Player Matchup

Merlin
Merlin
Fatori
Merlin
Level 61
God Stats
5W - 15L
1,245 SR
Queue Stats
138W - 136L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
Luciddx27
Sylvanus
Level 46
God Stats
1W - 2L
1,441 SR
Queue Stats
193W - 203L
1,392 Elo+
Party 3
Heimdallr
Heimdallr
Suplex1703
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 118L
1,452 Elo+
Solo
Fenrir
Fenrir
liltochka
Fenrir
Level 16
God Stats
11W - 15L
1,291 SR
Queue Stats
21W - 28L
1,287 Elo+
Party 2
Chaac
Chaac
x69andCloudy
Chaac
Level 21
God Stats
11W - 6L
1,500 SR
Queue Stats
223W - 192L
1,403 Elo+
Party 3
Team Averages
Level 37
1,395 SR
1,382 Elo+

VS

Team Averages
Level 68
1,487 SR
1,394 Elo+
Chaac
Chaac
AslipperyLizard
Chaac
Level 49
God Stats
12W - 8L
1,500 SR
Queue Stats
537W - 460L
1,632 Elo+
Solo
Cthulhu
Cthulhu
Jalen Melts
Cthulhu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,353 Elo+
Party 1
Fenrir
Fenrir
Zippahead22
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,316 Elo+
Party 1
Medusa
Medusa
ZuesMiester
Medusa
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 37L
1,316 Elo+
Party 1
Merlin
Merlin
shkoopy
Merlin
Level 72
God Stats
6W - 10L
1,435 SR
Queue Stats
38W - 45L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fatori
Merlin
20
20 / 4 / 3
15,919
612
40,542
20,222
11,363
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Luciddx27
Sylvanus
16
3 / 9 / 10
11,330
436
10,906
27,194
32,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Suplex1703
Heimdallr
16
4 / 12 / 5
10,653
410
7,653
23,432
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
liltochka
Fenrir
18
0 / 5 / 3
10,879
418
6,609
25,027
16,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 8 / 5
11,246
433
14,814
24,182
29,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
14,285
549
29,639
35,516
43,785
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Jalen Melts
Cthulhu
16
3 / 3 / 6
11,629
447
6,726
18,160
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
20
8 / 8 / 9
13,769
530
14,065
25,090
10,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
19
9 / 8 / 10
13,719
528
24,932
28,746
9,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
shkoopy
Merlin
20
8 / 6 / 7
13,577
522
14,690
14,503
5,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
28
Kills
38
38
Deaths
30
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
5
10
3
L
Merlin
Fatori
Merlin
20
4
3
5.38
W
Cthulhu
Jalen Melts
Cthulhu
3
3
6
2
L
Sylvanus
Luciddx27
Sylvanus
3
9
10
0.89
L
Heimdallr
Suplex1703
Heimdallr
4
12
5
0.54
W
Fenrir
8
8
9
1.56
W
Medusa
9
8
10
1.75
L
Fenrir
liltochka
Fenrir
0
5
3
0.3
W
Merlin
shkoopy
Merlin
8
6
7
1.92
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,524
Damage
90,052
120,057
Taken
122,015
100,677
Mitigated
77,591
39,535
Healing
41,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,639
4,795
0
14,438
35,516
43,785
1,129
11,594
23,146
20,429
89,845
L
Merlin
Fatori
Merlin
40,542
1,531
0
3,987
20,222
11,363
862
5,693
14,404
120,246
0
W
Cthulhu
Jalen Melts
Cthulhu
6,726
193
0
3,943
18,160
8,898
0
11,671
6,228
34,384
0
L
Sylvanus
Luciddx27
Sylvanus
10,906
3,010
6,056
10,216
27,194
32,902
162
8,550
18,419
34,131
0
L
Heimdallr
Suplex1703
Heimdallr
7,653
2,619
0
4,450
23,432
10,385
656
5,754
17,628
0
47,848
W
Fenrir
14,065
4,862
0
8,476
25,090
10,445
720
9,141
15,518
0
79,855
W
Medusa
24,932
14,489
0
11,688
28,746
9,412
3,305
13,476
15,037
0
94,637
L
Fenrir
liltochka
Fenrir
6,609
1,291
0
8,682
25,027
16,184
0
2,132
22,795
0
94,028
W
Merlin
shkoopy
Merlin
14,690
271
0
3,261
14,503
5,051
1,750
7,965
6,056
88,148
0
L
14,814
3,572
0
6,144
24,182
29,843
494
5,468
18,132
404
61,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,027
Gold Earned
66,979
564
Minions Killed
592
0
Camps Cleared
0
2,177,626
Distance Traveled
2,328,331
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,285
549
175
7
0
493,103
0
L
Merlin
15,919
612
202
8
0
474,437
2
W
Cthulhu
11,629
447
55
2
0
407,081
2
L
Sylvanus
11,330
436
55
2
0
344,798
1
L
Heimdallr
10,653
410
64
2
0
382,306
0
W
Fenrir
13,769
530
110
4
0
459,836
1
W
Medusa
13,719
528
110
4
0
533,295
0
L
Fenrir
10,879
418
131
5
0
500,397
1
W
Merlin
13,577
522
142
5
0
435,016
1
L
Chaac
11,246
433
112
4
0
475,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role