Player Matchup

Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GiNgEr_LorD666
Sylvanus
Level 87
God Stats
22W - 17L
1,740 SR
Queue Stats
565W - 510L
1,522 Elo+
Party 1
Yemoja
Yemoja
II FayLove II
Yemoja
Level 109
God Stats
9W - 8L
1,411 SR
Queue Stats
212W - 196L
1,507 Elo+
Solo
Apollo
Apollo
JD_stank
Apollo
Level 105
God Stats
3W - 0L
1,626 SR
Queue Stats
202W - 193L
1,655 Elo+
Solo
Camazotz
Camazotz
Young_IceKid
Camazotz
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 237L
1,628 Elo+
Solo
Team Averages
Level 96
1,555 SR
1,562 Elo+

VS

Team Averages
Level 111
1,459 SR
1,403 Elo+
Sobek
Sobek
Bxlenciagaaa
Sobek
Level 139
God Stats
0W - 2L
1,227 SR
Queue Stats
24W - 56L
1,133 Elo+
Party 2
Ravana
Ravana
GreatLocomadzy
Ravana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,538 Elo+
Solo
Scylla
Scylla
Sir Alex V
Scylla
Level 56
God Stats
8W - 10L
1,479 SR
Queue Stats
151W - 135L
1,574 Elo+
Solo
Bellona
Bellona
p1p0c4_d0c3
Bellona
Level 132
God Stats
10W - 14L
1,592 SR
Queue Stats
107W - 106L
1,567 Elo+
Solo
Cthulhu
Cthulhu
swoozie_boy
Cthulhu
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
12 / 2 / 8
13,873
603
16,929
20,477
10,041
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
16
1 / 4 / 9
10,783
469
9,218
21,410
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 2 / 2
12,157
529
11,390
12,971
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
JD_stank
Apollo
19
6 / 3 / 4
12,627
549
18,579
17,527
6,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Young_IceKid
Camazotz
20
7 / 2 / 12
13,856
602
17,358
30,085
24,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,543
458
17,009
24,674
26,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 6 / 2
9,847
428
8,071
15,416
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Sir Alex V
Scylla
16
1 / 5 / 2
9,913
431
10,937
12,345
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
p1p0c4_d0c3
Bellona
18
3 / 9 / 2
11,235
488
16,666
24,485
20,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
swoozie_boy
Cthulhu
15
2 / 6 / 5
9,588
417
12,052
18,069
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
29
Kills
13
13
Deaths
29
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
2
8
8
L
3
3
7
2.17
W
Sylvanus
1
4
9
1.38
L
4
6
2
0.83
W
3
2
2
2
W
Apollo
JD_stank
Apollo
6
3
4
2.67
L
Scylla
Sir Alex V
Scylla
1
5
2
0.4
W
Camazotz
Young_IceKid
Camazotz
7
2
12
6.5
L
Bellona
p1p0c4_d0c3
Bellona
3
9
2
0.44
L
Cthulhu
swoozie_boy
Cthulhu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,474
Damage
64,735
102,470
Taken
94,989
65,803
Mitigated
72,816
62,465
Healing
27,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,929
5,083
0
10,960
20,477
10,041
1,274
6,306
14,020
0
101,388
L
17,009
2,311
0
12,096
24,674
26,464
237
5,551
18,831
55,115
0
W
Sylvanus
9,218
2,451
4,516
8,523
21,410
17,955
325
12,370
8,499
33,517
0
L
8,071
1,742
0
3,814
15,416
6,521
100
1,950
13,194
0
60,386
W
11,390
1,251
2,818
4,704
12,971
6,364
2,231
5,262
7,406
68,655
0
W
Apollo
JD_stank
Apollo
18,579
10,550
0
8,980
17,527
6,782
5,224
8,704
8,646
0
105,947
L
Scylla
Sir Alex V
Scylla
10,937
645
0
994
12,345
3,822
337
3,947
7,700
58,421
0
W
Camazotz
Young_IceKid
Camazotz
17,358
6,477
0
21,964
30,085
24,661
3,333
7,674
22,125
112
90,096
L
Bellona
p1p0c4_d0c3
Bellona
16,666
9,195
0
6,463
24,485
20,839
550
2,083
22,274
0
84,195
L
Cthulhu
swoozie_boy
Cthulhu
12,052
546
1,403
2,255
18,069
15,170
164
6,072
11,830
39,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,296
Gold Earned
51,126
621
Minions Killed
504
0
Camps Cleared
0
2,053,910
Distance Traveled
1,948,857
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,873
603
159
7
0
462,199
10
L
Sobek
10,543
458
68
3
0
437,233
2
W
Sylvanus
10,783
469
36
2
0
390,925
9
L
Ravana
9,847
428
100
4
0
368,085
2
W
Yemoja
12,157
529
132
6
0
350,285
3
W
Apollo
12,627
549
150
7
0
415,720
5
L
Scylla
9,913
431
106
5
0
395,256
1
W
Camazotz
13,856
602
144
6
0
434,781
0
L
Bellona
11,235
488
156
7
0
371,186
1
L
Cthulhu
9,588
417
74
3
0
377,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role