Player Matchup

Sylvanus
Sylvanus
Vaelath
Sylvanus
Level 39
God Stats
16W - 11L
1,887 SR
Queue Stats
26W - 21L
1,658 Elo+
Party 2
Fenrir
Fenrir
Vanash06
Fenrir
Level 47
God Stats
56W - 34L
1,754 SR
Queue Stats
92W - 70L
1,645 Elo+
Party 2
Chang'e
Chang'e
diva77
Chang'e
Level 32
God Stats
0W - 8L
1,348 SR
Queue Stats
190W - 189L
1,505 Elo+
Solo
Amaterasu
Amaterasu
mynameisrilo
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,650 Elo+
Party 4
Neith
Neith
slugslinger659
Neith
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
518W - 465L
1,625 Elo+
Party 4
Team Averages
Level 43
1,598 SR
1,617 Elo+

VS

Team Averages
Level 67
1,589 SR
1,583 Elo+
Artemis
Artemis
BigKxtty
Artemis
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 51L
1,646 Elo+
Party 1
Merlin
Merlin
DanielTN1992
Merlin
Level 42
God Stats
3W - 0L
1,787 SR
Queue Stats
46W - 32L
1,640 Elo+
Solo
Khepri
Khepri
JahsehOnfroyLLJ
Khepri
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 121L
1,637 Elo+
Party 1
Thanatos
Thanatos
KingRevenous
Thanatos
Level 28
God Stats
47W - 26L
1,658 SR
Queue Stats
122W - 107L
1,522 Elo+
Party 3
Osiris
Osiris
KingxFish97
Osiris
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
277W - 288L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Vaelath
Sylvanus
13
0 / 5 / 2
8,818
401
4,901
22,658
15,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Vanash06
Fenrir
17
6 / 6 / 5
10,640
484
14,323
21,681
12,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
diva77
Chang'e
15
0 / 7 / 3
9,125
415
4,432
16,607
9,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
mynameisrilo
Amaterasu
17
3 / 3 / 2
10,193
463
10,644
21,249
18,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 10 / 1
9,971
453
15,875
16,991
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigKxtty
Artemis
20
14 / 2 / 7
13,267
603
24,949
19,263
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
20
5 / 1 / 5
13,584
617
12,988
9,667
4,719
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 18
11,694
532
14,627
22,436
23,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
KingRevenous
Thanatos
18
4 / 3 / 8
11,736
533
11,233
14,400
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
18
6 / 3 / 6
11,624
528
16,882
19,631
19,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
13
Kills
31
31
Deaths
13
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigKxtty
Artemis
14
2
7
8.75
W
Merlin
5
1
5
7.5
W
2
4
18
2.75
W
Thanatos
KingRevenous
Thanatos
4
3
8
2.67
W
Osiris
6
3
6
3
L
Sylvanus
Vaelath
Sylvanus
0
5
2
0.2
L
Fenrir
Vanash06
Fenrir
6
6
5
1.42
L
Chang'e
diva77
Chang'e
0
7
3
0.21
L
Amaterasu
mynameisrilo
Amaterasu
3
3
2
1.33
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
80,679
99,186
Taken
85,397
61,595
Mitigated
63,766
25,938
Healing
45,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigKxtty
Artemis
24,949
16,085
0
13,105
19,263
9,289
3,782
2,420
16,831
0
110,342
W
Merlin
12,988
1,003
908
2,544
9,667
4,719
1,410
2,688
6,783
111,123
0
W
14,627
1,364
0
5,040
22,436
23,326
1,005
2,320
19,968
48,198
0
W
Thanatos
KingRevenous
Thanatos
11,233
2,198
2,097
14,558
14,400
6,655
2,099
988
13,410
0
67,994
W
Osiris
16,882
5,883
0
7,605
19,631
19,777
572
1,088
18,503
10,802
54,155
L
Sylvanus
Vaelath
Sylvanus
4,901
974
822
5,605
22,658
15,750
0
6,111
16,233
22,490
0
L
Fenrir
Vanash06
Fenrir
14,323
6,935
0
5,402
21,681
12,833
0
5,892
15,741
0
82,147
L
Chang'e
diva77
Chang'e
4,432
628
611
4,008
16,607
9,479
0
7,869
8,350
48,678
0
L
Amaterasu
mynameisrilo
Amaterasu
10,644
5,125
0
5,792
21,249
18,013
0
3,946
17,043
618
56,050
L
15,875
8,892
0
3,698
16,991
5,520
0
5,236
11,755
0
64,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
61,905
487
Minions Killed
632
0
Camps Cleared
0
1,759,710
Distance Traveled
1,945,321
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,267
603
135
6
0
377,967
0
W
Merlin
13,584
617
207
9
0
369,319
2
W
Khepri
11,694
532
51
2
0
384,242
2
W
Thanatos
11,736
533
129
6
0
422,258
2
W
Osiris
11,624
528
110
5
0
391,535
6
L
Sylvanus
8,818
401
45
2
0
327,896
2
L
Fenrir
10,640
484
126
6
0
381,125
1
L
Chang'e
9,125
415
103
5
0
348,118
2
L
Amaterasu
10,193
463
111
5
0
370,175
0
L
Neith
9,971
453
102
5
0
332,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role