Player Matchup

Sol
Sol
BSC4L24
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Epyonscythe
Kukulkan
Level 24
God Stats
35W - 30L
1,574 SR
Queue Stats
54W - 46L
1,549 Elo+
Solo
Bacchus
Bacchus
Goldengun35
Bacchus
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 18L
1,643 Elo+
Solo
Jing Wei
Jing Wei
LaFacha3648
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
chinny12215
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,544 Elo+

VS

Team Averages
Level 13
1,507 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
M4c540
Tsukuyomi
Level 16
God Stats
4W - 4L
1,491 SR
Queue Stats
14W - 17L
1,615 Elo+
Solo
Odin
Odin
TacoKing02
Odin
Level 15
God Stats
5W - 7L
1,500 SR
Queue Stats
43W - 50L
1,622 Elo+
Solo
Neith
Neith
keke27700
Neith
Level 22
God Stats
59W - 47L
1,529 SR
Queue Stats
77W - 58L
1,510 Elo+
Solo
Olorun
Olorun
l DYABLO MX l
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
xGet-Off-My-PPx
Hachiman
Level 7
God Stats
10W - 12L
1,517 SR
Queue Stats
13W - 17L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 0 / 3
7,244
1,035
7,326
5,863
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Epyonscythe
Kukulkan
14
2 / 1 / 3
8,174
1,168
8,627
3,591
1,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Goldengun35
Bacchus
10
0 / 1 / 0
6,000
857
121
836
299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
LaFacha3648
Jing Wei
13
2 / 3 / 4
7,805
1,115
4,336
6,325
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
chinny12215
Tsukuyomi
12
3 / 5 / 2
7,538
1,077
5,952
10,766
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

306

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
M4c540
Tsukuyomi
13
1 / 2 / 2
7,162
1,023
3,007
6,338
2,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
0 / 1 / 6
7,398
1,057
3,998
6,329
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
keke27700
Neith
13
1 / 1 / 6
7,220
1,031
5,288
4,545
1,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 6
8,579
1,226
7,873
3,469
1,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
12
4 / 4 / 3
7,526
1,075
5,489
9,294
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
10
10
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
1
0
3
2.5
L
Kukulkan
Epyonscythe
Kukulkan
2
1
3
3.5
L
Bacchus
Goldengun35
Bacchus
0
1
0
0
L
Jing Wei
LaFacha3648
Jing Wei
2
3
4
1.33
W
Tsukuyomi
M4c540
Tsukuyomi
1
2
2
1
W
0
1
6
3
L
Tsukuyomi
chinny12215
Tsukuyomi
3
5
2
0.8
W
Neith
keke27700
Neith
1
1
6
4
W
4
0
6
7
W
Hachiman
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
25,655
27,381
Taken
29,975
10,111
Mitigated
12,840
3,189
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,326
3,619
0
1,370
5,863
1,980
0
1,815
4,048
17,450
0
L
Kukulkan
Epyonscythe
Kukulkan
8,627
536
0
0
3,591
1,441
0
1,630
1,911
36,499
0
L
Bacchus
Goldengun35
Bacchus
121
34
0
0
836
299
0
247
564
121
0
L
Jing Wei
LaFacha3648
Jing Wei
4,336
4,003
0
777
6,325
2,299
0
936
5,314
0
8,739
W
Tsukuyomi
M4c540
Tsukuyomi
3,007
582
0
124
6,338
2,438
0
3,597
2,741
0
15,172
W
3,998
346
0
200
6,329
4,112
0
3,651
2,678
0
19,266
L
Tsukuyomi
chinny12215
Tsukuyomi
5,952
950
0
1,042
10,766
4,092
0
3,245
7,396
0
10,610
W
Neith
keke27700
Neith
5,288
3,371
0
309
4,545
1,648
0
1,649
2,896
0
15,721
W
7,873
3,657
1,323
2,447
3,469
1,299
0
2,107
1,362
22,183
0
W
Hachiman
5,489
3,732
0
892
9,294
3,343
0
5,070
4,224
0
8,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
37,885
127
Minions Killed
124
2
Camps Cleared
7
582,206
Distance Traveled
688,105
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,244
1,035
23
3
1
141,701
1
L
Kukulkan
8,174
1,168
69
10
0
149,535
3
L
Bacchus
6,000
857
0
0
0
10,773
0
L
Jing Wei
7,805
1,115
25
4
1
139,996
0
W
Tsukuyomi
7,162
1,023
24
3
3
134,306
0
W
Odin
7,398
1,057
50
7
0
146,609
1
L
Tsukuyomi
7,538
1,077
10
1
0
140,201
0
W
Neith
7,220
1,031
20
3
2
136,695
0
W
Olorun
8,579
1,226
23
3
2
141,254
2
W
Hachiman
7,526
1,075
7
1
0
129,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role