Player Matchup

Nemesis
Nemesis
Caalmoor05
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
DaveD0w0
Baron Samedi
Level 26
God Stats
30W - 26L
1,561 SR
Queue Stats
68W - 69L
1,507 Elo+
Solo
Ymir
Ymir
EZPeeezzy
Ymir
Level 14
God Stats
38W - 47L
1,271 SR
Queue Stats
247W - 338L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Seraph676End
Hou Yi
Level 16
God Stats
15W - 11L
1,641 SR
Queue Stats
72W - 78L
1,444 Elo+
Solo
Achilles
Achilles
tef02049
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 58L
1,556 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,473 Elo+

VS

Team Averages
Level 21
1,506 SR
1,561 Elo+
Olorun
Olorun
AYZAC
Olorun
Level 19
God Stats
2W - 4L
1,449 SR
Queue Stats
106W - 94L
1,498 Elo+
Solo
Hachiman
Hachiman
ForeverNaDay
Hachiman
Level 27
God Stats
6W - 4L
1,420 SR
Queue Stats
56W - 38L
1,857 Elo+
Solo
Ymir
Ymir
Mawito16
Ymir
Level 29
God Stats
30W - 23L
1,658 SR
Queue Stats
253W - 279L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
ZanderHue
Erlang Shen
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 108L
1,531 Elo+
Solo
Chaac
Chaac
defyorder
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caalmoor05
Nemesis
20
4 / 6 / 14
14,421
497
9,888
26,827
12,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
DaveD0w0
Baron Samedi
20
20 / 5 / 11
16,858
581
43,201
28,017
16,297
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
18
1 / 5 / 10
13,462
464
13,212
26,905
27,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
20
6 / 6 / 6
15,260
526
14,221
20,671
9,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
tef02049
Achilles
20
10 / 2 / 15
15,812
545
25,213
27,786
42,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AYZAC
Olorun
20
3 / 6 / 3
15,001
517
14,606
25,810
11,874
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ForeverNaDay
Hachiman
20
7 / 4 / 8
14,488
500
21,727
20,478
10,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
5 / 6 / 7
13,492
465
17,481
27,620
25,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Erlang Shen
ZanderHue
Erlang Shen
20
7 / 11 / 5
15,481
534
22,500
43,725
25,407
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
defyorder
Chaac
14
0 / 14 / 0
9,704
335
5,103
23,948
18,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
41
Kills
22
24
Deaths
41
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
AYZAC
Olorun
3
6
3
0.75
W
Nemesis
Caalmoor05
Nemesis
4
6
14
1.83
W
Baron Samedi
DaveD0w0
Baron Samedi
20
5
11
5.1
W
Ymir
1
5
10
1.2
L
Hachiman
ForeverNaDay
Hachiman
7
4
8
2.75
L
Ymir
5
6
7
1.42
W
Hou Yi
6
6
6
1.5
L
Erlang Shen
ZanderHue
Erlang Shen
7
11
5
0.86
L
Chaac
defyorder
Chaac
0
14
0
0
W
Achilles
tef02049
Achilles
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,735
Damage
81,417
130,206
Taken
141,581
108,601
Mitigated
92,206
52,097
Healing
44,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AYZAC
Olorun
14,606
9,359
893
15,179
25,810
11,874
2,350
6,602
18,733
86,892
0
W
Nemesis
Caalmoor05
Nemesis
9,888
4,603
0
11,558
26,827
12,861
1,092
5,930
20,872
0
98,622
W
Baron Samedi
DaveD0w0
Baron Samedi
43,201
6,380
5,933
13,306
28,017
16,297
2,153
6,983
20,884
131,387
0
W
Ymir
13,212
1,424
0
5,396
26,905
27,779
420
8,032
18,823
65,796
0
L
Hachiman
ForeverNaDay
Hachiman
21,727
12,656
0
5,512
20,478
10,521
2,062
8,344
12,068
0
106,366
L
Ymir
17,481
1,983
1,342
4,116
27,620
25,416
612
13,332
14,288
53,940
0
W
Hou Yi
14,221
5,824
0
6,762
20,671
9,016
3,281
6,017
14,629
0
103,765
L
Erlang Shen
ZanderHue
Erlang Shen
22,500
11,870
0
15,802
43,725
25,407
1,069
18,189
25,367
0
132,254
L
Chaac
defyorder
Chaac
5,103
757
0
1,823
23,948
18,988
210
9,946
13,814
0
22,335
W
Achilles
tef02049
Achilles
25,213
9,208
0
9,142
27,786
42,648
1,852
8,144
19,417
0
89,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,813
Gold Earned
68,166
627
Minions Killed
554
0
Camps Cleared
0
2,485,303
Distance Traveled
2,363,830
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,001
517
143
5
0
438,447
8
W
Nemesis
14,421
497
105
4
0
525,733
2
W
Baron Samedi
16,858
581
161
6
0
524,295
5
W
Ymir
13,462
464
80
3
0
486,891
2
L
Hachiman
14,488
500
141
5
0
499,447
4
L
Ymir
13,492
465
58
2
0
472,303
0
W
Hou Yi
15,260
526
153
5
0
410,029
5
L
Erlang Shen
15,481
534
177
6
0
462,506
1
L
Chaac
9,704
335
35
1
0
491,127
2
W
Achilles
15,812
545
128
4
0
538,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role