Player Matchup

Sun Wukong
Sun Wukong
Crispylolol
Sun Wukong
Level 125
God Stats
26W - 9L
1,653 SR
Queue Stats
451W - 387L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
Jiddle1999
Cabrakan
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
298W - 276L
1,562 Elo+
Party 1
Hel
Hel
Prongul
Hel
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 296L
1,572 Elo+
Party 1
Guan Yu
Guan Yu
Spiggg
Guan Yu
Level 56
God Stats
38W - 27L
1,688 SR
Queue Stats
458W - 387L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
XxSmithyxX18999
Danzaburou
Level 100
God Stats
2W - 2L
1,313 SR
Queue Stats
176W - 164L
1,529 Elo+
Party 1
Team Averages
Level 108
1,531 SR
1,560 Elo+

VS

Team Averages
Level 93
1,437 SR
1,609 Elo+
Athena
Athena
BLACKHADES64
Athena
Level 87
God Stats
0W - 3L
1,178 SR
Queue Stats
203W - 197L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
Bruno-JSY
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,677 Elo+
Solo
Arachne
Arachne
Connor_R47
Arachne
Level 128
God Stats
4W - 4L
1,506 SR
Queue Stats
50W - 46L
1,540 Elo+
Solo
Apollo
Apollo
KillerOfDemons1
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,676 Elo+
Solo
Nu Wa
Nu Wa
LeroyCooper99
Nu Wa
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
267W - 257L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crispylolol
Sun Wukong
20
5 / 2 / 10
14,473
517
16,091
24,885
30,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Jiddle1999
Cabrakan
18
3 / 5 / 13
11,799
421
17,273
32,306
39,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
20
4 / 2 / 12
14,472
517
16,555
16,915
7,929
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Spiggg
Guan Yu
20
6 / 5 / 13
14,163
506
17,182
23,671
13,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
XxSmithyxX18999
Danzaburou
20
8 / 4 / 5
17,165
613
26,874
23,842
12,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 6 / 9
12,301
439
11,371
30,818
35,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Bruno-JSY
Erlang Shen
20
0 / 4 / 7
14,007
500
16,143
25,884
24,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Connor_R47
Arachne
19
6 / 7 / 6
12,823
458
11,069
25,447
14,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 4 / 4
13,844
494
20,307
23,600
10,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 5
14,942
534
27,210
12,960
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
26
Kills
17
18
Deaths
26
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
9
1.08
L
Erlang Shen
Bruno-JSY
Erlang Shen
0
4
7
0.88
L
Arachne
Connor_R47
Arachne
6
7
6
1.29
W
Sun Wukong
Crispylolol
Sun Wukong
5
2
10
5
W
Cabrakan
Jiddle1999
Cabrakan
3
5
13
1.9
L
3
4
4
1.25
L
6
5
5
1.7
W
Hel
4
2
12
5
W
Guan Yu
Spiggg
Guan Yu
6
5
13
2.5
W
Danzaburou
XxSmithyxX18999
Danzaburou
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,975
Damage
86,100
121,619
Taken
118,709
103,491
Mitigated
89,675
56,665
Healing
25,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
11,371
2,253
0
2,384
30,818
35,124
139
12,003
18,612
36,071
0
L
Erlang Shen
Bruno-JSY
Erlang Shen
16,143
7,196
0
5,285
25,884
24,409
0
6,131
19,278
7,142
102,639
L
Arachne
Connor_R47
Arachne
11,069
5,971
0
5,849
25,447
14,248
0
7,839
17,542
0
95,929
W
Sun Wukong
Crispylolol
Sun Wukong
16,091
3,180
0
3,577
24,885
30,005
2,006
8,493
16,392
0
99,658
W
Cabrakan
Jiddle1999
Cabrakan
17,273
2,465
1,659
8,544
32,306
39,877
388
12,299
20,007
50,317
0
L
20,307
12,423
0
9,805
23,600
10,552
364
3,685
19,840
0
117,288
L
27,210
4,738
0
2,102
12,960
5,342
439
4,170
8,740
139,651
0
W
Hel
16,555
1,802
18,488
11,409
16,915
7,929
1,160
8,665
8,250
138,307
0
W
Guan Yu
Spiggg
Guan Yu
17,182
2,676
1,525
7,038
23,671
13,358
860
9,012
14,659
0
93,957
W
Danzaburou
XxSmithyxX18999
Danzaburou
26,874
10,297
0
4,425
23,842
12,322
6,689
7,271
16,571
0
160,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,072
Gold Earned
67,917
850
Minions Killed
747
0
Camps Cleared
0
2,652,280
Distance Traveled
2,635,509
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,301
439
44
2
0
508,637
0
L
Erlang Shen
14,007
500
192
7
0
567,153
4
L
Arachne
12,823
458
120
4
0
519,142
5
W
Sun Wukong
14,473
517
179
6
0
571,302
3
W
Cabrakan
11,799
421
40
1
0
476,307
3
L
Apollo
13,844
494
191
7
0
531,895
1
L
Nu Wa
14,942
534
200
7
0
508,682
5
W
Hel
14,472
517
252
9
0
541,050
8
W
Guan Yu
14,163
506
117
4
0
593,217
3
W
Danzaburou
17,165
613
262
9
0
470,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role