Player Matchup

He Bo
He Bo
StarXuryrg
He Bo
Level 26
God Stats
2W - 2L
1,421 SR
Queue Stats
54W - 39L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
TOTAL666RUS
Danzaburou
Level 29
God Stats
71W - 60L
1,597 SR
Queue Stats
76W - 64L
1,628 Elo+
Party 1
Terra
Terra
frosty-robin2
Terra
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 166L
1,447 Elo+
Solo
Ravana
Ravana
someoneverynasty
Ravana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,364 Elo+
Solo
Nox
Nox
xSomeGamerx
Nox
Level 17
God Stats
4W - 0L
1,870 SR
Queue Stats
29W - 23L
1,617 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,539 Elo+

VS

Team Averages
Level 20
1,457 SR
1,632 Elo+
Sobek
Sobek
B0bLoblawNA
Sobek
Level 35
God Stats
1W - 2L
1,537 SR
Queue Stats
78W - 65L
1,587 Elo+
Party 2
Izanami
Izanami
Imjewish5265
Izanami
Level 13
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Set
Set
Jellyman940
Set
Level 25
God Stats
0W - 1L
1,208 SR
Queue Stats
14W - 8L
1,647 Elo+
Party 2
Pele
Pele
Resort B0IN
Pele
Level 20
God Stats
20W - 13L
1,726 SR
Queue Stats
20W - 13L
1,825 Elo+
Solo
Anubis
Anubis
Trin_tree11
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 7 / 13
10,753
1,075
14,231
12,515
5,012
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TOTAL666RUS
Danzaburou
17
6 / 2 / 11
10,982
1,098
20,824
12,533
5,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 9
10,036
1,004
4,286
14,180
14,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 10
9,242
924
8,450
12,317
11,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 11
11,222
1,122
7,860
7,674
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

233

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
9,903
990
8,635
15,378
17,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Imjewish5265
Izanami
16
2 / 0 / 9
10,056
1,006
10,010
4,247
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 5 / 8
10,451
1,045
7,040
11,203
5,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 3 / 7
11,619
1,162
22,705
14,090
6,239
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
0 / 11 / 9
9,160
916
4,947
15,464
8,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
22
Kills
18
18
Deaths
22
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
Izanami
Imjewish5265
Izanami
2
0
9
6.5
L
4
5
8
1.6
L
9
3
7
4.17
W
He Bo
6
7
13
1.79
W
Danzaburou
TOTAL666RUS
Danzaburou
6
2
11
5.75
L
Anubis
0
11
9
0.41
W
4
0
9
8.5
W
0
6
10
0.83
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,651
Damage
53,337
59,219
Taken
60,382
40,337
Mitigated
39,407
12,693
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,635
585
0
2,107
15,378
17,151
0
7,221
8,157
16,249
0
L
Izanami
Imjewish5265
Izanami
10,010
7,144
0
2,206
4,247
1,744
0
1,452
2,795
0
45,136
L
7,040
3,330
0
515
11,203
5,812
0
5,225
5,978
0
18,198
L
22,705
5,218
0
960
14,090
6,239
0
6,012
8,078
0
32,098
W
He Bo
14,231
546
599
1,160
12,515
5,012
0
2,530
9,985
33,514
0
W
Danzaburou
TOTAL666RUS
Danzaburou
20,824
8,962
0
3,437
12,533
5,547
0
3,704
8,829
0
45,717
L
Anubis
4,947
160
323
755
15,464
8,461
0
6,467
8,997
12,388
0
W
4,286
1,192
2,961
2,745
14,180
14,937
0
3,677
10,503
11,292
0
W
8,450
2,213
0
1,561
12,317
11,072
0
1,739
10,578
0
21,936
W
7,860
738
0
230
7,674
3,769
0
1,932
5,742
21,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
51,189
185
Minions Killed
167
4
Camps Cleared
4
891,677
Distance Traveled
865,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,903
990
19
2
1
204,584
0
L
Izanami
10,056
1,006
87
9
2
145,901
0
L
Set
10,451
1,045
31
3
0
194,939
0
L
Pele
11,619
1,162
18
2
1
201,739
0
W
He Bo
10,753
1,075
51
5
1
165,805
0
W
Danzaburou
10,982
1,098
48
5
0
185,309
0
L
Anubis
9,160
916
12
1
0
118,324
0
W
Terra
10,036
1,004
15
2
1
193,455
0
W
Ravana
9,242
924
29
3
1
189,821
0
W
Nox
11,222
1,122
42
4
1
157,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role