Player Matchup

Chaac
Chaac
DragonBallCT
Chaac
Level 114
God Stats
2W - 1L
1,907 SR
Queue Stats
61W - 57L
1,579 Elo+
Solo
Bastet
Bastet
Karamati
Bastet
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 163L
1,685 Elo+
Solo
Izanami
Izanami
Kippyz
Izanami
Level 147
God Stats
11W - 7L
1,899 SR
Queue Stats
105W - 92L
1,666 Elo+
Solo
Guan Yu
Guan Yu
RabTekReturns
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
VVGQ147
Discordia
Level 124
God Stats
3W - 5L
1,433 SR
Queue Stats
123W - 107L
1,564 Elo+
Solo
Team Averages
Level 127
1,648 SR
1,599 Elo+

VS

Team Averages
Level 126
1,575 SR
1,721 Elo+
Ravana
Ravana
AxusPsY
Ravana
Level 147
God Stats
2W - 4L
1,538 SR
Queue Stats
64W - 38L
1,668 Elo+
Party 1
Fafnir
Fafnir
PencilPants
Fafnir
Level 123
God Stats
4W - 2L
1,722 SR
Queue Stats
50W - 44L
1,657 Elo+
Party 2
Hera
Hera
Svartesokkar
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,606 Elo+
Party 2
Mercury
Mercury
cerval47
Mercury
Level 142
God Stats
1W - 1L
1,615 SR
Queue Stats
62W - 37L
1,673 Elo+
Party 1
Apollo
Apollo
echoº
Apollo
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 23L
2,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
11,234
591
8,948
18,982
18,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Karamati
Bastet
15
4 / 3 / 9
10,410
548
13,813
9,316
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Kippyz
Izanami
18
5 / 2 / 3
11,655
613
6,500
10,646
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
17
4 / 2 / 11
10,737
565
11,270
14,103
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
VVGQ147
Discordia
18
3 / 1 / 7
11,220
591
9,969
7,592
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AxusPsY
Ravana
13
2 / 4 / 1
8,420
443
8,718
12,065
6,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
13
1 / 5 / 4
8,637
455
6,865
19,951
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 1
8,872
467
7,249
10,356
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
cerval47
Mercury
14
1 / 5 / 4
8,820
464
5,074
14,525
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
echoº
Apollo
18
4 / 3 / 1
10,732
565
6,216
12,424
4,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
22
Kills
10
10
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
AxusPsY
Ravana
2
4
1
0.63
W
6
2
9
5.25
W
Bastet
Karamati
Bastet
4
3
9
2.83
W
Izanami
Kippyz
Izanami
5
2
3
3.25
L
Fafnir
1
5
4
0.6
W
Guan Yu
4
2
11
4.75
L
2
5
1
0.5
W
Discordia
VVGQ147
Discordia
3
1
7
6.5
L
Mercury
cerval47
Mercury
1
5
4
0.6
L
Apollo
echoº
Apollo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,500
Damage
34,122
60,639
Taken
69,321
39,030
Mitigated
36,610
30,278
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AxusPsY
Ravana
8,718
2,995
0
1,024
12,065
6,647
770
1,409
10,566
0
40,682
W
8,948
2,061
0
9,412
18,982
18,474
682
2,937
15,923
0
63,649
W
Bastet
Karamati
Bastet
13,813
3,398
0
2,128
9,316
6,018
923
3,902
5,300
0
31,757
W
Izanami
Kippyz
Izanami
6,500
5,054
0
5,481
10,646
4,028
3,743
2,078
8,548
0
97,754
L
Fafnir
6,865
1,935
0
5,259
19,951
17,502
0
2,799
16,868
27,356
0
W
Guan Yu
11,270
2,782
2,952
7,836
14,103
7,676
865
2,055
12,002
0
69,530
L
7,249
1,003
0
2,379
10,356
3,233
0
2,700
7,232
57,089
0
W
Discordia
VVGQ147
Discordia
9,969
0
88
2,381
7,592
2,834
348
2,640
4,752
78,156
0
L
Mercury
cerval47
Mercury
5,074
2,497
0
3,770
14,525
4,731
0
1,571
12,880
0
58,552
L
Apollo
echoº
Apollo
6,216
3,546
0
6,442
12,424
4,497
562
584
11,806
0
79,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
45,481
565
Minions Killed
520
0
Camps Cleared
0
1,884,081
Distance Traveled
1,767,816
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,420
443
85
4
0
331,251
4
W
Chaac
11,234
591
128
7
0
401,737
7
W
Bastet
10,410
548
23
1
0
373,596
6
W
Izanami
11,655
613
168
9
0
346,053
5
L
Fafnir
8,637
455
36
2
0
340,278
6
W
Guan Yu
10,737
565
102
5
0
402,313
5
L
Hera
8,872
467
129
7
0
342,137
6
W
Discordia
11,220
591
144
8
0
360,382
9
L
Mercury
8,820
464
107
6
0
388,513
3
L
Apollo
10,732
565
163
9
0
365,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role