Player Matchup

Medusa
Medusa
Gold II
CraZyy_Adi
Medusa
Gold II
Level 67
God Stats
9W - 14L
1,489 SR
Queue Stats
240W - 235L
1,717 MMR
Solo
Thanatos
Thanatos
Gold III
Grako29
Thanatos
Gold III
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
877W - 882L
1,478 MMR
Party 3
Bellona
Bellona
Platinum III
angeldg2O0o
Bellona
Platinum III
Level 154
God Stats
31W - 25L
1,663 SR
Queue Stats
361W - 319L
1,765 MMR
Party 2
Persephone
Persephone
Platinum V
ecasillas75
Persephone
Platinum V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 366L
1,793 MMR
Party 3
Athena
Athena
Bronze III
pirata558chalado
Athena
Bronze III
Level 62
God Stats
1W - 1L
1,773 SR
Queue Stats
7W - 5L
1,587 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,585 SR
1,668 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,655 SR
1,679 MMR
Nemesis
Nemesis
Platinum V
Cat96an
Nemesis
Platinum V
Level 64
God Stats
11W - 4L
1,912 SR
Queue Stats
98W - 94L
1,714 MMR
Solo
Thoth
Thoth
Gold I
CursedByMoiga
Thoth
Gold I
Level 127
God Stats
6W - 3L
1,718 SR
Queue Stats
163W - 154L
1,628 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
TierBidoon13
Sun Wukong
Platinum III
Level 129
God Stats
83W - 67L
1,616 SR
Queue Stats
662W - 653L
1,882 MMR
Party 1
Cernunnos
Cernunnos
Gold V
padinbot
Cernunnos
Gold V
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 7L
1,634 MMR
Solo
Fafnir
Fafnir
Gold I
xX6 Nemesis 9Xx
Fafnir
Gold I
Level 145
God Stats
12W - 13L
1,529 SR
Queue Stats
500W - 496L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CraZyy_Adi
Medusa
19
1 / 7 / 1
12,383
516
14,817
25,504
10,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Grako29
Thanatos
17
1 / 9 / 5
10,674
445
5,327
21,467
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
angeldg2O0o
Bellona
18
6 / 6 / 1
11,878
495
15,742
25,135
22,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
ecasillas75
Persephone
18
2 / 8 / 5
11,213
467
11,831
18,781
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 8 / 8
11,435
476
7,866
24,131
23,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetJanusDanzaburouNu WaCu Chulainn

VS

Bans
CabrakanSusanoCthulhuApolloKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cat96an
Nemesis
19
7 / 5 / 6
13,396
558
11,201
19,078
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 5 / 11
12,723
530
13,215
10,467
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TierBidoon13
Sun Wukong
20
10 / 2 / 8
15,353
640
20,883
21,949
19,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
padinbot
Cernunnos
20
14 / 2 / 7
16,868
703
36,198
23,910
11,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 25
13,670
570
8,745
24,084
34,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
14
Kills
38
38
Deaths
15
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cat96an
Nemesis
7
5
6
2
L
Medusa
CraZyy_Adi
Medusa
1
7
1
0.21
W
5
5
11
2.1
L
Thanatos
Grako29
Thanatos
1
9
5
0.39
W
Sun Wukong
TierBidoon13
Sun Wukong
10
2
8
7
L
Bellona
angeldg2O0o
Bellona
6
6
1
1.08
L
Persephone
ecasillas75
Persephone
2
8
5
0.56
W
Cernunnos
padinbot
Cernunnos
14
2
7
8.75
L
4
8
8
1
W
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,583
Damage
90,242
115,018
Taken
99,488
71,176
Mitigated
78,827
30,550
Healing
46,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cat96an
Nemesis
11,201
4,702
0
6,772
19,078
9,080
62
4,400
14,518
0
79,954
L
Medusa
CraZyy_Adi
Medusa
14,817
8,171
0
7,439
25,504
10,304
0
2,343
23,100
0
112,745
W
13,215
715
155
2,093
10,467
4,121
1,761
3,821
6,496
74,477
0
L
Thanatos
Grako29
Thanatos
5,327
1,375
0
11,279
21,467
7,818
0
3,312
17,951
0
83,511
W
Sun Wukong
TierBidoon13
Sun Wukong
20,883
6,008
0
12,933
21,949
19,460
902
1,338
18,803
0
107,967
L
Bellona
angeldg2O0o
Bellona
15,742
7,446
0
7,500
25,135
22,309
0
3,473
21,069
190
85,749
L
Persephone
ecasillas75
Persephone
11,831
1,049
0
2,638
18,781
7,407
0
5,360
12,964
75,803
0
W
Cernunnos
padinbot
Cernunnos
36,198
23,872
0
14,546
23,910
11,367
8,727
4,665
19,121
0
164,265
L
7,866
3,069
0
1,694
24,131
23,338
27
6,357
17,184
20,794
0
W
8,745
2,791
0
10,476
24,084
34,799
1,169
5,888
17,767
26,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
72,010
636
Minions Killed
674
0
Camps Cleared
0
2,136,657
Distance Traveled
2,281,722
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,396
558
116
5
0
424,238
7
L
Medusa
12,383
516
178
7
0
388,676
2
W
Thoth
12,723
530
137
6
0
433,938
0
L
Thanatos
10,674
445
120
5
0
450,239
2
W
Sun Wukong
15,353
640
192
8
0
487,878
0
L
Bellona
11,878
495
179
7
0
426,304
0
L
Persephone
11,213
467
136
6
0
417,610
4
W
Cernunnos
16,868
703
204
9
0
472,312
4
L
Athena
11,435
476
23
1
0
453,828
2
W
Fafnir
13,670
570
25
1
0
463,356
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role