
7
1
17
15.5
W
King Arthur
Dveed
King Arthur
5
0
19
14.5
L
Hachiman
HurricaneRich
Hachiman
0
13
1
0.04
L
Nu Wa
Lovagur
Nu Wa
0
5
1
0.1
L
Bacchus
MIKELAST
Bacchus
1
5
1
0.3
W
Poseidon
8
1
14
15
W
Yemoja
fanero
Yemoja
3
0
26
16
L
1
4
1
0.38
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,972
Damage
42,394
48,632
Taken
79,226
43,052
Mitigated
47,223
17,208
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cappa3
Amaterasu
14,944
6,765
0
4,127
13,463
13,070
0
7,717
5,746
153
30,204
W
Cerberus
9,589
797
0
2,932
9,416
9,388
0
6,407
3,009
24,211
0
W
King Arthur
Dveed
King Arthur
12,510
1,849
0
4,007
13,662
12,041
0
7,771
5,891
304
21,711
L
Hachiman
HurricaneRich
Hachiman
5,496
4,615
0
1,387
19,898
7,056
0
10,691
8,846
0
12,413
L
Nu Wa
Lovagur
Nu Wa
9,575
3,196
67
631
12,641
4,483
0
8,197
4,369
22,114
0
L
Bacchus
MIKELAST
Bacchus
9,742
572
0
0
15,298
16,939
0
8,696
6,228
16,961
0
W
Poseidon
24,410
4,241
0
173
6,021
2,557
0
3,940
2,081
62,601
0
W
Yemoja
fanero
Yemoja
12,519
2,339
4,527
1,442
6,070
5,996
0
4,217
1,853
33,601
0
L
6,846
967
0
0
16,865
6,349
0
9,629
6,983
0
33,139
L
10,735
226
525
581
14,524
12,396
0
9,734
4,399
29,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
44,867
251
Minions Killed
148
7
Camps Cleared
5
1,070,004
Distance Traveled
932,493
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,361
1,136
40
4
1
231,671
0
W
Cerberus
11,774
1,177
47
5
0
217,738
1
W
King Arthur
10,399
1,040
19
2
0
214,037
0
L
Hachiman
8,667
867
16
2
0
156,856
0
L
Nu Wa
8,815
882
22
2
1
171,751
0
L
Bacchus
9,058
906
11
1
3
196,944
0
W
Poseidon
11,759
1,176
99
10
5
212,557
2
W
Yemoja
11,806
1,181
46
5
1
194,001
2
L
Thor
9,363
936
59
6
0
206,737
0
L
Cthulhu
8,964
896
40
4
1
200,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role