Player Matchup

Cernunnos
Cernunnos
Silver III
AndyAndyLow
Cernunnos
Silver III
Level 69
God Stats
55W - 70L
1,392 SR
Queue Stats
140W - 173L
1,141 MMR
Solo
Nu Wa
Nu Wa
Silver II
Fran_shark
Nu Wa
Silver II
Level 100
God Stats
16W - 21L
1,063 SR
Queue Stats
213W - 226L
1,133 MMR
Party 2
Fenrir
Fenrir
Gold V
RAGAZZO__EDUCATO
Fenrir
Gold V
Level 104
God Stats
17W - 10L
1,623 SR
Queue Stats
342W - 362L
1,227 MMR
Party 3
Neith
Neith
Silver II
foxerbolt
Neith
Silver II
Level 87
God Stats
2W - 3L
1,264 SR
Queue Stats
486W - 479L
973 MMR
Party 3
Ymir
Ymir
Silver II
vrl93
Ymir
Silver II
Level 66
God Stats
64W - 57L
1,809 SR
Queue Stats
270W - 302L
1,133 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,430 SR
1,121 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,629 SR
1,116 MMR
Cerberus
Cerberus
Silver II
AlphaSioux
Cerberus
Silver II
Level 67
God Stats
17W - 19L
1,897 SR
Queue Stats
245W - 259L
1,061 MMR
Party 1
Odin
Odin
Silver IV
KALLASORRAPUM
Odin
Silver IV
Level 46
God Stats
1W - 1L
1,714 SR
Queue Stats
20W - 20L
1,142 MMR
Solo
Thanatos
Thanatos
Bronze IV
Mattyc19947229
Thanatos
Bronze IV
Level 76
God Stats
5W - 10L
1,500 SR
Queue Stats
74W - 111L
1,080 MMR
Solo
The Morrigan
The Morrigan
Silver II
Miraculix07
The Morrigan
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 243L
1,143 MMR
Party 1
Heimdallr
Heimdallr
Silver V
henrieastern
Heimdallr
Silver V
Level 77
God Stats
3W - 8L
1,535 SR
Queue Stats
52W - 64L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyAndyLow
Cernunnos
20
8 / 1 / 14
13,816
601
15,186
16,694
7,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
20
8 / 0 / 16
14,006
609
26,186
7,252
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
10 / 5 / 11
13,494
587
14,057
22,681
11,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
foxerbolt
Neith
20
10 / 3 / 5
13,996
609
16,982
19,138
7,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
vrl93
Ymir
17
5 / 4 / 11
12,474
542
8,151
20,977
21,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetMercuryArachneDanzaburouScylla

VS

Bans
Cu ChulainnKhepriTsukuyomiGuan YuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaSioux
Cerberus
19
5 / 5 / 5
12,657
550
9,603
25,314
21,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 10 / 2
9,207
400
10,291
20,577
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
14
2 / 9 / 2
9,607
418
3,109
16,598
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Miraculix07
The Morrigan
17
2 / 7 / 2
10,914
475
9,729
16,819
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
henrieastern
Heimdallr
17
2 / 10 / 5
11,117
483
11,538
22,630
7,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
41
Kills
12
13
Deaths
41
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlphaSioux
Cerberus
5
5
5
1.5
W
Cernunnos
AndyAndyLow
Cernunnos
8
1
14
15
W
Nu Wa
8
0
16
16
L
1
10
2
0.2
L
Thanatos
2
9
2
0.33
L
The Morrigan
Miraculix07
The Morrigan
2
7
2
0.43
W
10
5
11
3.1
W
Neith
foxerbolt
Neith
10
3
5
4.17
L
Heimdallr
henrieastern
Heimdallr
2
10
5
0.45
W
Ymir
vrl93
Ymir
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,562
Damage
44,270
86,742
Taken
101,938
51,149
Mitigated
57,261
32,886
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlphaSioux
Cerberus
9,603
252
504
9,580
25,314
21,421
0
9,898
14,964
71,867
0
W
Cernunnos
AndyAndyLow
Cernunnos
15,186
7,861
441
7,502
16,694
7,685
5,094
1,960
14,681
0
104,745
W
Nu Wa
26,186
7,832
465
2,370
7,252
3,108
5,852
1,766
5,343
104,592
0
L
10,291
1,186
0
1,290
20,577
18,571
0
4,120
16,317
0
45,707
L
Thanatos
3,109
725
0
8,469
16,598
4,794
0
2,865
13,465
0
42,510
L
The Morrigan
Miraculix07
The Morrigan
9,729
788
0
1,100
16,819
5,148
0
7,384
8,923
72,555
2,035
W
14,057
3,545
0
9,394
22,681
11,604
3,632
5,421
17,016
0
80,742
W
Neith
foxerbolt
Neith
16,982
9,605
0
8,463
19,138
7,184
1,551
5,676
12,859
0
81,854
L
Heimdallr
henrieastern
Heimdallr
11,538
5,643
0
4,291
22,630
7,327
0
8,526
13,874
0
68,983
W
Ymir
vrl93
Ymir
8,151
2,424
438
3,813
20,977
21,568
920
4,115
16,720
32,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,786
Gold Earned
53,502
610
Minions Killed
570
0
Camps Cleared
0
2,285,999
Distance Traveled
1,943,979
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,657
550
149
6
0
444,836
4
W
Cernunnos
13,816
601
147
6
0
494,005
7
W
Nu Wa
14,006
609
158
7
0
462,137
5
L
Odin
9,207
400
84
4
0
389,980
5
L
Thanatos
9,607
418
79
3
0
352,052
0
L
The Morrigan
10,914
475
142
6
0
387,850
4
W
Fenrir
13,494
587
111
5
0
460,409
0
W
Neith
13,996
609
158
7
0
394,478
3
L
Heimdallr
11,117
483
116
5
0
369,261
4
W
Ymir
12,474
542
36
2
0
474,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role