Player Matchup

Medusa
Medusa
Factory-Assassin
Medusa
Level 81
God Stats
10W - 9L
1,476 SR
Queue Stats
122W - 143L
1,462 Elo+
Party 1
Bacchus
Bacchus
JoeyDeustch
Bacchus
Level 18
God Stats
0W - 1L
1,756 SR
Queue Stats
9W - 12L
1,340 Elo+
Solo
Ymir
Ymir
Swifty-Builder
Ymir
Level 12
God Stats
1W - 6L
1,158 SR
Queue Stats
32W - 49L
1,140 Elo+
Party 1
Team Averages
Level 37
1,463 SR
1,314 Elo+

VS

Team Averages
Level 38
1,435 SR
1,325 Elo+
Bacchus
Bacchus
BobbyRohl1
Bacchus
Level 29
God Stats
11W - 15L
1,360 SR
Queue Stats
20W - 31L
1,382 Elo+
Solo
Da Ji
Da Ji
mjassassin92
Da Ji
Level 28
God Stats
2W - 2L
1,444 SR
Queue Stats
92W - 109L
1,320 Elo+
Solo
Skadi
Skadi
xWARxREAPERx10
Skadi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 316L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
9,980
665
12,167
11,745
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
JoeyDeustch
Bacchus
10
1 / 3 / 3
9,003
600
3,912
8,950
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 3
8,843
590
3,122
12,614
10,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobbyRohl1
Bacchus
13
1 / 2 / 7
10,232
682
6,018
11,978
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 3 / 1
10,766
718
9,070
9,241
4,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 6
9,934
662
12,387
7,324
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
12
12
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BobbyRohl1
Bacchus
1
2
7
2.25
L
3
5
3
0.9
L
Bacchus
JoeyDeustch
Bacchus
1
3
3
0.83
L
2
4
3
0.88
W
8
3
1
2.83
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
27,475
33,309
Taken
28,543
20,531
Mitigated
19,258
4,955
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BobbyRohl1
Bacchus
6,018
845
0
1,664
11,978
12,077
792
3,514
8,464
14,664
0
L
12,167
5,797
0
2,892
11,745
4,537
924
1,890
9,855
0
45,801
L
Bacchus
JoeyDeustch
Bacchus
3,912
480
0
88
8,950
5,145
62
1,280
7,670
11,202
0
L
3,122
397
489
1,486
12,614
10,849
162
2,960
9,654
9,493
0
W
9,070
3,258
111
1,504
9,241
4,131
0
2,070
7,171
0
43,509
W
12,387
4,981
212
2,154
7,324
3,050
1,626
1,505
5,819
0
50,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
30,932
98
Minions Killed
136
0
Camps Cleared
0
660,796
Distance Traveled
721,423
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,232
682
11
1
0
266,076
2
L
Medusa
9,980
665
77
5
0
209,327
0
L
Bacchus
9,003
600
11
1
0
200,158
1
L
Ymir
8,843
590
10
1
0
251,311
0
W
Da Ji
10,766
718
56
4
0
248,065
0
W
Skadi
9,934
662
69
5
0
207,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role