Player Matchup

Achilles
Achilles
HoT__NiPs
Achilles
Level 73
God Stats
2W - 3L
1,266 SR
Queue Stats
57W - 60L
1,415 Elo+
Solo
Ymir
Ymir
IIPECKHAMII
Ymir
Level 76
God Stats
15W - 15L
1,556 SR
Queue Stats
375W - 379L
1,463 Elo+
Party 1
Pele
Pele
IRRATIONALxGODx
Pele
Level 83
God Stats
20W - 10L
1,611 SR
Queue Stats
401W - 376L
1,513 Elo+
Party 1
Rama
Rama
compact_desktop
Rama
Level 88
God Stats
8W - 9L
1,526 SR
Queue Stats
1,358W - 1,353L
1,446 Elo+
Solo
Hel
Hel
yUsalty801
Hel
Level 99
God Stats
9W - 3L
1,272 SR
Queue Stats
334W - 341L
1,397 Elo+
Solo
Team Averages
Level 84
1,446 SR
1,447 Elo+

VS

Team Averages
Level 78
1,555 SR
1,466 Elo+
Scylla
Scylla
FADED_A1R
Scylla
Level 74
God Stats
11W - 10L
1,625 SR
Queue Stats
228W - 231L
1,474 Elo+
Solo
Nemesis
Nemesis
Silverback4554
Nemesis
Level 64
God Stats
9W - 18L
1,408 SR
Queue Stats
277W - 338L
1,478 Elo+
Solo
Chaac
Chaac
Stoned RedWard
Chaac
Level 100
God Stats
6W - 3L
1,542 SR
Queue Stats
263W - 268L
1,517 Elo+
Solo
Apollo
Apollo
TheRoy_Mtz
Apollo
Level 84
God Stats
7W - 17L
1,500 SR
Queue Stats
444W - 483L
1,397 Elo+
Solo
Aphrodite
Aphrodite
urbiologicaldad
Aphrodite
Level 67
God Stats
11W - 7L
1,699 SR
Queue Stats
29W - 33L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HoT__NiPs
Achilles
17
8 / 2 / 6
10,540
502
15,790
18,572
15,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

15
2 / 5 / 13
9,739
464
12,592
21,207
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 6
10,644
507
10,304
17,539
5,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 4
10,437
497
8,214
16,857
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 5 / 8
10,086
480
13,022
12,471
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FADED_A1R
Scylla
14
5 / 7 / 6
9,785
466
13,004
12,851
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 5
9,183
437
8,244
14,804
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 1
9,164
436
17,444
23,340
12,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
TheRoy_Mtz
Apollo
16
7 / 5 / 4
10,281
490
11,244
13,726
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
urbiologicaldad
Aphrodite
14
2 / 4 / 11
8,759
417
8,312
15,571
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
26
Kills
19
19
Deaths
26
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
FADED_A1R
Scylla
5
7
6
1.14
W
Achilles
HoT__NiPs
Achilles
8
2
6
5.5
W
2
5
13
1.7
W
7
3
6
3.33
L
3
5
5
1.1
L
2
5
1
0.5
L
Apollo
TheRoy_Mtz
Apollo
7
5
4
1.8
W
4
4
4
1.5
L
Aphrodite
urbiologicaldad
Aphrodite
2
4
11
1.88
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
58,248
86,646
Taken
80,292
46,320
Mitigated
37,356
28,939
Healing
30,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FADED_A1R
Scylla
13,004
454
0
1,760
12,851
4,628
196
5,202
7,649
50,205
0
W
Achilles
HoT__NiPs
Achilles
15,790
7,665
277
6,687
18,572
15,774
1,028
3,744
14,640
0
44,771
W
12,592
2,058
0
825
21,207
14,876
298
4,597
16,513
42,265
0
W
10,304
2,456
0
3,493
17,539
5,921
1,157
2,192
15,245
0
71,921
L
8,244
3,509
507
1,578
14,804
6,142
487
3,425
11,379
0
51,626
L
17,444
3,608
243
9,298
23,340
12,274
184
7,997
15,343
0
62,077
L
Apollo
TheRoy_Mtz
Apollo
11,244
6,500
0
2,867
13,726
7,586
1,376
3,038
10,688
0
60,061
W
8,214
6,798
0
8,405
16,857
5,564
3,111
4,632
12,119
0
58,443
L
Aphrodite
urbiologicaldad
Aphrodite
8,312
597
5,634
8,337
15,571
6,726
593
5,952
9,619
33,915
0
W
13,022
609
4,163
5,089
12,471
4,185
63
5,314
6,813
52,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
47,172
392
Minions Killed
429
0
Camps Cleared
0
1,859,731
Distance Traveled
1,808,497
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,785
466
100
5
0
340,668
0
W
Achilles
10,540
502
64
3
0
379,753
2
W
Ymir
9,739
464
61
3
0
381,979
6
W
Pele
10,644
507
99
5
0
432,506
1
L
Nemesis
9,183
437
90
4
0
415,340
2
L
Chaac
9,164
436
87
4
0
334,176
0
L
Apollo
10,281
490
100
5
0
360,114
1
W
Rama
10,437
497
95
5
0
291,958
0
L
Aphrodite
8,759
417
52
2
0
358,199
3
W
Hel
10,086
480
73
3
0
373,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role