Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Silver I
ChiIdishHambino
Ra
Silver I
Level 99
God Stats
2W - 0L
1,721 SR
Queue Stats
24W - 22L
1,645 MMR
Party 1
Achilles
Achilles
Gold II
LiteralyGay
Achilles
Gold II
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 228L
1,698 MMR
Solo
Jing Wei
Jing Wei
Gold III
pipusplace
Jing Wei
Gold III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,741 MMR
Party 1
Bastet
Bastet
Gold IV
xXdaSSherXx
Bastet
Gold IV
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
304W - 260L
1,724 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,544 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,621 SR
1,697 MMR
Tsukuyomi
Tsukuyomi
Gold I
Akaaaza
Tsukuyomi
Gold I
Level 149
God Stats
15W - 13L
1,736 SR
Queue Stats
206W - 195L
1,710 MMR
Solo
Heimdallr
Heimdallr
Gold I
Awakenedmoria
Heimdallr
Gold I
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
320W - 315L
1,690 MMR
Solo
Cerberus
Cerberus
Platinum II
Cannibal Llamas
Cerberus
Platinum II
Level 125
God Stats
3W - 5L
1,803 SR
Queue Stats
114W - 109L
1,921 MMR
Party 2
Apollo
Apollo
Gold II
ChronosBeyond
Apollo
Gold II
Level 142
God Stats
1W - 4L
1,450 SR
Queue Stats
113W - 104L
1,690 MMR
Solo
Yemoja
Yemoja
Gold IV
Yankeefan47
Yemoja
Gold IV
Level 88
God Stats
6W - 5L
1,617 SR
Queue Stats
35W - 43L
1,472 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 4 / 13
12,217
555
10,134
26,222
34,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 11
10,829
492
6,361
15,225
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LiteralyGay
Achilles
20
3 / 1 / 10
13,239
602
15,616
23,654
34,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
pipusplace
Jing Wei
20
8 / 2 / 7
14,128
642
17,918
16,503
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
20
14 / 1 / 7
14,984
681
19,572
17,157
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ScyllaCu ChulainnNu WaDanzaburouCthulhu

VS

Bans
PersephoneGuan YuNoxKing ArthurMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akaaaza
Tsukuyomi
17
5 / 7 / 5
10,686
486
13,783
22,026
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Awakenedmoria
Heimdallr
16
3 / 5 / 4
10,322
469
13,507
11,459
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
18
0 / 3 / 1
11,041
502
11,628
25,118
25,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 8 / 1
10,696
486
14,827
21,017
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
14
1 / 4 / 6
9,549
434
6,321
14,199
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
27
Kills
13
13
Deaths
27
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
13
2.13
L
Tsukuyomi
Akaaaza
Tsukuyomi
5
7
5
1.07
L
Heimdallr
Awakenedmoria
Heimdallr
3
5
4
1
L
Cerberus
0
3
1
0.17
W
0
5
11
1.1
L
4
8
1
0.56
W
Achilles
LiteralyGay
Achilles
3
1
10
8
L
Yemoja
1
4
6
1
W
Jing Wei
pipusplace
Jing Wei
8
2
7
5.75
W
Bastet
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,601
Damage
60,066
98,761
Taken
93,819
91,712
Mitigated
61,281
43,080
Healing
30,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,134
446
0
7,253
26,222
34,692
209
3,614
22,608
31,756
0
L
Tsukuyomi
Akaaaza
Tsukuyomi
13,783
2,248
0
7,467
22,026
9,156
0
3,057
18,806
0
85,431
L
Heimdallr
Awakenedmoria
Heimdallr
13,507
6,976
0
1,232
11,459
5,585
0
4,542
6,783
0
72,696
L
Cerberus
11,628
1,110
0
12,713
25,118
25,186
0
1,671
22,436
89,090
0
W
6,361
653
4,867
4,753
15,225
6,832
878
3,817
11,405
75,646
0
L
14,827
8,413
0
6,302
21,017
7,246
370
3,992
16,905
0
89,641
W
Achilles
LiteralyGay
Achilles
15,616
6,337
0
11,164
23,654
34,816
2,794
9,456
14,198
0
84,281
L
Yemoja
6,321
662
1,574
1,616
14,199
14,108
0
3,389
10,743
40,870
0
W
Jing Wei
pipusplace
Jing Wei
17,918
12,543
0
7,484
16,503
6,909
6,971
2,644
13,859
0
106,416
W
Bastet
19,572
3,755
0
7,559
17,157
8,463
2,106
1,415
15,738
0
112,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,397
Gold Earned
52,294
659
Minions Killed
723
0
Camps Cleared
0
2,275,339
Distance Traveled
1,964,160
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,217
555
24
1
0
442,621
9
L
Tsukuyomi
10,686
486
142
6
0
430,177
0
L
Heimdallr
10,322
469
128
6
0
371,203
11
L
Cerberus
11,041
502
247
11
0
408,013
1
W
Ra
10,829
492
144
7
0
448,625
3
L
Apollo
10,696
486
151
7
0
360,127
1
W
Achilles
13,239
602
147
7
0
427,524
2
L
Yemoja
9,549
434
55
3
0
394,640
3
W
Jing Wei
14,128
642
165
8
0
410,222
5
W
Bastet
14,984
681
179
8
0
546,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role