Player Matchup

Nemesis
Nemesis
BipolarInk
Nemesis
Level 64
God Stats
1W - 2L
1,619 SR
Queue Stats
63W - 49L
1,810 Elo+
Solo
Persephone
Persephone
FlowersandDeath
Persephone
Level 29
God Stats
1W - 2L
1,707 SR
Queue Stats
8W - 12L
1,489 Elo+
Solo
Ymir
Ymir
Kiovez
Ymir
Level 23
God Stats
3W - 16L
1,405 SR
Queue Stats
89W - 134L
1,365 Elo+
Solo
Team Averages
Level 39
1,577 SR
1,555 Elo+

VS

Team Averages
Level 79
1,573 SR
1,492 Elo+
Fenrir
Fenrir
DanielMNCS
Fenrir
Level 8
God Stats
16W - 7L
1,720 SR
Queue Stats
194W - 180L
1,495 Elo+
Party 1
Bellona
Bellona
Ecchiiii
Bellona
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
294W - 293L
1,476 Elo+
Party 1
Hel
Hel
TurtleKingTwo
Hel
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
177W - 170L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BipolarInk
Nemesis
20
7 / 6 / 4
15,909
636
30,534
32,878
25,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
FlowersandDeath
Persephone
17
1 / 11 / 8
13,852
554
22,253
17,306
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
Kiovez
Ymir
18
3 / 4 / 7
14,632
585
15,636
22,591
31,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanielMNCS
Fenrir
18
4 / 5 / 12
15,502
620
16,119
26,628
11,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Ecchiiii
Bellona
18
8 / 3 / 12
16,047
642
16,586
33,835
28,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 3 / 12
16,623
665
24,840
30,631
14,268
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
11
Kills
21
21
Deaths
11
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BipolarInk
Nemesis
7
6
4
1.5
W
Fenrir
DanielMNCS
Fenrir
4
5
12
2
W
Bellona
Ecchiiii
Bellona
8
3
12
4.67
L
Persephone
FlowersandDeath
Persephone
1
11
8
0.45
L
Ymir
Kiovez
Ymir
3
4
7
1.63
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,423
Damage
57,545
72,775
Taken
91,094
63,692
Mitigated
54,525
17,931
Healing
49,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BipolarInk
Nemesis
30,534
13,065
0
11,298
32,878
25,374
0
9,042
23,226
0
123,381
W
Fenrir
DanielMNCS
Fenrir
16,119
3,159
0
4,686
26,628
11,819
506
9,448
16,805
0
59,928
W
Bellona
Ecchiiii
Bellona
16,586
5,044
0
8,641
33,835
28,438
828
13,332
20,085
3,541
52,122
L
Persephone
FlowersandDeath
Persephone
22,253
273
0
1,526
17,306
7,116
0
8,098
8,835
78,063
0
L
Ymir
Kiovez
Ymir
15,636
2,602
0
5,107
22,591
31,202
0
7,470
14,642
39,639
0
W
24,840
1,569
16,083
20,488
30,631
14,268
1,217
15,194
15,089
105,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
48,172
227
Minions Killed
246
0
Camps Cleared
0
1,204,568
Distance Traveled
1,417,076
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,909
636
109
4
0
458,304
2
W
Fenrir
15,502
620
51
2
0
481,461
4
W
Bellona
16,047
642
68
3
0
447,860
7
L
Persephone
13,852
554
83
3
0
373,466
4
L
Ymir
14,632
585
35
1
0
372,798
4
W
Hel
16,623
665
127
5
0
487,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role