Player Matchup

Merlin
Merlin
Gods_0112
Merlin
Level 29
God Stats
2W - 2L
1,747 SR
Queue Stats
12W - 18L
1,300 Elo+
Party 2
Bellona
Bellona
Jud2d
Bellona
Level 24
God Stats
12W - 27L
1,292 SR
Queue Stats
133W - 178L
1,349 Elo+
Solo
Olorun
Olorun
KapIcey
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 147L
1,310 Elo+
Party 2
Mercury
Mercury
WildCard240
Mercury
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 25L
1,724 Elo+
Party 2
Cthulhu
Cthulhu
jail689sand
Cthulhu
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,165 Elo+
Party 2
Team Averages
Level 19
1,508 SR
1,369 Elo+

VS

Team Averages
Level 12
1,459 SR
1,514 Elo+
Amaterasu
Amaterasu
DJBakenator
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,815 Elo+
Party 1
Ares
Ares
Lindminator
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SauceBossMoss
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
smartpenguin98
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,392 Elo+
Party 1
Skadi
Skadi
sniby
Skadi
Level 25
God Stats
8W - 19L
1,295 SR
Queue Stats
187W - 204L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gods_0112
Merlin
20
7 / 7 / 3
14,190
526
10,393
16,836
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Jud2d
Bellona
20
8 / 7 / 8
13,450
498
15,007
21,428
19,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
KapIcey
Olorun
3
0 / 1 / 0
6,955
258
570
2,063
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
WildCard240
Mercury
20
9 / 4 / 8
16,887
625
16,923
24,604
12,658
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
jail689sand
Cthulhu
17
0 / 8 / 4
10,862
402
3,414
22,128
19,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DJBakenator
Amaterasu
19
5 / 3 / 5
13,770
510
6,611
20,104
12,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 1 / 1
9,163
339
218
1,820
628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SauceBossMoss
Kukulkan
19
3 / 9 / 3
12,882
477
10,301
14,002
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
19
6 / 7 / 8
13,928
516
14,956
27,112
29,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
sniby
Skadi
19
12 / 4 / 0
15,228
564
25,564
15,223
6,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
24
Kills
26
27
Deaths
24
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DJBakenator
Amaterasu
5
3
5
2.5
L
Merlin
Gods_0112
Merlin
7
7
3
1.21
L
Bellona
Jud2d
Bellona
8
7
8
1.71
L
Olorun
KapIcey
Olorun
0
1
0
0
W
0
1
1
0.5
W
Kukulkan
SauceBossMoss
Kukulkan
3
9
3
0.5
L
Mercury
WildCard240
Mercury
9
4
8
3.25
L
Cthulhu
jail689sand
Cthulhu
0
8
4
0.25
W
Achilles
6
7
8
1.43
W
Skadi
sniby
Skadi
12
4
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,307
Damage
57,650
87,059
Taken
78,261
60,347
Mitigated
55,478
12,443
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DJBakenator
Amaterasu
6,611
3,019
0
7,454
20,104
12,698
3,394
1,858
18,196
0
83,621
L
Merlin
Gods_0112
Merlin
10,393
1,519
0
1,468
16,836
7,695
1,751
2,427
14,334
96,541
0
L
Bellona
Jud2d
Bellona
15,007
3,623
0
1,640
21,428
19,791
1,212
5,575
15,350
678
65,098
L
Olorun
KapIcey
Olorun
570
450
0
644
2,063
305
0
0
2,063
4,142
0
W
218
68
0
442
1,820
628
0
0
1,795
2,097
0
W
Kukulkan
SauceBossMoss
Kukulkan
10,301
2,390
0
660
14,002
5,708
713
4,691
9,211
43,356
0
L
Mercury
WildCard240
Mercury
16,923
7,908
0
7,447
24,604
12,658
0
2,401
22,053
0
149,412
L
Cthulhu
jail689sand
Cthulhu
3,414
594
568
676
22,128
19,898
0
384
21,669
37,895
0
W
Achilles
14,956
6,806
0
3,285
27,112
29,999
2,155
1,951
24,594
330
67,807
W
Skadi
sniby
Skadi
25,564
10,317
0
0
15,223
6,445
6,903
6,032
9,166
0
98,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
64,971
593
Minions Killed
421
0
Camps Cleared
0
2,049,098
Distance Traveled
1,692,792
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,770
510
118
4
0
401,985
1
L
Merlin
14,190
526
168
6
0
391,012
3
L
Bellona
13,450
498
121
4
0
473,635
1
L
Olorun
6,955
258
10
0
0
58,500
1
W
Ares
9,163
339
4
0
0
48,914
0
W
Kukulkan
12,882
477
65
2
0
407,761
2
L
Mercury
16,887
625
225
8
0
615,957
1
L
Cthulhu
10,862
402
69
3
0
509,994
3
W
Achilles
13,928
516
87
3
0
452,040
2
W
Skadi
15,228
564
147
5
0
382,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role