Player Matchup

Agni
Agni
Hugoflat21
Agni
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 51L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Vhal-Halen
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,434 Elo+
Solo
Sobek
Sobek
alevit
Sobek
Level 24
God Stats
2W - 0L
1,287 SR
Queue Stats
158W - 136L
1,362 Elo+
Solo
Raijin
Raijin
xInternot
Raijin
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 60L
1,421 Elo+
Solo
Chang'e
Chang'e
xMrSpiderPig
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,406 Elo+
Solo
Team Averages
Level 42
1,457 SR
1,425 Elo+

VS

Team Averages
Level 84
1,423 SR
1,396 Elo+
Cthulhu
Cthulhu
Andre_e_Lucas
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,242 Elo+
Party 1
Bacchus
Bacchus
Karoller
Bacchus
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 27L
1,397 Elo+
Solo
Scylla
Scylla
Murilo_Targaryen
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,493 Elo+
Party 1
Fenrir
Fenrir
allabb_sc
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,474 Elo+
Party 1
Terra
Terra
loiradobanheiroo
Terra
Level 107
God Stats
0W - 1L
1,329 SR
Queue Stats
31W - 29L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
12,595
741
31,810
14,032
7,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
Vhal-Halen
Kuzenbo
18
3 / 2 / 19
10,966
645
10,011
26,477
27,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
alevit
Sobek
18
3 / 3 / 21
10,968
645
9,987
24,041
32,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
xInternot
Raijin
18
8 / 3 / 18
11,912
701
25,311
13,707
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
xMrSpiderPig
Chang'e
18
5 / 3 / 14
11,847
697
11,349
14,163
6,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 7 / 4
9,441
555
11,254
22,453
27,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Karoller
Bacchus
17
3 / 5 / 9
10,496
617
13,852
23,505
47,487
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 2 / 4
11,484
676
22,642
12,364
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
allabb_sc
Fenrir
16
2 / 9 / 8
9,736
573
14,754
20,741
15,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 6 / 8
10,243
603
12,420
26,577
29,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
46
29
Kills
13
13
Deaths
29
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
7
4
0.29
W
10
2
16
9
L
Bacchus
Karoller
Bacchus
3
5
9
1.5
L
7
2
4
4.5
W
Kuzenbo
Vhal-Halen
Kuzenbo
3
2
19
6.25
W
Sobek
alevit
Sobek
3
3
21
4.5
L
Fenrir
allabb_sc
Fenrir
2
9
8
0.67
L
1
6
8
0.83
W
Raijin
xInternot
Raijin
8
3
18
5.67
W
Chang'e
xMrSpiderPig
Chang'e
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,468
Damage
74,922
92,420
Taken
105,640
81,688
Mitigated
126,268
44,836
Healing
42,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,254
434
2,687
1,818
22,453
27,695
0
17,052
5,102
20,205
0
W
31,810
3,537
3,057
3,681
14,032
7,278
1,523
8,773
5,117
58,953
0
L
Bacchus
Karoller
Bacchus
13,852
2,009
2,368
4,289
23,505
47,487
54
17,900
5,110
24,086
0
L
22,642
2,578
2,475
2,916
12,364
6,517
22
11,231
899
47,692
0
W
Kuzenbo
Vhal-Halen
Kuzenbo
10,011
3,674
924
10,037
26,477
27,817
309
15,256
10,844
16,594
0
W
Sobek
alevit
Sobek
9,987
1,294
673
3,513
24,041
32,652
912
16,088
7,513
18,488
0
L
Fenrir
allabb_sc
Fenrir
14,754
3,829
1,919
1,870
20,741
15,456
0
18,803
1,533
0
21,565
L
12,420
723
13,681
8,027
26,577
29,113
217
21,550
4,528
29,715
0
W
Raijin
xInternot
Raijin
25,311
2,902
3,849
2,723
13,707
7,311
501
9,494
4,099
42,913
0
W
Chang'e
xMrSpiderPig
Chang'e
11,349
690
11,088
5,291
14,163
6,630
1,812
9,308
4,679
25,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,288
Gold Earned
51,400
166
Minions Killed
149
0
Camps Cleared
0
1,437,262
Distance Traveled
1,448,039
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,441
555
19
1
0
246,257
0
W
Agni
12,595
741
56
3
0
281,250
0
L
Bacchus
10,496
617
18
1
0
298,303
0
L
Scylla
11,484
676
62
4
0
305,488
0
W
Kuzenbo
10,966
645
12
1
0
322,507
0
W
Sobek
10,968
645
15
1
0
285,395
0
L
Fenrir
9,736
573
15
1
0
304,049
0
L
Terra
10,243
603
35
2
0
293,942
2
W
Raijin
11,912
701
50
3
0
267,404
0
W
Chang'e
11,847
697
33
2
0
280,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role