Player Matchup

Bacchus
Bacchus
CanICallYouJimmy
Bacchus
Level 16
God Stats
1W - 1L
1,681 SR
Queue Stats
243W - 280L
1,463 Elo+
Party 1
Medusa
Medusa
Cyzaro
Medusa
Level 17
God Stats
5W - 4L
2,074 SR
Queue Stats
20W - 14L
1,922 Elo+
Solo
Persephone
Persephone
Orteriatte
Persephone
Level 26
God Stats
16W - 28L
1,226 SR
Queue Stats
195W - 255L
1,478 Elo+
Party 1
Thanatos
Thanatos
Pixelmgn
Thanatos
Level 29
God Stats
10W - 13L
1,437 SR
Queue Stats
204W - 254L
1,471 Elo+
Party 1
Bellona
Bellona
Spuleg
Bellona
Level 6
God Stats
11W - 12L
1,214 SR
Queue Stats
29W - 34L
1,322 Elo+
Party 1
Team Averages
Level 19
1,526 SR
1,531 Elo+

VS

Team Averages
Level 24
1,552 SR
1,499 Elo+
Olorun
Olorun
Algorah
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Baltasart
Heimdallr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,339 Elo+
Party 2
Sylvanus
Sylvanus
Pùncake
Sylvanus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 24L
1,339 Elo+
Party 2
Medusa
Medusa
Sumashu
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
УшнойКлещ
Ullr
Level 17
God Stats
37W - 17L
1,758 SR
Queue Stats
92W - 32L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 21
10,890
495
13,552
20,849
30,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Cyzaro
Medusa
17
20 / 8 / 8
12,482
567
26,238
22,719
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Orteriatte
Persephone
13
4 / 6 / 9
8,995
409
7,725
10,621
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Pixelmgn
Thanatos
14
10 / 7 / 9
10,360
471
9,498
20,995
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Spuleg
Bellona
14
2 / 8 / 11
8,938
406
9,756
21,342
20,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Algorah
Olorun
11
0 / 9 / 3
8,318
378
3,776
15,957
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Baltasart
Heimdallr
12
1 / 13 / 7
9,167
417
9,275
17,507
8,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Pùncake
Sylvanus
15
6 / 8 / 10
11,804
537
14,597
23,646
26,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Sumashu
Medusa
12
2 / 10 / 3
9,120
415
6,511
17,479
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
24 / 1 / 3
16,034
729
38,065
19,980
12,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
41
Kills
33
33
Deaths
41
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
Algorah
Olorun
0
9
3
0.17
W
Heimdallr
Baltasart
Heimdallr
1
13
7
0.35
L
5
4
21
3.88
L
Medusa
Cyzaro
Medusa
20
8
8
3
L
Persephone
Orteriatte
Persephone
4
6
9
1.42
L
Thanatos
Pixelmgn
Thanatos
10
7
9
2.07
W
Sylvanus
Pùncake
Sylvanus
6
8
10
1.38
L
Bellona
Spuleg
Bellona
2
8
11
0.94
W
Medusa
Sumashu
Medusa
2
10
3
0.35
W
24
1
3
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,769
Damage
72,224
96,526
Taken
94,569
71,925
Mitigated
59,265
23,423
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Algorah
Olorun
3,776
1,581
382
3,584
15,957
6,224
624
3,062
12,795
36,729
0
W
Heimdallr
Baltasart
Heimdallr
9,275
4,984
0
1,612
17,507
8,235
1,431
6,269
11,163
0
36,800
L
13,552
1,503
941
2,402
20,849
30,628
29
5,096
15,753
27,398
0
L
Medusa
Cyzaro
Medusa
26,238
11,549
0
5,435
22,719
8,694
386
3,486
19,233
0
94,802
L
Persephone
Orteriatte
Persephone
7,725
1,314
0
704
10,621
3,106
0
1,704
8,914
25,911
0
L
Thanatos
Pixelmgn
Thanatos
9,498
3,530
0
12,299
20,995
8,522
170
4,517
16,478
90
45,826
W
Sylvanus
Pùncake
Sylvanus
14,597
4,307
2,429
5,154
23,646
26,124
787
6,620
16,901
27,486
0
L
Bellona
Spuleg
Bellona
9,756
2,917
0
1,642
21,342
20,975
291
3,568
17,774
0
33,340
W
Medusa
Sumashu
Medusa
6,511
3,418
0
2,602
17,479
6,624
1,646
2,094
15,385
0
42,793
W
38,065
20,774
0
7,671
19,980
12,058
2,982
3,322
16,333
0
163,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
54,443
316
Minions Killed
405
0
Camps Cleared
0
1,979,839
Distance Traveled
1,916,435
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,318
378
32
1
0
383,175
2
W
Heimdallr
9,167
417
60
3
0
348,591
2
L
Bacchus
10,890
495
38
2
0
481,023
5
L
Medusa
12,482
567
108
5
0
355,720
8
L
Persephone
8,995
409
35
2
0
322,562
0
L
Thanatos
10,360
471
80
4
0
408,171
5
W
Sylvanus
11,804
537
22
1
0
348,643
3
L
Bellona
8,938
406
55
3
0
412,363
1
W
Medusa
9,120
415
64
3
0
398,702
2
W
Ullr
16,034
729
227
10
0
437,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role