Player Matchup

Aphrodite
Aphrodite
BioCollis
Aphrodite
Level 29
God Stats
11W - 17L
1,551 SR
Queue Stats
32W - 55L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
b1ackfa1con43
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 2
Artemis
Artemis
rubiio23
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Party 2
Merlin
Merlin
vct4ever
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wastej2h
Tsukuyomi
Level 18
God Stats
16W - 30L
1,480 SR
Queue Stats
34W - 64L
1,452 Elo+
Party 1
Team Averages
Level 11
1,506 SR
1,374 Elo+

VS

Team Averages
Level 18
1,451 SR
1,489 Elo+
Jing Wei
Jing Wei
Ferios27
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,363 Elo+
Solo
Fenrir
Fenrir
Rizzit
Fenrir
Level 8
God Stats
2W - 9L
1,345 SR
Queue Stats
9W - 16L
1,502 Elo+
Solo
Bellona
Bellona
VaSh1988
Bellona
Level 24
God Stats
17W - 11L
1,741 SR
Queue Stats
131W - 156L
1,562 Elo+
Party 3
Ymir
Ymir
apzhe
Ymir
Level 15
God Stats
1W - 5L
1,210 SR
Queue Stats
122W - 167L
1,491 Elo+
Party 3
Olorun
Olorun
cleyfor
Olorun
Level 29
God Stats
12W - 20L
1,459 SR
Queue Stats
157W - 195L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BioCollis
Aphrodite
19
5 / 7 / 16
13,528
483
15,849
21,055
15,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
20
11 / 3 / 9
15,197
543
10,046
21,585
18,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
rubiio23
Artemis
18
1 / 9 / 16
11,464
409
13,428
18,919
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
vct4ever
Merlin
20
7 / 13 / 8
14,478
517
24,859
20,824
8,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
wastej2h
Tsukuyomi
20
10 / 6 / 11
14,850
530
22,984
29,572
14,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ferios27
Jing Wei
16
0 / 8 / 9
11,250
402
9,583
20,164
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Rizzit
Fenrir
10
6 / 5 / 0
10,272
367
4,392
7,300
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
VaSh1988
Bellona
20
10 / 7 / 8
15,239
544
19,100
25,706
30,364
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
apzhe
Ymir
18
1 / 6 / 12
12,066
431
2,124
28,676
16,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
cleyfor
Olorun
20
21 / 8 / 9
17,025
608
41,450
39,027
17,987
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
34
Kills
38
38
Deaths
34
60
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BioCollis
Aphrodite
5
7
16
1.86
L
Jing Wei
Ferios27
Jing Wei
0
8
9
0.56
L
Fenrir
Rizzit
Fenrir
6
5
0
1.2
L
Bellona
VaSh1988
Bellona
10
7
8
2
L
Ymir
apzhe
Ymir
1
6
12
1.17
W
Guan Yu
11
3
9
5.17
L
Olorun
cleyfor
Olorun
21
8
9
3.19
W
Artemis
rubiio23
Artemis
1
9
16
1
W
Merlin
vct4ever
Merlin
7
13
8
0.85
W
Tsukuyomi
wastej2h
Tsukuyomi
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,166
Damage
76,649
111,955
Taken
120,873
63,692
Mitigated
73,665
44,545
Healing
44,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BioCollis
Aphrodite
15,849
3,156
9,539
10,322
21,055
15,660
1,069
10,932
10,123
85,675
0
L
Jing Wei
Ferios27
Jing Wei
9,583
6,226
0
4,945
20,164
6,815
2,161
7,126
12,911
0
49,284
L
Fenrir
Rizzit
Fenrir
4,392
1,571
0
1,586
7,300
2,285
0
1,376
5,899
0
18,913
L
Bellona
VaSh1988
Bellona
19,100
5,454
0
4,179
25,706
30,364
1,366
7,531
17,982
0
95,806
L
Ymir
apzhe
Ymir
2,124
317
0
6,725
28,676
16,214
638
13,494
15,086
31,843
0
W
Guan Yu
10,046
2,046
1,580
7,244
21,585
18,883
1,033
9,482
12,103
0
45,159
L
Olorun
cleyfor
Olorun
41,450
23,828
3,286
24,049
39,027
17,987
6,895
11,181
27,696
145,839
0
W
Artemis
rubiio23
Artemis
13,428
6,475
0
4,052
18,919
6,389
1,068
9,255
9,664
0
54,296
W
Merlin
vct4ever
Merlin
24,859
2,953
742
1,021
20,824
8,369
395
9,375
11,449
97,020
0
W
Tsukuyomi
wastej2h
Tsukuyomi
22,984
5,570
0
10,045
29,572
14,391
78
9,929
19,643
0
90,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,517
Gold Earned
65,852
495
Minions Killed
517
0
Camps Cleared
0
2,482,368
Distance Traveled
2,140,867
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,528
483
137
5
0
467,471
2
L
Jing Wei
11,250
402
76
3
0
498,648
1
L
Fenrir
10,272
367
29
1
0
228,382
1
L
Bellona
15,239
544
162
6
0
493,647
2
L
Ymir
12,066
431
71
3
0
495,003
1
W
Guan Yu
15,197
543
75
3
0
590,606
1
L
Olorun
17,025
608
179
6
0
425,187
7
W
Artemis
11,464
409
62
2
0
456,055
0
W
Merlin
14,478
517
116
4
0
411,628
3
W
Tsukuyomi
14,850
530
105
4
0
556,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role