Player Matchup

Danzaburou
Danzaburou
BioCollis
Danzaburou
Level 29
God Stats
4W - 2L
1,389 SR
Queue Stats
32W - 55L
1,382 Elo+
Party 2
Ganesha
Ganesha
Corryvrecan
Ganesha
Level 18
God Stats
13W - 12L
1,500 SR
Queue Stats
52W - 57L
1,341 Elo+
Solo
Chang'e
Chang'e
Stémôn
Chang'e
Level 16
God Stats
8W - 11L
1,233 SR
Queue Stats
127W - 131L
1,274 Elo+
Party 1
Nemesis
Nemesis
wastej2h
Nemesis
Level 18
God Stats
6W - 7L
1,577 SR
Queue Stats
34W - 64L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
yaboyghost
Guan Yu
Level 14
God Stats
2W - 0L
1,750 SR
Queue Stats
86W - 96L
1,312 Elo+
Party 1
Team Averages
Level 19
1,490 SR
1,348 Elo+

VS

Team Averages
Level 11
1,482 SR
1,541 Elo+
Janus
Janus
Chetnikduke
Janus
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 15L
1,786 Elo+
Solo
Medusa
Medusa
DarkWay2007
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Egonak
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Neith
Neith
Ferios27
Neith
Level 15
God Stats
2W - 3L
1,408 SR
Queue Stats
13W - 16L
1,397 Elo+
Solo
Amaterasu
Amaterasu
Leviatan39
Amaterasu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BioCollis
Danzaburou
11
6 / 1 / 3
7,173
652
4,716
5,600
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Corryvrecan
Ganesha
11
1 / 0 / 9
7,325
666
3,148
5,581
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Stémôn
Chang'e
11
4 / 2 / 2
6,845
622
2,170
7,122
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
wastej2h
Nemesis
13
5 / 0 / 2
7,374
670
3,680
6,105
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
yaboyghost
Guan Yu
13
4 / 1 / 3
7,512
683
4,430
7,123
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
5,890
535
6,072
5,475
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
1
0 / 1 / 0
3,749
341
131
1,094
199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Egonak
Cthulhu
6
0 / 8 / 1
4,651
423
3,006
9,252
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ferios27
Neith
8
0 / 2 / 0
4,780
435
2,048
5,474
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Leviatan39
Amaterasu
9
1 / 5 / 0
5,578
507
2,427
7,471
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
4
4
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BioCollis
Danzaburou
6
1
3
7.5
L
3
5
0
0.6
W
Ganesha
Corryvrecan
Ganesha
1
0
9
5.5
L
Medusa
0
1
0
0
L
Cthulhu
Egonak
Cthulhu
0
8
1
0.06
L
Neith
Ferios27
Neith
0
2
0
0
L
Amaterasu
Leviatan39
Amaterasu
1
5
0
0.2
W
Chang'e
Stémôn
Chang'e
4
2
2
2.5
W
Nemesis
wastej2h
Nemesis
5
0
2
6
W
Guan Yu
yaboyghost
Guan Yu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,144
Damage
13,684
31,531
Taken
28,766
12,929
Mitigated
10,356
13,949
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BioCollis
Danzaburou
4,716
2,126
0
1,857
5,600
1,835
4,556
1,403
4,197
0
31,518
L
6,072
560
0
90
5,475
1,258
271
748
4,677
28,206
0
W
Ganesha
Corryvrecan
Ganesha
3,148
749
0
1,634
5,581
2,571
606
1,595
3,986
20,016
0
L
Medusa
131
131
0
240
1,094
199
0
200
894
0
1,535
L
Cthulhu
Egonak
Cthulhu
3,006
815
0
288
9,252
3,730
0
3,259
5,993
10,359
0
L
Neith
Ferios27
Neith
2,048
789
0
1,117
5,474
1,335
792
1,002
4,447
0
17,891
L
Amaterasu
Leviatan39
Amaterasu
2,427
260
0
1,148
7,471
3,834
0
109
7,112
206
20,959
W
Chang'e
Stémôn
Chang'e
2,170
486
950
3,787
7,122
2,341
1,144
4,840
2,257
20,939
0
W
Nemesis
wastej2h
Nemesis
3,680
1,915
0
3,002
6,105
1,969
0
656
5,424
0
35,907
W
Guan Yu
yaboyghost
Guan Yu
4,430
945
104
2,615
7,123
4,213
684
761
6,087
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
24,648
300
Minions Killed
140
0
Camps Cleared
0
1,152,113
Distance Traveled
809,124
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,173
652
96
9
0
216,486
0
L
Janus
5,890
535
43
4
0
187,683
0
W
Ganesha
7,325
666
7
1
0
244,802
1
L
Medusa
3,749
341
3
0
0
44,011
1
L
Cthulhu
4,651
423
12
1
0
165,284
1
L
Neith
4,780
435
37
3
0
207,313
0
L
Amaterasu
5,578
507
45
4
0
204,833
0
W
Chang'e
6,845
622
46
4
0
196,924
0
W
Nemesis
7,374
670
77
7
0
257,121
1
W
Guan Yu
7,512
683
74
7
0
236,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role