Player Matchup

Ymir
Ymir
PinguDoBeVibin
Ymir
Level 24
God Stats
3W - 3L
1,728 SR
Queue Stats
10W - 12L
1,566 Elo+
Solo
Bellona
Bellona
TyGarin1488
Bellona
Level 8
God Stats
11W - 15L
1,287 SR
Queue Stats
80W - 94L
1,313 Elo+
Party 2
Neith
Neith
hugogamesyt
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,506 Elo+
Solo
Jing Wei
Jing Wei
jeikobking
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 91L
1,313 Elo+
Party 2
Loki
Loki
коля34234
Loki
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 38L
1,462 Elo+
Solo
Team Averages
Level 12
1,503 SR
1,432 Elo+

VS

Team Averages
Level 18
1,593 SR
1,494 Elo+
Bellona
Bellona
Animeorava
Bellona
Level 26
God Stats
13W - 8L
1,543 SR
Queue Stats
59W - 49L
1,510 Elo+
Party 1
Izanami
Izanami
Go0fyG0ober
Izanami
Level 18
God Stats
35W - 23L
1,523 SR
Queue Stats
45W - 45L
1,437 Elo+
Party 1
Zeus
Zeus
JnkRat
Zeus
Level 15
God Stats
3W - 2L
1,505 SR
Queue Stats
4W - 3L
1,457 Elo+
Solo
Sobek
Sobek
mOsTtHiCcEsT
Sobek
Level 15
God Stats
1W - 1L
1,658 SR
Queue Stats
18W - 12L
1,576 Elo+
Party 1
Pele
Pele
Кitsunе
Pele
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
19W - 17L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
12,401
496
15,018
27,103
33,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
TyGarin1488
Bellona
17
4 / 6 / 6
10,408
416
14,921
23,509
19,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 9 / 7
9,550
382
14,647
16,330
5,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
jeikobking
Jing Wei
16
2 / 8 / 6
9,861
394
8,746
20,467
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 5
11,311
452
12,179
19,308
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Animeorava
Bellona
20
10 / 2 / 8
13,737
549
17,268
13,514
15,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Go0fyG0ober
Izanami
19
6 / 5 / 11
12,591
504
18,762
21,546
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
JnkRat
Zeus
18
3 / 5 / 19
12,191
488
24,415
11,527
4,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 11
12,239
490
8,278
23,681
29,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
20
14 / 2 / 6
15,263
611
15,804
24,446
11,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
17
Kills
38
38
Deaths
17
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
Animeorava
Bellona
10
2
8
7
W
Izanami
Go0fyG0ober
Izanami
6
5
11
2.3
W
Zeus
JnkRat
Zeus
3
5
19
2.5
L
5
7
6
1.14
L
Bellona
TyGarin1488
Bellona
4
6
6
1.17
L
1
9
7
0.5
L
Jing Wei
jeikobking
Jing Wei
2
8
6
0.63
W
5
3
11
3.5
W
Pele
14
2
6
8.5
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,511
Damage
84,527
106,717
Taken
94,714
72,292
Mitigated
68,274
15,061
Healing
34,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Animeorava
Bellona
17,268
7,851
0
3,655
13,514
15,168
1,115
1,478
11,662
561
68,241
W
Izanami
Go0fyG0ober
Izanami
18,762
12,416
158
8,723
21,546
8,838
1,824
4,086
17,385
0
88,587
W
Zeus
JnkRat
Zeus
24,415
2,971
0
3,049
11,527
4,032
1,220
3,583
7,876
60,504
0
L
15,018
3,784
0
2,520
27,103
33,001
196
9,394
17,709
46,431
0
L
Bellona
TyGarin1488
Bellona
14,921
3,638
0
1,874
23,509
19,261
0
7,875
15,634
766
52,042
L
14,647
7,864
0
3,161
16,330
5,706
422
6,523
9,807
0
54,779
L
Jing Wei
jeikobking
Jing Wei
8,746
4,216
0
4,015
20,467
7,081
0
6,231
14,236
0
48,400
W
8,278
480
0
6,504
23,681
29,078
54
3,233
20,289
28,220
0
W
Pele
15,804
4,372
0
12,835
24,446
11,158
27
3,338
21,033
37
154,637
L
12,179
3,970
0
3,491
19,308
7,243
682
3,248
16,060
0
62,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,531
Gold Earned
66,021
429
Minions Killed
590
0
Camps Cleared
0
2,076,640
Distance Traveled
2,326,889
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,737
549
111
4
0
511,677
4
W
Izanami
12,591
504
165
7
0
419,246
1
W
Zeus
12,191
488
89
4
0
415,250
2
L
Ymir
12,401
496
54
2
0
397,018
2
L
Bellona
10,408
416
97
4
0
465,141
0
L
Neith
9,550
382
97
4
0
351,729
4
L
Jing Wei
9,861
394
76
3
0
423,210
0
W
Sobek
12,239
490
26
1
0
484,122
3
W
Pele
15,263
611
199
8
0
496,594
1
L
Loki
11,311
452
105
4
0
439,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role