Player Matchup

Baba Yaga
Baba Yaga
Forrdog
Baba Yaga
Level 15
God Stats
9W - 7L
1,483 SR
Queue Stats
9W - 8L
1,400 Elo+
Solo
Ra
Ra
Fortress913
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
PhilTheThrill129
Bacchus
Level 5
God Stats
2W - 2L
1,775 SR
Queue Stats
5W - 12L
1,489 Elo+
Party 1
Ymir
Ymir
Romulux Andrega
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheDrunkLord
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Team Averages
Level 5
1,552 SR
1,478 Elo+

VS

Team Averages
Level 15
1,606 SR
1,471 Elo+
Scylla
Scylla
ALLtheCREAM
Scylla
Level 27
God Stats
3W - 6L
1,285 SR
Queue Stats
20W - 30L
1,411 Elo+
Solo
Ares
Ares
DysisErid
Ares
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 18L
1,489 Elo+
Solo
Neith
Neith
GrungiestComb51
Neith
Level 5
God Stats
10W - 11L
1,532 SR
Queue Stats
38W - 48L
1,287 Elo+
Solo
Ra
Ra
gamerwanna
Ra
Level 11
God Stats
6W - 6L
1,904 SR
Queue Stats
48W - 42L
1,470 Elo+
Solo
Heimdallr
Heimdallr
kenyeifri
Heimdallr
Level 8
God Stats
5W - 5L
1,807 SR
Queue Stats
10W - 12L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Forrdog
Baba Yaga
14
1 / 3 / 0
8,629
959
8,368
6,409
2,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 10 / 1
8,101
900
3,259
13,317
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 12 / 1
8,482
942
5,443
22,852
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 12 / 0
8,047
894
2,844
18,991
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
TheDrunkLord
Cthulhu
14
0 / 11 / 1
8,179
909
9,605
20,654
18,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 0 / 26
9,667
1,074
9,900
4,968
2,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
12 / 0 / 24
11,608
1,290
8,335
7,053
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 0 / 27
10,659
1,184
19,447
8,849
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 0 / 26
11,508
1,279
11,982
3,659
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
kenyeifri
Heimdallr
18
10 / 1 / 29
11,359
1,262
20,684
10,093
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
180
1
Kills
48
48
Deaths
1
3
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
26
16
W
Ares
12
0
24
24
L
Baba Yaga
Forrdog
Baba Yaga
1
3
0
0.33
L
0
10
1
0.05
W
10
0
27
23.5
L
0
12
1
0.04
L
0
12
0
0
L
Cthulhu
TheDrunkLord
Cthulhu
0
11
1
0.05
W
13
0
26
26
W
Heimdallr
kenyeifri
Heimdallr
10
1
29
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
70,348
82,223
Taken
34,622
59,621
Mitigated
21,189
3,575
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,900
4,168
0
500
4,968
2,496
0
4,411
432
13,498
0
W
Ares
8,335
1,248
0
1,129
7,053
7,599
0
6,220
683
11,481
0
L
Baba Yaga
Forrdog
Baba Yaga
8,368
248
0
1,594
6,409
2,485
0
2,832
3,577
28,698
0
L
3,259
839
208
0
13,317
4,992
0
4,896
8,421
18,979
0
W
19,447
11,409
0
4,112
8,849
4,593
0
6,802
1,997
0
32,534
L
5,443
893
0
468
22,852
20,800
0
7,913
14,939
12,849
0
L
2,844
1,216
0
336
18,991
13,008
0
8,407
10,583
9,387
0
L
Cthulhu
TheDrunkLord
Cthulhu
9,605
1,390
125
844
20,654
18,336
0
6,169
14,485
28,838
0
W
11,982
1,291
2,273
1,068
3,659
1,795
0
3,219
390
33,659
0
W
Heimdallr
kenyeifri
Heimdallr
20,684
13,046
0
2,702
10,093
4,706
0
8,367
1,601
0
47,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,438
Gold Earned
54,801
135
Minions Killed
171
3
Camps Cleared
5
711,426
Distance Traveled
907,739
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,667
1,074
12
1
0
167,286
0
W
Ares
11,608
1,290
6
1
1
204,171
3
L
Baba Yaga
8,629
959
46
5
0
164,232
0
L
Ra
8,101
900
26
3
0
135,014
0
W
Neith
10,659
1,184
33
4
2
158,303
2
L
Bacchus
8,482
942
15
2
1
130,242
2
L
Ymir
8,047
894
18
2
0
151,420
0
L
Cthulhu
8,179
909
30
3
2
130,518
1
W
Ra
11,508
1,279
62
7
0
217,080
0
W
Heimdallr
11,359
1,262
58
6
2
160,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role