Player Matchup

Neith
Neith
Bormeskr
Neith
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 225L
1,514 Elo+
Party 1
Ra
Ra
Deatheater15
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,483 Elo+
Solo
Nike
Nike
Drayr192
Nike
Level 60
God Stats
4W - 2L
1,287 SR
Queue Stats
146W - 150L
1,396 Elo+
Solo
Bacchus
Bacchus
Rageingfat
Bacchus
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,425 Elo+
Party 1
Da Ji
Da Ji
astralfaerie
Da Ji
Level 87
God Stats
7W - 3L
1,427 SR
Queue Stats
642W - 621L
1,515 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,467 Elo+

VS

Team Averages
Level 99
1,391 SR
1,486 Elo+
Sol
Sol
HyperionsFall
Sol
Level 69
God Stats
0W - 2L
1,175 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 2
Merlin
Merlin
SheldonUchoa
Merlin
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,594 Elo+
Solo
Mulan
Mulan
T1agoGre
Mulan
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 87L
1,469 Elo+
Solo
Hou Yi
Hou Yi
WinterMuffin144
Hou Yi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
blazeninfer
Sun Wukong
Level 69
God Stats
0W - 2L
1,279 SR
Queue Stats
19W - 17L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bormeskr
Neith
7
2 / 0 / 0
3,934
656
2,248
1,924
367
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
4,442
740
348
1,030
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
8
2 / 1 / 0
4,419
737
2,179
2,585
1,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Rageingfat
Bacchus
5
0 / 0 / 1
3,657
610
512
2,671
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 1 / 2
3,995
666
966
3,529
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,825
638
219
3,060
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
2
0 / 1 / 0
2,859
477
107
576
84
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
T1agoGre
Mulan
6
1 / 2 / 0
3,586
598
1,032
3,626
1,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,343
557
1,367
2,250
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
blazeninfer
Sun Wukong
5
1 / 1 / 0
3,454
576
1,088
2,852
1,197
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Bormeskr
Neith
2
0
0
2
W
1
0
0
1
W
Nike
2
1
0
2
L
0
0
0
0
W
Bacchus
Rageingfat
Bacchus
0
0
1
0.5
L
Merlin
0
1
0
0
L
Mulan
T1agoGre
Mulan
1
2
0
0.5
L
0
1
0
0
W
0
1
2
1
L
Sun Wukong
blazeninfer
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,253
Damage
3,813
11,739
Taken
12,364
3,828
Mitigated
4,432
3,747
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bormeskr
Neith
2,248
945
0
437
1,924
367
0
0
1,924
0
19,780
W
348
43
48
318
1,030
325
0
232
798
19,739
0
W
Nike
2,179
538
0
188
2,585
1,179
0
0
2,410
0
21,111
L
219
61
0
1,854
3,060
568
0
219
2,789
15,741
0
W
Bacchus
Rageingfat
Bacchus
512
111
0
766
2,671
998
0
0
2,671
4,396
0
L
Merlin
107
76
0
10
576
84
0
48
499
2,633
0
L
Mulan
T1agoGre
Mulan
1,032
191
0
1,365
3,626
1,475
0
0
3,426
0
12,647
L
1,367
898
0
648
2,250
1,108
0
377
1,873
0
12,205
W
966
186
0
1,990
3,529
959
0
94
3,435
0
16,434
L
Sun Wukong
blazeninfer
Sun Wukong
1,088
378
0
100
2,852
1,197
0
135
2,717
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,447
Gold Earned
17,067
186
Minions Killed
114
0
Camps Cleared
0
544,400
Distance Traveled
432,393
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,934
656
44
7
0
97,053
0
W
Ra
4,442
740
41
7
0
109,367
0
W
Nike
4,419
737
44
7
0
106,005
2
L
Sol
3,825
638
46
8
0
107,384
0
W
Bacchus
3,657
610
10
2
0
117,480
0
L
Merlin
2,859
477
5
1
0
25,534
0
L
Mulan
3,586
598
18
3
0
77,634
2
L
Hou Yi
3,343
557
29
5
0
102,207
0
W
Da Ji
3,995
666
47
8
0
114,495
1
L
Sun Wukong
3,454
576
16
3
0
119,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role