Player Matchup

Anubis
Anubis
Darkknez-
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Thor
Thor
PhatCackCampeau
Thor
Level 4
God Stats
0W - 3L
1,370 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 2
Heimdallr
Heimdallr
SakeMyWeener
Heimdallr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,100 Elo+
Party 2
Izanami
Izanami
TheChemizt
Izanami
Level 16
God Stats
4W - 7L
1,690 SR
Queue Stats
50W - 50L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
nerfy26
Kukulkan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Team Averages
Level 7
1,512 SR
1,353 Elo+

VS

Team Averages
Level 15
1,447 SR
1,467 Elo+
Cthulhu
Cthulhu
Davidoff363
Cthulhu
Level 14
God Stats
4W - 2L
1,569 SR
Queue Stats
10W - 8L
1,385 Elo+
Party 1
Ganesha
Ganesha
FizzieK
Ganesha
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 16L
1,454 Elo+
Solo
Neith
Neith
Menumorut21
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,823 Elo+
Party 1
Yemoja
Yemoja
Yza2005
Yemoja
Level 9
God Stats
1W - 3L
1,285 SR
Queue Stats
7W - 6L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
dancemeboy
Kukulkan
Level 15
God Stats
246W - 245L
1,380 SR
Queue Stats
247W - 252L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darkknez-
Anubis
18
0 / 16 / 10
11,313
870
11,391
25,300
10,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 15 / 5
12,651
973
12,993
25,010
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SakeMyWeener
Heimdallr
19
1 / 5 / 8
12,369
951
8,201
14,719
4,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
TheChemizt
Izanami
18
2 / 7 / 9
11,847
911
18,199
22,032
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
nerfy26
Kukulkan
18
6 / 2 / 5
13,338
1,026
19,468
13,332
4,171
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Davidoff363
Cthulhu
20
13 / 4 / 21
13,263
1,020
20,721
24,416
18,619
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
FizzieK
Ganesha
20
1 / 1 / 31
13,596
1,046
15,555
13,287
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 5 / 17
13,216
1,017
21,534
13,908
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Yza2005
Yemoja
20
8 / 0 / 25
14,265
1,097
12,733
11,501
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
dancemeboy
Kukulkan
20
11 / 4 / 15
14,391
1,107
22,935
12,226
4,956
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
154
14
Kills
45
45
Deaths
14
37
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Anubis
Darkknez-
Anubis
0
16
10
0.31
W
Cthulhu
Davidoff363
Cthulhu
13
4
21
5.88
W
Ganesha
FizzieK
Ganesha
1
1
31
16.5
W
12
5
17
4.1
L
5
15
5
0.5
L
Heimdallr
SakeMyWeener
Heimdallr
1
5
8
1
L
Izanami
TheChemizt
Izanami
2
7
9
0.93
W
Yemoja
Yza2005
Yemoja
8
0
25
20.5
W
Kukulkan
dancemeboy
Kukulkan
11
4
15
4.63
L
Kukulkan
nerfy26
Kukulkan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,252
Damage
93,478
100,393
Taken
75,338
36,455
Mitigated
56,412
9,124
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Darkknez-
Anubis
11,391
4,289
0
4,281
25,300
10,501
0
15,711
9,589
22,386
0
W
Cthulhu
Davidoff363
Cthulhu
20,721
2,300
1,074
0
24,416
18,619
0
9,552
14,864
30,738
0
W
Ganesha
FizzieK
Ganesha
15,555
1,292
0
1,341
13,287
15,058
0
3,325
9,962
22,637
0
W
21,534
12,285
0
2,753
13,908
5,844
0
7,455
6,453
0
27,626
L
12,993
3,283
0
910
25,010
8,684
0
19,288
5,722
0
27,524
L
Heimdallr
SakeMyWeener
Heimdallr
8,201
5,863
0
1,617
14,719
4,766
0
11,305
3,414
0
28,826
L
Izanami
TheChemizt
Izanami
18,199
11,465
0
1,871
22,032
8,333
0
15,142
6,890
0
27,686
W
Yemoja
Yza2005
Yemoja
12,733
2,859
5,628
2,373
11,501
11,935
0
4,412
7,089
26,682
0
W
Kukulkan
dancemeboy
Kukulkan
22,935
4,988
0
0
12,226
4,956
0
6,115
6,111
63,658
0
L
Kukulkan
nerfy26
Kukulkan
19,468
1,646
0
445
13,332
4,171
0
10,498
2,834
55,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,518
Gold Earned
68,731
191
Minions Killed
202
3
Camps Cleared
5
991,474
Distance Traveled
1,098,217
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,313
870
16
1
0
186,452
0
W
Cthulhu
13,263
1,020
38
3
1
223,719
0
W
Ganesha
13,596
1,046
1
0
1
267,646
0
W
Neith
13,216
1,017
20
2
1
182,634
0
L
Thor
12,651
973
22
2
1
165,872
1
L
Heimdallr
12,369
951
44
3
0
182,141
0
L
Izanami
11,847
911
26
2
1
239,113
0
W
Yemoja
14,265
1,097
28
2
2
217,569
1
W
Kukulkan
14,391
1,107
115
9
0
206,649
0
L
Kukulkan
13,338
1,026
83
6
1
217,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role