Player Matchup

Jormungandr
Jormungandr
Mpagiaskos
Jormungandr
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
7W - 16L
1,143 Elo+
Solo
Vamana
Vamana
Night_Peritaa
Vamana
Level 4
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Thanatos
Thanatos
ismabo12
Thanatos
Level 27
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 1
Nemesis
Nemesis
jeremyQLF
Nemesis
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 119L
1,082 Elo+
Solo
Izanami
Izanami
spectral2006
Izanami
Level 27
God Stats
2W - 3L
1,318 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 1
Team Averages
Level 18
1,440 SR
1,290 Elo+

VS

Team Averages
Level 21
1,580 SR
1,462 Elo+
Neith
Neith
Devil_Dark_-666
Neith
Level 18
God Stats
4W - 3L
1,807 SR
Queue Stats
142W - 145L
1,455 Elo+
Solo
Anubis
Anubis
Ferchuki
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GonzaloGAM
Bellona
Level 21
God Stats
9W - 8L
1,817 SR
Queue Stats
19W - 17L
1,578 Elo+
Party 2
Ares
Ares
HugeAthlete3416
Ares
Level 22
God Stats
16W - 7L
1,500 SR
Queue Stats
98W - 67L
1,443 Elo+
Solo
Merlin
Merlin
traulich_Kulanz
Merlin
Level 26
God Stats
10W - 15L
1,275 SR
Queue Stats
87W - 110L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mpagiaskos
Jormungandr
11
4 / 4 / 7
8,881
342
5,119
12,838
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 4 / 5
9,620
370
7,030
23,446
25,361
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ismabo12
Thanatos
17
12 / 9 / 6
12,167
468
15,150
22,309
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
jeremyQLF
Nemesis
18
7 / 8 / 6
12,051
464
6,355
23,694
15,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
spectral2006
Izanami
18
6 / 4 / 7
12,231
470
18,649
16,872
5,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
12,382
476
15,910
16,054
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ferchuki
Anubis
20
11 / 6 / 7
14,019
539
29,112
19,311
9,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GonzaloGAM
Bellona
17
8 / 10 / 11
13,000
500
14,862
20,537
13,883
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 6
12,836
494
11,803
15,750
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 9 / 6
10,629
409
3,794
10,874
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
62
30
Kills
28
29
Deaths
31
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
Anubis
Ferchuki
Anubis
11
6
7
2.42
W
Bellona
GonzaloGAM
Bellona
8
10
11
1.35
W
3
3
6
2
L
Jormungandr
Mpagiaskos
Jormungandr
4
4
7
1.88
L
1
4
5
0.88
L
Thanatos
ismabo12
Thanatos
12
9
6
1.67
L
Nemesis
jeremyQLF
Nemesis
7
8
6
1.25
L
Izanami
spectral2006
Izanami
6
4
7
2.38
W
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,303
Damage
75,481
99,159
Taken
82,526
58,308
Mitigated
47,219
16,039
Healing
24,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,910
8,164
0
8,256
16,054
6,668
4,328
762
15,292
0
79,848
W
Anubis
Ferchuki
Anubis
29,112
4,649
0
9,906
19,311
9,692
1,646
1,354
17,957
88,008
0
W
Bellona
GonzaloGAM
Bellona
14,862
5,034
0
3,637
20,537
13,883
1,742
565
19,972
0
51,787
W
11,803
907
0
2,201
15,750
13,264
2,850
152
15,598
63,837
0
L
Jormungandr
Mpagiaskos
Jormungandr
5,119
1,632
0
0
12,838
4,360
0
5,720
7,118
12,959
0
L
7,030
2,085
0
4,214
23,446
25,361
472
12,882
10,564
0
31,692
L
Thanatos
ismabo12
Thanatos
15,150
4,562
0
10,976
22,309
7,819
0
8,060
14,249
0
60,703
L
Nemesis
jeremyQLF
Nemesis
6,355
2,160
0
648
23,694
15,172
2,117
8,883
14,811
0
50,911
L
Izanami
spectral2006
Izanami
18,649
14,094
0
201
16,872
5,596
1,492
9,164
7,708
0
86,776
W
3,794
213
0
0
10,874
3,712
985
2,286
8,588
29,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
62,866
367
Minions Killed
442
0
Camps Cleared
0
2,012,856
Distance Traveled
2,087,294
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,382
476
109
4
0
424,425
0
W
Anubis
14,019
539
116
4
0
433,421
4
W
Bellona
13,000
500
65
3
0
411,688
0
W
Ares
12,836
494
95
4
0
439,322
0
L
Jormungandr
8,881
342
17
1
0
273,808
2
L
Vamana
9,620
370
33
1
0
463,689
1
L
Thanatos
12,167
468
86
3
0
452,987
0
L
Nemesis
12,051
464
90
3
0
411,701
0
L
Izanami
12,231
470
141
5
0
410,671
0
W
Merlin
10,629
409
57
2
0
378,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role