Player Matchup

Hachiman
Hachiman
Gold V
Consensius
Hachiman
Gold V
Level 105
God Stats
3W - 2L
1,639 SR
Queue Stats
22W - 18L
1,592 MMR
Solo
Chang'e
Chang'e
Silver I
Joelsens
Chang'e
Silver I
Level 113
God Stats
3W - 2L
1,385 SR
Queue Stats
34W - 28L
1,582 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Neodom18
Sylvanus
Silver I
Level 109
God Stats
5W - 2L
1,599 SR
Queue Stats
37W - 23L
1,582 MMR
Party 1
Zeus
Zeus
Gold III
Sowjet-DeR-Baer
Zeus
Gold III
Level 125
God Stats
15W - 10L
1,494 SR
Queue Stats
320W - 320L
1,574 MMR
Solo
Fenrir
Fenrir
Gold II
x-NightshadeZ
Fenrir
Gold II
Level 106
God Stats
9W - 4L
1,811 SR
Queue Stats
73W - 62L
1,573 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,586 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,757 SR
1,582 MMR
Janus
Janus
Silver I
Death Tale
Janus
Silver I
Level 146
God Stats
5W - 5L
1,782 SR
Queue Stats
44W - 28L
1,600 MMR
Party 2
Khepri
Khepri
Silver I
EIRE LEGACYZz
Khepri
Silver I
Level 65
God Stats
0W - 1L
1,795 SR
Queue Stats
6W - 8L
1,586 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
Mn541
Tsukuyomi
Gold III
Level 109
God Stats
14W - 13L
1,622 SR
Queue Stats
205W - 214L
1,570 MMR
Party 3
Izanami
Izanami
Gold III
Sinclaire051
Izanami
Gold III
Level 135
God Stats
15W - 5L
1,846 SR
Queue Stats
322W - 315L
1,570 MMR
Party 3
King Arthur
King Arthur
Gold IV
Taronja888
King Arthur
Gold IV
Level 146
God Stats
3W - 6L
1,738 SR
Queue Stats
29W - 34L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Consensius
Hachiman
20
1 / 2 / 4
16,977
499
13,333
23,725
12,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Joelsens
Chang'e
20
7 / 1 / 8
19,093
562
20,162
23,631
21,030
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Neodom18
Sylvanus
20
1 / 0 / 16
16,593
488
7,732
27,628
42,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 3 / 5
18,351
540
25,343
15,964
10,534
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 10
17,814
524
25,241
34,262
30,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
DanzaburouCthulhuSetPersephoneErlang Shen

VS

Bans
NemesisMerlinCupidMercuryApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
2 / 4 / 3
17,151
504
28,442
19,650
8,651
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 2 / 1
13,110
386
7,266
16,074
21,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Mn541
Tsukuyomi
20
3 / 8 / 1
14,581
429
12,589
24,920
12,238
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Sinclaire051
Izanami
20
2 / 6 / 2
18,558
546
20,595
24,998
11,142
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Taronja888
King Arthur
20
1 / 6 / 0
15,782
464
12,156
34,287
34,825
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
26
Kills
8
8
Deaths
26
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Consensius
Hachiman
1
2
4
1.5
L
Janus
2
4
3
0.88
L
0
2
1
0.25
W
Chang'e
Joelsens
Chang'e
7
1
8
11
L
Tsukuyomi
Mn541
Tsukuyomi
3
8
1
0.44
W
Sylvanus
Neodom18
Sylvanus
1
0
16
9
L
Izanami
Sinclaire051
Izanami
2
6
2
0.5
W
9
3
5
3.83
L
King Arthur
Taronja888
King Arthur
1
6
0
0.17
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,811
Damage
81,048
125,210
Taken
119,929
116,689
Mitigated
88,241
77,084
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Consensius
Hachiman
13,333
8,065
0
11,582
23,725
12,379
2,240
5,589
18,098
0
154,068
L
Janus
28,442
525
290
3,977
19,650
8,651
0
9,790
9,780
191,816
0
L
7,266
473
486
2,915
16,074
21,385
0
10,937
5,137
33,665
0
W
Chang'e
Joelsens
Chang'e
20,162
1,132
9,073
13,313
23,631
21,030
2,380
4,215
19,104
160,539
0
L
Tsukuyomi
Mn541
Tsukuyomi
12,589
3,183
0
6,837
24,920
12,238
0
8,021
16,787
0
98,381
W
Sylvanus
Neodom18
Sylvanus
7,732
658
13,536
12,923
27,628
42,037
870
10,504
16,924
44,628
0
L
Izanami
Sinclaire051
Izanami
20,595
15,522
0
5,870
24,998
11,142
5,654
7,359
17,639
0
170,725
W
25,343
1,959
0
1,979
15,964
10,534
2,682
7,329
8,437
151,524
0
L
King Arthur
Taronja888
King Arthur
12,156
1,326
0
9,119
34,287
34,825
186
17,718
16,187
0
117,466
W
25,241
7,539
0
14,678
34,262
30,709
716
9,408
24,600
0
161,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,828
Gold Earned
79,182
947
Minions Killed
1,015
0
Camps Cleared
0
3,157,264
Distance Traveled
3,160,643
25
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,977
499
231
7
0
628,528
3
L
Janus
17,151
504
317
9
0
721,900
7
L
Khepri
13,110
386
47
1
0
662,923
12
W
Chang'e
19,093
562
242
7
0
638,377
2
L
Tsukuyomi
14,581
429
139
4
0
642,245
13
W
Sylvanus
16,593
488
76
2
0
645,109
7
L
Izanami
18,558
546
291
9
0
555,260
17
W
Zeus
18,351
540
225
7
0
549,255
2
L
King Arthur
15,782
464
221
7
0
578,315
4
W
Fenrir
17,814
524
173
5
0
695,995
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role