Player Matchup

Bellona
Bellona
DeathMaskT
Bellona
Level 82
God Stats
8W - 7L
1,592 SR
Queue Stats
135W - 126L
1,514 Elo+
Party 2
Medusa
Medusa
JewCTuattt
Medusa
Level 28
God Stats
2W - 2L
1,825 SR
Queue Stats
26W - 31L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Kaganya
Nu Wa
Level 67
God Stats
7W - 4L
1,620 SR
Queue Stats
99W - 95L
1,422 Elo+
Party 2
Bacchus
Bacchus
VilKaD
Bacchus
Level 6
God Stats
7W - 0L
1,725 SR
Queue Stats
13W - 8L
1,527 Elo+
Party 2
Ganesha
Ganesha
YooZe
Ganesha
Level 3
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 8L
1,360 Elo+
Party 2
Team Averages
Level 37
1,697 SR
1,475 Elo+

VS

Team Averages
Level 10
1,419 SR
1,306 Elo+
Cthulhu
Cthulhu
ChockeyMilk
Cthulhu
Level 4
God Stats
1W - 3L
1,448 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Jing Wei
Jing Wei
Furyth
Jing Wei
Level 29
God Stats
1W - 5L
1,356 SR
Queue Stats
116W - 144L
1,483 Elo+
Solo
Danzaburou
Danzaburou
JakobFC
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Zeus
Zeus
Mortemque
Zeus
Level 9
God Stats
2W - 6L
1,474 SR
Queue Stats
75W - 66L
1,412 Elo+
Solo
Artemis
Artemis
MrFrostLegion
Artemis
Level 4
God Stats
0W - 3L
1,314 SR
Queue Stats
0W - 4L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeathMaskT
Bellona
17
11 / 1 / 18
10,814
1,081
11,449
7,100
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
JewCTuattt
Medusa
18
19 / 1 / 22
12,335
1,234
24,645
10,009
4,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Kaganya
Nu Wa
18
7 / 1 / 29
10,970
1,097
16,918
6,646
2,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
VilKaD
Bacchus
17
9 / 1 / 29
11,471
1,147
18,135
11,889
19,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
YooZe
Ganesha
17
0 / 1 / 40
10,803
1,080
12,541
12,083
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChockeyMilk
Cthulhu
14
0 / 12 / 2
8,206
821
6,336
25,567
14,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Furyth
Jing Wei
14
3 / 4 / 2
9,186
919
5,060
7,344
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
JakobFC
Danzaburou
13
1 / 11 / 2
8,530
853
8,028
18,466
6,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
14
1 / 7 / 2
8,783
878
8,871
14,822
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
14
0 / 12 / 2
8,307
831
9,605
22,162
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
15
46
Kills
5
5
Deaths
46
138
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChockeyMilk
Cthulhu
0
12
2
0.08
W
Bellona
DeathMaskT
Bellona
11
1
18
20
L
Jing Wei
Furyth
Jing Wei
3
4
2
1
L
Danzaburou
JakobFC
Danzaburou
1
11
2
0.18
W
Medusa
JewCTuattt
Medusa
19
1
22
30
W
Nu Wa
Kaganya
Nu Wa
7
1
29
21.5
L
Zeus
1
7
2
0.29
L
Artemis
0
12
2
0.08
W
Bacchus
VilKaD
Bacchus
9
1
29
23.5
W
Ganesha
YooZe
Ganesha
0
1
40
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,688
Damage
37,900
47,727
Taken
88,361
48,659
Mitigated
36,821
10,221
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChockeyMilk
Cthulhu
6,336
739
397
462
25,567
14,691
0
15,901
9,526
16,222
0
W
Bellona
DeathMaskT
Bellona
11,449
1,097
0
1,457
7,100
6,804
0
1,621
5,454
0
35,208
L
Jing Wei
Furyth
Jing Wei
5,060
3,654
0
1,074
7,344
2,770
0
4,297
2,997
0
11,343
L
Danzaburou
JakobFC
Danzaburou
8,028
4,602
0
274
18,466
6,116
0
7,730
10,660
0
19,124
W
Medusa
JewCTuattt
Medusa
24,645
15,476
0
5,014
10,009
4,844
0
2,204
7,755
0
36,971
W
Nu Wa
Kaganya
Nu Wa
16,918
2,891
0
1,865
6,646
2,743
0
2,368
4,278
40,144
0
L
Zeus
8,871
1,481
0
0
14,822
5,770
0
8,817
5,930
31,119
0
L
Artemis
9,605
4,650
0
2,633
22,162
7,474
0
10,849
11,213
0
25,699
W
Bacchus
VilKaD
Bacchus
18,135
2,010
0
869
11,889
19,400
0
4,162
7,497
21,891
0
W
Ganesha
YooZe
Ganesha
12,541
1,111
0
1,016
12,083
14,868
0
4,347
7,536
19,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
43,012
167
Minions Killed
133
7
Camps Cleared
4
922,240
Distance Traveled
701,076
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,206
821
20
2
0
165,860
0
W
Bellona
10,814
1,081
60
6
5
182,533
1
L
Jing Wei
9,186
919
11
1
0
109,375
0
L
Danzaburou
8,530
853
19
2
3
139,406
1
W
Medusa
12,335
1,234
30
3
1
191,329
0
W
Nu Wa
10,970
1,097
58
6
0
184,308
0
L
Zeus
8,783
878
52
5
0
150,151
1
L
Artemis
8,307
831
31
3
1
136,284
0
W
Bacchus
11,471
1,147
18
2
1
183,876
1
W
Ganesha
10,803
1,080
1
0
0
180,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role