Player Matchup

Chang'e
Chang'e
Cutagra7
Chang'e
Level 22
God Stats
7W - 5L
1,464 SR
Queue Stats
23W - 19L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
Imtheblackjesus
Erlang Shen
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
107W - 136L
1,704 Elo+
Solo
Nu Wa
Nu Wa
KaizerDestiny
Nu Wa
Level 6
God Stats
36W - 34L
1,500 SR
Queue Stats
481W - 517L
1,748 Elo+
Solo
Fenrir
Fenrir
POL-XD97
Fenrir
Level 26
God Stats
3W - 7L
1,543 SR
Queue Stats
35W - 36L
1,600 Elo+
Solo
Thor
Thor
s6a6n6y
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,721 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,651 Elo+

VS

Team Averages
Level 21
1,641 SR
1,617 Elo+
Heimdallr
Heimdallr
ExOtiiciiNsAniTy
Heimdallr
Level 28
God Stats
23W - 31L
1,393 SR
Queue Stats
114W - 101L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Fhcr
Hou Yi
Level 7
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 8L
1,606 Elo+
Solo
Mercury
Mercury
VokaRowrs
Mercury
Level 25
God Stats
4W - 2L
1,937 SR
Queue Stats
26W - 15L
1,683 Elo+
Solo
Artemis
Artemis
WaxyKestrel1531
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
lil-mustygoat383
Thanatos
Level 19
God Stats
13W - 9L
1,658 SR
Queue Stats
27W - 21L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cutagra7
Chang'e
17
2 / 7 / 6
10,725
975
11,248
18,751
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Imtheblackjesus
Erlang Shen
17
2 / 12 / 8
10,927
993
10,014
26,151
12,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 6 / 10
10,011
910
6,797
14,631
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
POL-XD97
Fenrir
17
8 / 3 / 3
11,662
1,060
13,016
18,288
8,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
s6a6n6y
Thor
15
0 / 17 / 6
9,303
846
6,379
23,644
9,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

10

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
16 / 0 / 21
13,103
1,191
29,807
10,240
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
Fhcr
Hou Yi
17
1 / 6 / 15
10,689
972
7,967
10,579
3,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
VokaRowrs
Mercury
19
13 / 1 / 13
12,863
1,169
19,550
11,085
4,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 18
11,866
1,079
20,888
10,008
4,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
8 / 3 / 22
12,842
1,167
16,098
11,735
4,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
134
12
Kills
45
45
Deaths
12
33
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cutagra7
Chang'e
2
7
6
0.71
W
Heimdallr
16
0
21
26.5
W
Hou Yi
Fhcr
Hou Yi
1
6
15
1.42
L
Erlang Shen
Imtheblackjesus
Erlang Shen
2
12
8
0.5
L
0
6
10
0.83
L
Fenrir
POL-XD97
Fenrir
8
3
3
3.17
W
Mercury
VokaRowrs
Mercury
13
1
13
19.5
W
7
2
18
8
W
8
3
22
6.33
L
Thor
s6a6n6y
Thor
0
17
6
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,454
Damage
94,310
101,465
Taken
53,647
41,989
Mitigated
22,637
10,332
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cutagra7
Chang'e
11,248
262
2,358
3,422
18,751
6,268
0
0
18,751
56,324
0
W
Heimdallr
29,807
13,468
0
3,018
10,240
5,440
0
2,801
7,317
0
53,966
W
Hou Yi
Fhcr
Hou Yi
7,967
5,805
0
725
10,579
3,912
0
2,749
7,705
0
20,295
L
Erlang Shen
Imtheblackjesus
Erlang Shen
10,014
5,417
123
3,155
26,151
12,703
0
0
26,151
0
19,353
L
6,797
3,213
0
392
14,631
4,604
0
0
14,631
15,384
0
L
Fenrir
POL-XD97
Fenrir
13,016
3,255
0
588
18,288
8,440
0
0
18,288
0
17,594
W
Mercury
VokaRowrs
Mercury
19,550
7,873
0
254
11,085
4,913
0
4,333
6,606
0
32,624
W
20,888
8,298
340
2,727
10,008
4,135
0
1,975
7,967
0
41,608
W
16,098
6,873
0
7,508
11,735
4,237
0
5,683
5,972
0
38,156
L
Thor
s6a6n6y
Thor
6,379
1,543
0
294
23,644
9,974
0
0
23,644
0
15,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,628
Gold Earned
61,363
155
Minions Killed
205
3
Camps Cleared
11
1,024,460
Distance Traveled
1,005,685
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,725
975
110
10
0
196,047
0
W
Heimdallr
13,103
1,191
50
5
2
205,275
0
W
Hou Yi
10,689
972
31
3
1
128,827
0
L
Erlang Shen
10,927
993
14
1
2
196,640
0
L
Nu Wa
10,011
910
9
1
0
182,777
0
L
Fenrir
11,662
1,060
13
1
1
233,092
0
W
Mercury
12,863
1,169
38
3
1
271,180
1
W
Artemis
11,866
1,079
47
4
2
153,796
3
W
Thanatos
12,842
1,167
39
4
5
246,607
4
L
Thor
9,303
846
9
1
0
215,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role