Player Matchup

Hera
Hera
I_FettsackGmbH_I
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,460 Elo+
Party 1
Chang'e
Chang'e
LetsSpillTheTee
Chang'e
Level 50
God Stats
3W - 6L
1,582 SR
Queue Stats
4W - 10L
1,513 Elo+
Party 1
Bacchus
Bacchus
Naibudeshindeiru
Bacchus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 101L
1,478 Elo+
Party 1
Agni
Agni
ZASTROW-RENE
Agni
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,274 Elo+
Party 1
Hachiman
Hachiman
l_Klapp-stuhl_l
Hachiman
Level 40
God Stats
2W - 2L
1,522 SR
Queue Stats
5W - 11L
1,410 Elo+
Party 1
Team Averages
Level 65
1,521 SR
1,427 Elo+

VS

Team Averages
Level 94
1,491 SR
1,587 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Shadows-vP
Ymir
Level 103
God Stats
8W - 5L
1,210 SR
Queue Stats
418W - 434L
1,479 Elo+
Solo
Eset
Eset
ViL-Attilax
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 29L
1,814 Elo+
Party 2
Chaac
Chaac
Xipiriwaki
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 67L
1,650 Elo+
Party 2
Skadi
Skadi
Yussu82
Skadi
Level 85
God Stats
3W - 1L
1,746 SR
Queue Stats
93W - 99L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,601
507
6,073
9,801
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 1
6,420
428
3,253
8,449
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 5
7,066
471
4,509
12,203
6,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 1
6,287
419
2,780
9,358
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
10
2 / 4 / 1
6,259
417
3,379
12,349
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 3 / 2
8,759
584
6,694
11,550
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 1 / 4
6,660
444
1,984
8,791
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 4
7,415
494
6,458
9,389
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
16
10 / 0 / 2
9,770
651
13,988
8,754
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Yussu82
Skadi
14
3 / 0 / 2
7,537
502
6,894
4,402
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
21
21
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
3
2
2.67
L
3
6
3
0.75
L
1
3
1
0.5
L
1
1
5
3.5
W
0
1
4
2
W
1
4
4
0.75
W
Chaac
10
0
2
11
W
Skadi
Yussu82
Skadi
3
0
2
4
L
1
7
1
0.21
L
Hachiman
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
36,018
52,160
Taken
42,886
19,275
Mitigated
23,977
11,929
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,694
2,933
0
403
11,550
4,832
89
2,952
8,598
0
65,528
L
6,073
1,914
0
2,057
9,801
2,819
571
2,084
7,445
38,729
0
L
3,253
199
1,076
3,164
8,449
3,771
288
636
7,710
28,056
0
L
4,509
836
0
1,985
12,203
6,804
0
1,958
10,034
44,856
0
W
1,984
419
0
457
8,791
6,113
0
3,352
5,439
29,794
0
W
6,458
509
380
1,790
9,389
3,600
528
6,073
3,316
45,363
0
W
Chaac
13,988
2,150
0
5,414
8,754
7,895
342
2,802
5,952
38
64,085
W
Skadi
Yussu82
Skadi
6,894
2,109
0
2,783
4,402
1,537
1,064
1,436
2,966
0
46,884
L
2,780
124
0
654
9,358
2,697
0
1,591
7,294
23,785
0
L
Hachiman
3,379
1,401
0
2,993
12,349
3,184
0
1,522
10,614
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,633
Gold Earned
40,141
291
Minions Killed
457
0
Camps Cleared
0
1,299,260
Distance Traveled
1,457,003
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,759
584
103
7
0
311,538
2
L
Hera
7,601
507
78
5
0
286,858
2
L
Chang'e
6,420
428
53
4
0
216,257
4
L
Bacchus
7,066
471
87
6
0
304,108
4
W
Ymir
6,660
444
75
5
0
253,854
4
W
Eset
7,415
494
82
5
0
282,173
3
W
Chaac
9,770
651
118
8
0
325,776
4
W
Skadi
7,537
502
79
5
0
283,662
5
L
Agni
6,287
419
43
3
0
252,367
3
L
Hachiman
6,259
417
30
2
0
239,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role