Player Matchup

Kuzenbo
Kuzenbo
BadlandBajie
Kuzenbo
Level 130
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 93L
1,521 Elo+
Solo
Zeus
Zeus
Melancholy6916
Zeus
Level 59
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 22L
1,618 Elo+
Solo
Bakasura
Bakasura
OddFuture420
Bakasura
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 418L
1,609 Elo+
Solo
Jormungandr
Jormungandr
RaGeKaPoNii
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,567 Elo+
Solo
Heimdallr
Heimdallr
unknownairman15
Heimdallr
Level 109
God Stats
3W - 2L
1,715 SR
Queue Stats
79W - 94L
1,440 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,551 Elo+

VS

Team Averages
Level 117
1,544 SR
1,505 Elo+
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Stopthecoronawar
Ravana
Level 138
God Stats
3W - 8L
1,500 SR
Queue Stats
470W - 489L
1,506 Elo+
Solo
Fenrir
Fenrir
Swenny64
Fenrir
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
363W - 378L
1,512 Elo+
Party 1
Vulcan
Vulcan
XxdestrohyerxX
Vulcan
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
283W - 274L
1,511 Elo+
Party 1
Skadi
Skadi
sistt
Skadi
Level 128
God Stats
2W - 1L
1,718 SR
Queue Stats
5W - 6L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BadlandBajie
Kuzenbo
17
1 / 6 / 13
10,812
676
8,873
17,886
23,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 4 / 2
9,382
586
9,840
7,766
2,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
OddFuture420
Bakasura
17
5 / 10 / 5
10,789
674
13,817
19,005
8,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
RaGeKaPoNii
Jormungandr
20
2 / 5 / 12
12,666
792
15,547
21,376
27,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
unknownairman15
Heimdallr
20
7 / 6 / 6
12,100
756
17,700
17,646
9,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 5 / 15
12,537
784
13,066
15,025
11,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 4 / 15
12,491
781
12,740
19,471
12,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
Swenny64
Fenrir
19
4 / 3 / 20
12,457
779
10,395
20,173
27,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 4 / 17
13,356
835
25,985
12,680
6,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
sistt
Skadi
19
0 / 1 / 28
11,620
726
14,365
15,842
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
126
17
Kills
31
31
Deaths
17
38
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
15
3.1
L
Kuzenbo
BadlandBajie
Kuzenbo
1
6
13
1.25
L
2
4
2
0.75
L
Bakasura
OddFuture420
Bakasura
5
10
5
0.75
L
Jormungandr
RaGeKaPoNii
Jormungandr
2
5
12
1.6
W
8
4
15
3.88
W
Fenrir
Swenny64
Fenrir
4
3
20
4.67
W
11
4
17
4.88
W
Skadi
sistt
Skadi
0
1
28
14
L
Heimdallr
unknownairman15
Heimdallr
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,777
Damage
76,551
83,679
Taken
83,191
72,989
Mitigated
66,402
15,990
Healing
40,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,066
2,413
2,982
3,251
15,025
11,737
880
5,893
8,632
0
20,326
L
Kuzenbo
BadlandBajie
Kuzenbo
8,873
2,988
773
1,453
17,886
23,800
22
5,993
11,718
15,873
0
L
9,840
558
0
161
7,766
2,991
585
1,956
5,735
22,791
0
L
Bakasura
OddFuture420
Bakasura
13,817
9,764
2,161
2,943
19,005
8,648
171
7,742
11,138
0
14,263
L
Jormungandr
RaGeKaPoNii
Jormungandr
15,547
2,868
2,231
2,179
21,376
27,648
171
8,059
13,167
44,177
0
W
12,740
3,885
2,743
6,519
19,471
12,206
0
8,755
10,281
0
27,040
W
Fenrir
Swenny64
Fenrir
10,395
1,113
1,818
4,146
20,173
27,733
906
8,071
10,967
1,324
15,679
W
25,985
8,587
6,299
4,676
12,680
6,820
1,630
4,222
8,038
60,570
0
W
Skadi
sistt
Skadi
14,365
6,185
1,518
6,140
15,842
7,906
2,438
7,319
7,823
0
45,290
L
Heimdallr
unknownairman15
Heimdallr
17,700
6,651
198
3,891
17,646
9,902
824
2,990
14,478
0
45,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
62,461
165
Minions Killed
196
0
Camps Cleared
0
1,181,049
Distance Traveled
1,635,065
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,537
784
17
1
0
291,196
2
L
Kuzenbo
10,812
676
7
0
0
256,446
5
L
Zeus
9,382
586
35
2
0
160,402
2
L
Bakasura
10,789
674
19
1
0
241,086
0
L
Jormungandr
12,666
792
60
4
0
251,894
3
W
Ravana
12,491
781
26
2
0
331,100
0
W
Fenrir
12,457
779
14
1
0
362,434
1
W
Vulcan
13,356
835
67
4
0
364,071
4
W
Skadi
11,620
726
72
5
0
286,264
0
L
Heimdallr
12,100
756
44
3
0
271,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role