Player Matchup

Xing Tian
Xing Tian
CSideFamily
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,289 Elo+
Solo
Amaterasu
Amaterasu
Kommociann
Amaterasu
Level 29
God Stats
16W - 13L
1,500 SR
Queue Stats
377W - 428L
1,419 Elo+
Solo
Kali
Kali
MJVD1990
Kali
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,331 Elo+
Solo
Jormungandr
Jormungandr
Stevenot3
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,402 Elo+
Solo
Izanami
Izanami
hassanfalah23
Izanami
Level 29
God Stats
4W - 4L
1,515 SR
Queue Stats
75W - 89L
1,363 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,361 Elo+

VS

Team Averages
Level 17
1,518 SR
1,421 Elo+
Ymir
Ymir
BSPRINGM4NN
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,381 Elo+
Party 1
Pele
Pele
Black Monk qC
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,381 Elo+
Party 1
Anubis
Anubis
Blubery Madnss
Anubis
Level 24
God Stats
5W - 4L
1,421 SR
Queue Stats
23W - 18L
1,449 Elo+
Solo
Vulcan
Vulcan
CoffeeBeans00
Vulcan
Level 28
God Stats
4W - 2L
1,561 SR
Queue Stats
33W - 28L
1,403 Elo+
Solo
Neith
Neith
Lotti2202
Neith
Level 15
God Stats
26W - 11L
1,609 SR
Queue Stats
26W - 16L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CSideFamily
Xing Tian
15
1 / 2 / 1
10,022
911
2,389
7,016
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Kommociann
Amaterasu
16
2 / 5 / 3
10,303
937
10,367
20,666
12,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
15
3 / 12 / 1
10,361
942
10,150
19,883
12,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Stevenot3
Jormungandr
16
0 / 14 / 3
9,905
900
13,634
35,982
23,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
0 / 10 / 3
9,750
886
6,867
17,196
4,971
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

6

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 22
13,006
1,182
13,015
11,207
14,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 3 / 20
12,546
1,141
22,851
15,518
6,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
15 / 2 / 24
14,032
1,276
34,691
15,339
8,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 0 / 19
12,978
1,180
20,235
5,706
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
Lotti2202
Neith
12
0 / 0 / 0
7,190
654
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
128
6
Kills
43
43
Deaths
6
11
Assists
85
Player
Kills
Deaths
Assists
KDA
W
8
1
22
19
W
10
3
20
6.67
W
15
2
24
13.5
L
Xing Tian
CSideFamily
Xing Tian
1
2
1
0.75
W
10
0
19
19.5
L
Amaterasu
Kommociann
Amaterasu
2
5
3
0.7
W
Neith
Lotti2202
Neith
0
0
0
0
L
Kali
3
12
1
0.29
L
Jormungandr
Stevenot3
Jormungandr
0
14
3
0.11
L
Izanami
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
90,792
100,743
Taken
47,770
58,277
Mitigated
31,702
5,600
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,015
3,445
0
603
11,207
14,171
0
3,513
7,517
23,016
0
W
22,851
7,600
306
5,005
15,518
6,666
0
4,279
11,040
0
33,495
W
34,691
2,464
0
9,337
15,339
8,208
0
5,045
10,044
68,229
0
L
Xing Tian
CSideFamily
Xing Tian
2,389
630
0
332
7,016
4,658
0
3,711
3,305
9,048
0
W
20,235
5,489
0
957
5,706
2,657
0
2,435
3,146
38,409
0
L
Amaterasu
Kommociann
Amaterasu
10,367
4,976
0
3,639
20,666
12,398
0
9,883
10,783
0
18,891
W
Neith
Lotti2202
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Kali
10,150
5,867
0
1,124
19,883
12,662
0
13,986
5,897
0
18,560
L
Jormungandr
Stevenot3
Jormungandr
13,634
3,399
0
505
35,982
23,588
0
27,217
8,765
41,290
0
L
Izanami
6,867
5,487
0
0
17,196
4,971
0
13,144
4,052
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,341
Gold Earned
59,752
131
Minions Killed
195
3
Camps Cleared
6
789,433
Distance Traveled
835,228
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,006
1,182
26
2
1
174,702
1
W
Pele
12,546
1,141
19
2
0
232,307
0
W
Anubis
14,032
1,276
99
9
4
180,361
2
L
Xing Tian
10,022
911
18
2
1
81,811
1
W
Vulcan
12,978
1,180
51
5
1
247,858
0
L
Amaterasu
10,303
937
10
1
1
225,381
0
W
Neith
7,190
654
0
0
0
0
0
L
Kali
10,361
942
7
1
0
134,573
3
L
Jormungandr
9,905
900
59
5
0
185,168
0
L
Izanami
9,750
886
37
3
1
162,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role