Player Matchup

Cthulhu
Cthulhu
CaPoTTei_oCoRSa
Cthulhu
Level 87
God Stats
29W - 34L
1,550 SR
Queue Stats
310W - 341L
1,423 Elo+
Solo
Chaac
Chaac
Fox_whiter
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Raijin
Raijin
Marcs56
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,377 Elo+
Party 1
Izanami
Izanami
PerceuBR
Izanami
Level 66
God Stats
2W - 2L
1,497 SR
Queue Stats
234W - 221L
1,591 Elo+
Solo
Fenrir
Fenrir
TheodoroBlack
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,382 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,452 Elo+

VS

Team Averages
Level 91
1,524 SR
1,489 Elo+
Amaterasu
Amaterasu
Eduk2
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
John_Whatson13
Izanami
Level 66
God Stats
9W - 7L
1,280 SR
Queue Stats
133W - 136L
1,431 Elo+
Solo
Nemesis
Nemesis
UltraBicycle680
Nemesis
Level 85
God Stats
7W - 5L
1,665 SR
Queue Stats
515W - 496L
1,529 Elo+
Solo
Poseidon
Poseidon
lSKNlGhost
Poseidon
Level 89
God Stats
31W - 25L
1,526 SR
Queue Stats
340W - 318L
1,488 Elo+
Solo
Sobek
Sobek
superiormars527
Sobek
Level 116
God Stats
6W - 5L
1,651 SR
Queue Stats
188W - 181L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,081
443
9,514
17,871
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
13
1 / 4 / 3
7,748
484
9,944
15,029
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Marcs56
Raijin
10
2 / 7 / 1
6,565
410
5,705
9,766
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
PerceuBR
Izanami
11
0 / 4 / 1
6,915
432
4,086
8,555
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 3 / 0
7,240
453
2,717
7,183
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eduk2
Amaterasu
15
0 / 2 / 10
8,486
530
6,001
12,563
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 0 / 3
9,957
622
8,101
8,874
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 4 / 10
9,361
585
9,048
11,368
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
lSKNlGhost
Poseidon
15
10 / 2 / 2
9,851
616
10,325
7,695
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 16
8,285
518
9,179
14,803
10,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
9
Kills
26
26
Deaths
9
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Amaterasu
Eduk2
Amaterasu
0
2
10
2.5
L
Chaac
1
4
3
0.63
W
7
0
3
8.5
L
Raijin
Marcs56
Raijin
2
7
1
0.36
L
Izanami
PerceuBR
Izanami
0
4
1
0.13
L
5
3
0
1.67
W
6
4
10
2.75
W
Poseidon
lSKNlGhost
Poseidon
10
2
2
5.5
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
42,654
58,404
Taken
55,303
28,744
Mitigated
30,226
14,209
Healing
23,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,514
857
242
1,347
17,871
11,569
0
8,588
8,994
29,169
0
W
Amaterasu
Eduk2
Amaterasu
6,001
3,007
0
5,092
12,563
8,971
0
1,347
10,671
0
41,219
L
Chaac
9,944
2,225
0
6,599
15,029
9,785
0
2,560
12,041
0
39,112
W
8,101
6,943
0
6,523
8,874
3,375
4,432
2,239
6,635
0
71,730
L
Raijin
Marcs56
Raijin
5,705
545
0
1,026
9,766
2,975
0
4,974
4,641
34,318
0
L
Izanami
PerceuBR
Izanami
4,086
3,603
0
2,951
8,555
2,197
0
1,152
7,378
0
47,961
L
2,717
1,070
0
2,044
7,183
2,218
0
1,684
5,390
0
16,747
W
9,048
4,014
0
4,619
11,368
4,351
0
2,276
9,042
0
56,336
W
Poseidon
lSKNlGhost
Poseidon
10,325
2,041
0
2,097
7,695
2,849
424
3,405
4,240
61,538
0
W
9,179
1,211
725
4,074
14,803
10,680
510
5,952
8,776
27,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
45,940
328
Minions Killed
462
0
Camps Cleared
0
1,208,779
Distance Traveled
1,514,023
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,081
443
38
2
0
278,372
5
W
Amaterasu
8,486
530
73
5
0
297,226
6
L
Chaac
7,748
484
77
5
0
287,737
1
W
Izanami
9,957
622
142
9
0
284,619
7
L
Raijin
6,565
410
62
4
0
248,985
1
L
Izanami
6,915
432
106
7
0
209,440
3
L
Fenrir
7,240
453
45
3
0
184,245
0
W
Nemesis
9,361
585
94
6
0
325,038
0
W
Poseidon
9,851
616
126
8
0
297,106
3
W
Sobek
8,285
518
27
2
0
310,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role