Player Matchup

Cthulhu
Cthulhu
DONT BE A LLAMA
Cthulhu
Level 27
God Stats
36W - 32L
1,421 SR
Queue Stats
193W - 157L
1,370 Elo+
Party 2
Izanami
Izanami
GamergrillXD870
Izanami
Level 17
God Stats
54W - 47L
1,436 SR
Queue Stats
56W - 53L
1,293 Elo+
Party 2
Fenrir
Fenrir
Xrxk_Crxss7
Fenrir
Level 67
God Stats
5W - 7L
1,484 SR
Queue Stats
199W - 193L
1,550 Elo+
Party 1
Ra
Ra
botin_golpeado2
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Discordia
Discordia
wispycork
Discordia
Level 29
God Stats
3W - 2L
1,286 SR
Queue Stats
143W - 213L
1,305 Elo+
Solo
Team Averages
Level 28
1,426 SR
1,404 Elo+

VS

Team Averages
Level 19
1,509 SR
1,356 Elo+
Neith
Neith
FloriaanZk
Neith
Level 28
God Stats
99W - 140L
1,486 SR
Queue Stats
142W - 199L
1,412 Elo+
Solo
Zeus
Zeus
Mini-0_3-
Zeus
Level 18
God Stats
1W - 2L
1,530 SR
Queue Stats
13W - 22L
1,542 Elo+
Solo
Bellona
Bellona
NiftyRapier1702
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Solo
Persephone
Persephone
To0 Ez4Ence
Persephone
Level 17
God Stats
4W - 4L
1,458 SR
Queue Stats
99W - 112L
1,390 Elo+
Solo
Mercury
Mercury
agent6412
Mercury
Level 25
God Stats
13W - 16L
1,569 SR
Queue Stats
36W - 64L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,619
586
4,339
5,233
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 2 / 2
7,482
576
3,558
8,844
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
13
8 / 0 / 2
7,980
614
5,913
7,597
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 7
8,703
669
4,789
6,068
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
wispycork
Discordia
3
0 / 0 / 0
4,422
340
19
557
116
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 2 / 0
6,201
477
1,313
6,401
2,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
11
0 / 5 / 0
6,626
510
2,428
7,688
1,808
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
4,161
320
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
To0 Ez4Ence
Persephone
10
2 / 6 / 0
5,751
442
4,600
6,030
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
agent6412
Mercury
10
0 / 4 / 1
5,691
438
2,260
8,073
2,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Neith
0
2
0
0
W
3
2
2
2
L
Zeus
0
5
0
0
L
0
0
0
0
L
Persephone
To0 Ez4Ence
Persephone
2
6
0
0.33
W
Fenrir
8
0
2
9
L
Mercury
agent6412
Mercury
0
4
1
0.13
W
4
0
7
7.5
W
Discordia
wispycork
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
10,601
28,299
Taken
28,192
13,468
Mitigated
8,101
11,033
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,339
36
0
913
5,233
5,484
52
0
5,233
37,833
0
L
Neith
1,313
393
0
574
6,401
2,417
625
3,864
2,062
0
24,779
W
3,558
2,255
0
2,816
8,844
2,915
400
3,863
4,981
0
38,438
L
Zeus
2,428
450
0
1,058
7,688
1,808
864
1,170
6,518
32,752
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
To0 Ez4Ence
Persephone
4,600
345
0
622
6,030
1,669
247
2,483
3,544
23,277
0
W
Fenrir
5,913
1,299
0
4,208
7,597
2,745
0
853
6,744
0
41,838
L
Mercury
agent6412
Mercury
2,260
447
0
2,703
8,073
2,207
193
1,155
6,918
0
21,817
W
4,789
882
140
2,956
6,068
2,208
0
2,072
3,996
61,343
0
W
Discordia
wispycork
Discordia
19
0
0
0
557
116
0
240
317
1,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
28,430
356
Minions Killed
176
0
Camps Cleared
0
963,667
Distance Traveled
954,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,619
586
89
7
0
206,583
0
L
Neith
6,201
477
51
4
0
226,734
0
W
Izanami
7,482
576
79
6
0
245,053
0
L
Zeus
6,626
510
67
5
0
216,994
1
L
Bellona
4,161
320
0
0
0
0
0
L
Persephone
5,751
442
16
1
0
243,078
3
W
Fenrir
7,980
614
65
5
0
244,740
2
L
Mercury
5,691
438
42
3
0
267,472
0
W
Ra
8,703
669
121
9
0
236,633
3
W
Discordia
4,422
340
2
0
0
30,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role