Player Matchup

Cthulhu
Cthulhu
AMAZING_THOR
Cthulhu
Level 18
God Stats
3W - 11L
1,241 SR
Queue Stats
44W - 60L
1,232 Elo+
Solo
Neith
Neith
Bootdaddy87
Neith
Level 26
God Stats
53W - 36L
1,740 SR
Queue Stats
68W - 64L
1,424 Elo+
Solo
Merlin
Merlin
Endemiun89
Merlin
Level 29
God Stats
10W - 11L
1,608 SR
Queue Stats
55W - 58L
1,429 Elo+
Solo
Cernunnos
Cernunnos
The_Jester30
Cernunnos
Level 25
God Stats
155W - 156L
1,297 SR
Queue Stats
1,007W - 1,110L
1,281 Elo+
Solo
Ymir
Ymir
scottyMFhobbs
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,316 Elo+

VS

Team Averages
Level 20
1,501 SR
1,389 Elo+
Cu Chulainn
Cu Chulainn
AllTimeDunk
Cu Chulainn
Level 28
God Stats
1W - 0L
1,276 SR
Queue Stats
79W - 105L
1,397 Elo+
Solo
Pele
Pele
Khanate321
Pele
Level 10
God Stats
3W - 4L
1,388 SR
Queue Stats
3W - 5L
1,383 Elo+
Solo
Fenrir
Fenrir
OzRevert
Fenrir
Level 26
God Stats
6W - 2L
1,634 SR
Queue Stats
33W - 21L
1,363 Elo+
Solo
Vulcan
Vulcan
jensep66
Vulcan
Level 27
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Artemis
Artemis
sder456yu7
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMAZING_THOR
Cthulhu
20
5 / 8 / 11
15,084
1,077
15,535
28,833
27,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 9 / 11
14,624
1,045
23,040
29,015
18,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Endemiun89
Merlin
19
11 / 5 / 5
15,394
1,100
23,976
19,786
8,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
The_Jester30
Cernunnos
17
0 / 6 / 6
11,581
827
4,708
8,547
3,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 3
11,393
814
918
10,197
7,181
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AllTimeDunk
Cu Chulainn
20
12 / 9 / 14
16,017
1,144
29,432
25,749
20,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 3 / 11
15,342
1,096
18,199
21,374
8,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
OzRevert
Fenrir
20
7 / 4 / 11
14,106
1,008
15,190
13,808
7,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
jensep66
Vulcan
20
4 / 1 / 19
14,696
1,050
22,152
5,945
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sder456yu7
Artemis
18
0 / 3 / 10
12,526
895
2,632
7,315
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
98
20
Kills
33
33
Deaths
20
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AMAZING_THOR
Cthulhu
5
8
11
1.31
W
Cu Chulainn
AllTimeDunk
Cu Chulainn
12
9
14
2.11
L
4
9
11
1.06
L
Merlin
Endemiun89
Merlin
11
5
5
2.7
W
10
3
11
5.17
W
Fenrir
OzRevert
Fenrir
7
4
11
3.13
L
Cernunnos
The_Jester30
Cernunnos
0
6
6
0.5
W
Vulcan
jensep66
Vulcan
4
1
19
13.5
L
0
5
3
0.3
W
Artemis
sder456yu7
Artemis
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,177
Damage
87,605
96,378
Taken
74,191
65,309
Mitigated
41,493
13,381
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AMAZING_THOR
Cthulhu
15,535
1,904
0
1,965
28,833
27,448
0
8,680
20,153
44,705
0
W
Cu Chulainn
AllTimeDunk
Cu Chulainn
29,432
13,821
864
1,617
25,749
20,161
0
12,454
13,295
0
51,227
L
23,040
11,213
0
7,657
29,015
18,507
0
7,939
21,076
0
66,133
L
Merlin
Endemiun89
Merlin
23,976
3,667
662
2,686
19,786
8,717
0
2,391
17,395
51,975
0
W
18,199
5,447
0
5,145
21,374
8,361
0
12,443
8,931
61
42,347
W
Fenrir
OzRevert
Fenrir
15,190
4,573
0
1,592
13,808
7,613
0
6,762
7,046
0
26,600
L
Cernunnos
The_Jester30
Cernunnos
4,708
2,356
0
396
8,547
3,456
0
564
7,983
0
13,624
W
Vulcan
jensep66
Vulcan
22,152
6,936
0
0
5,945
2,425
0
3,945
2,000
67,968
0
L
918
588
0
15
10,197
7,181
0
2,639
6,516
5,992
0
W
Artemis
sder456yu7
Artemis
2,632
620
0
771
7,315
2,933
0
4,825
2,490
0
5,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,076
Gold Earned
72,687
253
Minions Killed
252
7
Camps Cleared
3
795,258
Distance Traveled
1,194,848
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,084
1,077
80
6
2
239,002
0
W
Cu Chulainn
16,017
1,144
58
4
0
216,419
2
L
Neith
14,624
1,045
87
6
1
168,659
0
L
Merlin
15,394
1,100
57
4
0
203,376
0
W
Pele
15,342
1,096
54
4
1
274,524
0
W
Fenrir
14,106
1,008
28
2
1
248,517
0
L
Cernunnos
11,581
827
24
2
0
99,108
0
W
Vulcan
14,696
1,050
109
8
1
303,424
3
L
Ymir
11,393
814
5
0
4
85,113
0
W
Artemis
12,526
895
3
0
0
151,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role