Player Matchup

Yemoja
Yemoja
GentlemanTim
Yemoja
Level 157
God Stats
0W - 5L
1,287 SR
Queue Stats
281W - 327L
1,522 Elo+
Party 3
Poseidon
Poseidon
JamesReynolds
Poseidon
Level 69
God Stats
0W - 2L
1,447 SR
Queue Stats
30W - 27L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
LadyLea
Jing Wei
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
305W - 364L
1,529 Elo+
Party 3
Bellona
Bellona
PepsiMatt
Bellona
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 34L
1,586 Elo+
Party 2
Fenrir
Fenrir
l4zer
Fenrir
Level 143
God Stats
9W - 9L
1,252 SR
Queue Stats
257W - 273L
1,561 Elo+
Party 3
Team Averages
Level 129
1,397 SR
1,557 Elo+

VS

Team Averages
Level 71
1,589 SR
1,589 Elo+
Anhur
Anhur
Bazilias
Anhur
Level 82
God Stats
13W - 5L
1,718 SR
Queue Stats
422W - 320L
1,659 Elo+
Party 1
Ratatoskr
Ratatoskr
Kinkylime
Ratatoskr
Level 52
God Stats
4W - 2L
1,638 SR
Queue Stats
39W - 17L
1,686 Elo+
Party 1
Fafnir
Fafnir
Ploffie
Fafnir
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,330 Elo+
Party 1
Ra
Ra
aboodsmart
Ra
Level 84
God Stats
4W - 6L
1,750 SR
Queue Stats
360W - 319L
1,663 Elo+
Party 1
Ymir
Ymir
luisgll97
Ymir
Level 67
God Stats
22W - 22L
1,339 SR
Queue Stats
407W - 389L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 4
8,894
424
3,996
8,704
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
JamesReynolds
Poseidon
14
1 / 5 / 2
9,052
431
3,604
9,473
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
LadyLea
Jing Wei
16
2 / 1 / 3
9,283
442
4,854
9,729
2,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
PepsiMatt
Bellona
19
5 / 4 / 0
11,261
536
20,807
19,191
19,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
l4zer
Fenrir
14
2 / 5 / 2
8,669
413
5,142
17,846
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bazilias
Anhur
19
0 / 4 / 3
11,355
541
7,685
13,918
5,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Kinkylime
Ratatoskr
18
2 / 4 / 9
11,440
545
7,535
16,554
6,360
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Ploffie
Fafnir
9
1 / 1 / 0
7,643
364
942
4,359
2,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 1 / 1
14,082
671
18,899
11,074
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
3 / 1 / 0
12,994
619
9,229
21,411
12,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
17
17
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bazilias
Anhur
0
4
3
0.38
L
Yemoja
1
2
4
1.5
L
Poseidon
JamesReynolds
Poseidon
1
5
2
0.4
W
Ratatoskr
Kinkylime
Ratatoskr
2
4
9
1.63
L
Jing Wei
LadyLea
Jing Wei
2
1
3
3.5
L
Bellona
PepsiMatt
Bellona
5
4
0
1.25
W
Fafnir
Ploffie
Fafnir
1
1
0
1
W
11
1
1
11.5
L
Fenrir
l4zer
Fenrir
2
5
2
0.6
W
Ymir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
44,290
64,943
Taken
67,316
37,142
Mitigated
32,329
21,897
Healing
31,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bazilias
Anhur
7,685
3,780
0
7,027
13,918
5,711
1,140
1,657
12,219
0
100,964
L
Yemoja
3,996
381
1,909
2,490
8,704
5,438
0
3,483
5,083
32,849
0
L
Poseidon
JamesReynolds
Poseidon
3,604
378
0
877
9,473
3,231
0
7,181
2,050
49,442
0
W
Ratatoskr
Kinkylime
Ratatoskr
7,535
1,437
0
4,968
16,554
6,360
156
1,594
14,680
0
83,701
L
Jing Wei
LadyLea
Jing Wei
4,854
3,455
0
4,200
9,729
2,620
0
2,609
7,084
0
65,877
L
Bellona
PepsiMatt
Bellona
20,807
12,362
0
6,808
19,191
19,100
0
9,646
9,503
0
78,584
W
Fafnir
Ploffie
Fafnir
942
40
444
1,595
4,359
2,479
0
1,108
3,251
5,766
0
W
18,899
818
1,915
7,078
11,074
4,874
1,077
2,579
8,249
126,112
0
L
Fenrir
l4zer
Fenrir
5,142
1,100
0
5,613
17,846
6,753
17
5,467
12,153
0
60,764
W
Ymir
9,229
3,837
0
8,478
21,411
12,905
441
260
20,786
81,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
57,514
515
Minions Killed
688
0
Camps Cleared
0
1,934,565
Distance Traveled
1,820,970
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,355
541
168
8
0
354,617
6
L
Yemoja
8,894
424
40
2
0
392,494
7
L
Poseidon
9,052
431
122
6
0
324,896
4
W
Ratatoskr
11,440
545
121
6
0
443,469
7
L
Jing Wei
9,283
442
132
6
0
440,155
10
L
Bellona
11,261
536
132
6
0
374,281
3
W
Fafnir
7,643
364
8
0
0
219,121
1
W
Ra
14,082
671
210
10
0
465,339
7
L
Fenrir
8,669
413
89
4
0
402,739
8
W
Ymir
12,994
619
181
9
0
338,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role