Player Matchup

Pele
Pele
DragonLilyTea
Pele
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 110L
1,193 Elo+
Solo
Kukulkan
Kukulkan
Ikani82
Kukulkan
Level 61
God Stats
4W - 8L
1,500 SR
Queue Stats
268W - 310L
1,436 Elo+
Solo
Danzaburou
Danzaburou
IshmaineY
Danzaburou
Level 63
God Stats
28W - 21L
1,504 SR
Queue Stats
156W - 150L
1,593 Elo+
Solo
Loki
Loki
Sampergui
Loki
Level 154
God Stats
58W - 34L
1,591 SR
Queue Stats
298W - 256L
1,461 Elo+
Solo
Cthulhu
Cthulhu
doyles3
Cthulhu
Level 156
God Stats
28W - 37L
1,365 SR
Queue Stats
54W - 54L
1,431 Elo+
Solo
Team Averages
Level 114
1,492 SR
1,423 Elo+

VS

Team Averages
Level 88
1,547 SR
1,502 Elo+
Heimdallr
Heimdallr
PastryPoodle
Heimdallr
Level 95
God Stats
4W - 1L
1,495 SR
Queue Stats
33W - 26L
1,569 Elo+
Solo
Bellona
Bellona
Prettymeatman
Bellona
Level 116
God Stats
9W - 9L
1,600 SR
Queue Stats
125W - 143L
1,545 Elo+
Solo
Ares
Ares
STATUS PHOENIX
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,474 Elo+
Solo
Pele
Pele
VorteX_Riot_V1
Pele
Level 81
God Stats
3W - 2L
1,640 SR
Queue Stats
207W - 196L
1,505 Elo+
Solo
Sol
Sol
shmike41
Sol
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,478
575
5,335
10,765
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Ikani82
Kukulkan
11
0 / 3 / 1
6,550
504
3,898
5,329
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
IshmaineY
Danzaburou
12
3 / 0 / 2
7,880
606
6,116
5,262
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
13
1 / 3 / 0
7,755
597
6,828
8,763
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
doyles3
Cthulhu
9
0 / 5 / 3
5,871
452
2,705
12,063
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PastryPoodle
Heimdallr
11
0 / 2 / 3
6,448
496
4,089
7,247
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
15
3 / 1 / 1
8,292
638
5,215
8,590
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 2 / 4
6,451
496
3,710
6,757
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 2 / 2
7,830
602
5,842
9,195
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 2
8,364
643
4,549
7,755
2,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
13
14
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Kukulkan
Ikani82
Kukulkan
0
3
1
0.17
L
Danzaburou
IshmaineY
Danzaburou
3
0
2
4
W
Heimdallr
PastryPoodle
Heimdallr
0
2
3
0.75
W
Bellona
3
1
1
3.5
W
2
2
4
2
L
Loki
1
3
0
0.33
W
6
2
2
3.5
L
Cthulhu
doyles3
Cthulhu
0
5
3
0.3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
23,405
42,182
Taken
39,544
15,085
Mitigated
19,746
10,142
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,335
903
0
4,804
10,765
3,404
110
2,322
8,443
0
42,817
L
Kukulkan
Ikani82
Kukulkan
3,898
512
0
500
5,329
1,775
0
3,095
2,234
40,608
0
L
Danzaburou
IshmaineY
Danzaburou
6,116
2,516
0
1,768
5,262
1,415
184
789
4,473
0
42,911
W
Heimdallr
PastryPoodle
Heimdallr
4,089
1,846
0
1,000
7,247
2,202
0
1,283
5,964
0
39,872
W
Bellona
5,215
1,817
0
3,450
8,590
8,782
128
0
8,590
0
51,203
W
3,710
134
0
1,903
6,757
3,359
196
1,231
5,516
11,401
0
L
Loki
6,828
1,303
0
1,130
8,763
3,116
0
311
8,452
0
51,642
W
5,842
1,625
0
2,476
9,195
2,903
0
1,016
8,127
0
43,828
L
Cthulhu
doyles3
Cthulhu
2,705
321
0
1,940
12,063
5,375
0
1,742
10,321
23,291
0
W
4,549
1,286
0
5,920
7,755
2,500
1,575
2,783
4,744
62,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
37,385
415
Minions Killed
433
0
Camps Cleared
0
1,268,969
Distance Traveled
1,267,722
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,478
575
78
6
0
269,404
2
L
Kukulkan
6,550
504
87
7
0
258,349
3
L
Danzaburou
7,880
606
95
7
0
247,901
5
W
Heimdallr
6,448
496
75
6
0
217,521
1
W
Bellona
8,292
638
133
10
0
267,033
1
W
Ares
6,451
496
18
1
0
226,274
4
L
Loki
7,755
597
126
10
0
250,103
2
W
Pele
7,830
602
77
6
0
302,351
2
L
Cthulhu
5,871
452
29
2
0
243,212
0
W
Sol
8,364
643
130
10
0
254,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role