Player Matchup

Hercules
Hercules
AngryAsianGamin
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,758 Elo+
Party 2
Jormungandr
Jormungandr
Mallin29
Jormungandr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,758 Elo+
Party 2
Zeus
Zeus
Roddyricheard
Zeus
Level 54
God Stats
118W - 79L
1,628 SR
Queue Stats
271W - 280L
1,543 Elo+
Solo
Izanami
Izanami
TRUE PAIN 92
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
bob bumble
Nemesis
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 101
1,526 SR
1,612 Elo+

VS

Team Averages
Level 119
1,430 SR
1,556 Elo+
Baron Samedi
Baron Samedi
ChiapetOnSpeed
Baron Samedi
Level 106
God Stats
9W - 9L
1,301 SR
Queue Stats
205W - 231L
1,367 Elo+
Solo
Achilles
Achilles
Kooikes
Achilles
Level 93
God Stats
1W - 0L
1,293 SR
Queue Stats
19W - 16L
1,813 Elo+
Solo
Hachiman
Hachiman
Vlakorados
Hachiman
Level 127
God Stats
4W - 10L
1,500 SR
Queue Stats
102W - 93L
1,490 Elo+
Party 1
Chronos
Chronos
luceis
Chronos
Level 121
God Stats
18W - 16L
1,555 SR
Queue Stats
42W - 34L
1,575 Elo+
Party 1
Cerberus
Cerberus
ophidian1
Cerberus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 2 / 4
7,231
657
4,017
10,651
4,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Mallin29
Jormungandr
16
2 / 1 / 0
8,098
736
7,478
10,610
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 0
7,770
706
10,539
10,517
3,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TRUE PAIN 92
Izanami
13
0 / 3 / 3
6,932
630
4,105
8,840
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
bob bumble
Nemesis
13
1 / 2 / 2
7,172
652
4,446
8,597
4,109
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiapetOnSpeed
Baron Samedi
13
0 / 3 / 7
7,514
683
5,930
6,730
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kooikes
Achilles
16
3 / 1 / 5
8,959
814
10,139
14,018
16,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Vlakorados
Hachiman
16
3 / 0 / 2
8,782
798
10,838
4,088
1,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
luceis
Chronos
15
3 / 0 / 3
8,490
772
9,708
7,437
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ophidian1
Cerberus
15
3 / 2 / 5
8,265
751
5,272
9,708
9,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
12
12
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
4
1
W
Baron Samedi
ChiapetOnSpeed
Baron Samedi
0
3
7
1.17
W
Achilles
Kooikes
Achilles
3
1
5
5.5
L
Jormungandr
Mallin29
Jormungandr
2
1
0
2
L
3
4
0
0.75
L
Izanami
TRUE PAIN 92
Izanami
0
3
3
0.5
W
Hachiman
Vlakorados
Hachiman
3
0
2
4
L
Nemesis
bob bumble
Nemesis
1
2
2
1
W
Chronos
luceis
Chronos
3
0
3
4.5
W
Cerberus
ophidian1
Cerberus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,585
Damage
41,887
49,215
Taken
41,981
24,725
Mitigated
34,953
9,002
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,017
574
389
3,432
10,651
4,986
0
4,505
6,146
0
19,738
W
Baron Samedi
ChiapetOnSpeed
Baron Samedi
5,930
653
2,005
1,722
6,730
3,133
168
2,719
4,011
20,423
0
W
Achilles
Kooikes
Achilles
10,139
1,388
0
2,871
14,018
16,416
0
6,583
7,435
0
35,958
L
Jormungandr
Mallin29
Jormungandr
7,478
860
0
997
10,610
9,026
0
4,089
6,521
37,296
0
L
10,539
1,564
91
1,356
10,517
3,364
1
6,086
4,431
25,134
0
L
Izanami
TRUE PAIN 92
Izanami
4,105
2,342
573
1,482
8,840
3,240
0
2,926
5,914
0
25,104
W
Hachiman
Vlakorados
Hachiman
10,838
4,105
0
1,660
4,088
1,671
542
1,628
2,460
0
40,173
L
Nemesis
bob bumble
Nemesis
4,446
1,345
0
682
8,597
4,109
0
2,932
5,665
0
9,610
W
Chronos
luceis
Chronos
9,708
4,606
0
3,284
7,437
3,827
763
2,891
4,546
29,477
1,589
W
Cerberus
ophidian1
Cerberus
5,272
242
0
1,079
9,708
9,906
16
4,463
5,245
12,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
42,010
231
Minions Killed
267
5
Camps Cleared
6
1,042,541
Distance Traveled
1,029,218
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,231
657
43
4
2
224,191
2
W
Baron Samedi
7,514
683
44
4
2
165,723
4
W
Achilles
8,959
814
66
6
1
204,805
1
L
Jormungandr
8,098
736
75
7
1
208,955
1
L
Zeus
7,770
706
43
4
2
187,834
0
L
Izanami
6,932
630
61
6
0
182,710
0
W
Hachiman
8,782
798
81
7
2
224,857
3
L
Nemesis
7,172
652
9
1
0
238,851
0
W
Chronos
8,490
772
52
5
1
223,461
0
W
Cerberus
8,265
751
24
2
0
210,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role