Player Matchup

Bellona
Bellona
F0RML3SS
Bellona
Level 153
God Stats
2W - 4L
1,137 SR
Queue Stats
111W - 77L
1,496 Elo+
Solo
Merlin
Merlin
PusheenV1
Merlin
Level 100
God Stats
4W - 1L
1,264 SR
Queue Stats
127W - 122L
1,565 Elo+
Solo
Cupid
Cupid
Tylermelon
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
laxxu5
Thanatos
Level 119
God Stats
7W - 2L
1,674 SR
Queue Stats
23W - 19L
1,575 Elo+
Solo
Bacchus
Bacchus
psychogunner06
Bacchus
Level 140
God Stats
7W - 3L
1,500 SR
Queue Stats
33W - 49L
1,329 Elo+
Solo
Team Averages
Level 127
1,415 SR
1,493 Elo+

VS

Team Averages
Level 124
1,573 SR
1,668 Elo+
Chronos
Chronos
AnxiousTrap
Chronos
Level 150
God Stats
3W - 3L
1,285 SR
Queue Stats
87W - 75L
1,906 Elo+
Solo
Hera
Hera
DarkMistress420
Hera
Level 109
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 2L
1,757 Elo+
Solo
Chaac
Chaac
FiLOub48
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheFirstRaikage
Heimdallr
Level 145
God Stats
11W - 14L
1,640 SR
Queue Stats
708W - 695L
1,632 Elo+
Solo
Scylla
Scylla
itscharlesk6191
Scylla
Level 104
God Stats
4W - 5L
1,715 SR
Queue Stats
226W - 221L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F0RML3SS
Bellona
14
3 / 1 / 7
7,952
795
7,988
9,816
8,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
PusheenV1
Merlin
15
6 / 1 / 13
8,996
900
11,093
6,237
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
13
2 / 1 / 12
7,829
783
4,045
5,208
2,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
laxxu5
Thanatos
15
9 / 2 / 9
9,473
947
9,370
8,333
3,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 12
7,817
782
7,407
6,803
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AnxiousTrap
Chronos
14
3 / 2 / 1
8,697
870
6,823
6,667
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 8 / 2
6,151
615
3,190
8,692
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
FiLOub48
Chaac
12
1 / 5 / 2
6,522
652
6,285
13,378
6,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TheFirstRaikage
Heimdallr
12
0 / 5 / 3
6,425
643
5,739
7,366
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
6,689
669
3,966
7,031
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
22
Kills
5
5
Deaths
22
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
AnxiousTrap
Chronos
3
2
1
1.75
L
0
8
2
0.13
W
Bellona
F0RML3SS
Bellona
3
1
7
6.5
L
Chaac
FiLOub48
Chaac
1
5
2
0.4
W
Merlin
PusheenV1
Merlin
6
1
13
12.5
L
Heimdallr
TheFirstRaikage
Heimdallr
0
5
3
0.3
W
Cupid
2
1
12
8
L
1
2
1
0.75
W
Thanatos
laxxu5
Thanatos
9
2
9
6.75
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
26,003
36,397
Taken
43,134
23,605
Mitigated
16,520
14,690
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AnxiousTrap
Chronos
6,823
3,487
0
445
6,667
2,653
0
2,950
3,651
18,519
1,475
L
3,190
854
0
864
8,692
3,243
0
4,116
4,501
10,171
0
W
Bellona
F0RML3SS
Bellona
7,988
2,287
0
2,564
9,816
8,331
0
3,415
6,316
0
28,748
L
Chaac
FiLOub48
Chaac
6,285
1,200
0
3,975
13,378
6,072
1
6,183
6,995
0
15,507
W
Merlin
PusheenV1
Merlin
11,093
648
0
127
6,237
2,363
166
2,746
3,451
31,914
0
L
Heimdallr
TheFirstRaikage
Heimdallr
5,739
2,287
0
476
7,366
2,552
0
2,663
4,703
0
17,191
W
Cupid
4,045
2,340
1,713
2,420
5,208
2,535
1,509
1,401
3,775
0
20,236
L
3,966
620
0
459
7,031
2,000
0
2,267
4,714
17,416
0
W
Thanatos
laxxu5
Thanatos
9,370
2,503
0
6,440
8,333
3,527
193
3,885
4,432
0
20,016
W
7,407
601
0
1,426
6,803
6,849
72
2,273
4,454
20,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
34,484
218
Minions Killed
163
10
Camps Cleared
4
1,037,101
Distance Traveled
839,877
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,697
870
43
4
2
176,944
4
L
Hera
6,151
615
21
2
0
152,209
1
W
Bellona
7,952
795
51
5
4
220,262
5
L
Chaac
6,522
652
28
3
0
188,947
1
W
Merlin
8,996
900
53
5
0
198,323
2
L
Heimdallr
6,425
643
34
3
1
149,943
3
W
Cupid
7,829
783
59
6
0
183,255
2
L
Scylla
6,689
669
37
4
1
171,834
2
W
Thanatos
9,473
947
35
4
2
241,532
1
W
Bacchus
7,817
782
20
2
4
193,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role