Player Matchup

Osiris
Osiris
Bettuchi
Osiris
Level 102
God Stats
2W - 2L
1,581 SR
Queue Stats
13W - 5L
1,731 Elo+
Solo
Hades
Hades
Pitchuko
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Rhuan_16
Heimdallr
Level 103
God Stats
24W - 28L
1,655 SR
Queue Stats
634W - 649L
1,444 Elo+
Solo
Awilix
Awilix
rafascisci6861
Awilix
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 66L
1,513 Elo+
Solo
Sylvanus
Sylvanus
ØLSCHEWSKI
Sylvanus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 193L
1,312 Elo+
Solo
Team Averages
Level 123
1,547 SR
1,500 Elo+

VS

Team Averages
Level 112
1,501 SR
1,447 Elo+
Aphrodite
Aphrodite
NightRaven7951
Aphrodite
Level 103
God Stats
76W - 77L
1,577 SR
Queue Stats
133W - 154L
1,468 Elo+
Solo
Nox
Nox
Pastillero87
Nox
Level 139
God Stats
2W - 7L
1,377 SR
Queue Stats
410W - 450L
1,461 Elo+
Solo
King Arthur
King Arthur
TheArkhos
King Arthur
Level 158
God Stats
6W - 6L
1,549 SR
Queue Stats
17W - 33L
1,375 Elo+
Solo
Thanatos
Thanatos
konohamaruniisan
Thanatos
Level 88
God Stats
8W - 0L
1,500 SR
Queue Stats
197W - 221L
1,506 Elo+
Solo
Izanami
Izanami
rafaelsnot-AM
Izanami
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 268L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bettuchi
Osiris
13
0 / 3 / 0
6,966
464
4,280
11,565
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Pitchuko
Hades
12
2 / 6 / 0
7,487
499
10,005
13,151
7,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Rhuan_16
Heimdallr
15
2 / 1 / 0
8,285
552
5,727
8,823
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 0
5,927
395
3,440
11,851
3,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
ØLSCHEWSKI
Sylvanus
9
0 / 4 / 1
6,259
417
4,810
10,748
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NightRaven7951
Aphrodite
12
0 / 1 / 11
6,854
457
4,620
8,831
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 8
9,033
602
9,249
7,571
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheArkhos
King Arthur
15
2 / 1 / 8
9,208
614
13,174
14,205
9,360
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
13 / 0 / 5
9,697
646
9,014
12,336
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
14
0 / 2 / 5
7,916
528
3,883
10,029
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
4
Kills
20
20
Deaths
4
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bettuchi
Osiris
0
3
0
0
W
Aphrodite
NightRaven7951
Aphrodite
0
1
11
5.5
W
5
0
8
9
L
Hades
Pitchuko
Hades
2
6
0
0.33
L
Heimdallr
Rhuan_16
Heimdallr
2
1
0
2
W
King Arthur
TheArkhos
King Arthur
2
1
8
6
W
13
0
5
15.5
W
Izanami
0
2
5
1.25
L
0
6
0
0
L
Sylvanus
ØLSCHEWSKI
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
39,940
56,138
Taken
52,972
26,503
Mitigated
27,827
17,362
Healing
34,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bettuchi
Osiris
4,280
2,253
0
3,828
11,565
6,905
0
1,348
10,153
0
37,607
W
Aphrodite
NightRaven7951
Aphrodite
4,620
761
5,285
6,299
8,831
6,914
506
2,274
6,557
31,176
0
W
9,249
1,220
0
979
7,571
3,115
1,408
3,642
3,929
55,318
0
L
Hades
Pitchuko
Hades
10,005
1,061
213
3,812
13,151
7,174
72
4,713
8,250
49,141
0
L
Heimdallr
Rhuan_16
Heimdallr
5,727
3,106
0
3,820
8,823
2,968
514
1,431
7,392
0
65,478
W
King Arthur
TheArkhos
King Arthur
13,174
1,825
0
4,662
14,205
9,360
10
3,211
10,994
139
68,473
W
9,014
2,864
0
13,411
12,336
4,730
499
4,242
8,094
0
52,930
W
Izanami
3,883
2,733
0
4,049
10,029
3,708
95
1,446
8,583
0
47,583
L
3,440
1,296
0
2,689
11,851
3,737
0
1,869
9,859
0
25,968
L
Sylvanus
ØLSCHEWSKI
Sylvanus
4,810
965
713
2,287
10,748
5,719
0
4,158
6,308
17,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
42,708
376
Minions Killed
476
0
Camps Cleared
0
1,326,854
Distance Traveled
1,451,554
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,966
464
84
6
0
286,153
0
W
Aphrodite
6,854
457
54
4
0
266,414
0
W
Nox
9,033
602
117
8
0
276,576
2
L
Hades
7,487
499
97
6
0
238,646
8
L
Heimdallr
8,285
552
120
8
0
241,936
6
W
King Arthur
9,208
614
123
8
0
314,639
4
W
Thanatos
9,697
646
83
6
0
311,060
3
W
Izanami
7,916
528
99
7
0
282,865
10
L
Awilix
5,927
395
53
4
0
281,664
0
L
Sylvanus
6,259
417
22
1
0
278,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role