Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EMP__04
King Arthur
Level 78
God Stats
10W - 3L
1,875 SR
Queue Stats
86W - 75L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
Ivancito_N
Danzaburou
Level 89
God Stats
23W - 8L
1,782 SR
Queue Stats
48W - 35L
1,598 Elo+
Party 2
Raijin
Raijin
Kage4518
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 379L
1,564 Elo+
Party 3
Ares
Ares
Procione66
Ares
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
384W - 345L
1,543 Elo+
Party 3
Team Averages
Level 82
1,631 SR
1,563 Elo+

VS

Team Averages
Level 127
1,544 SR
1,505 Elo+
Artemis
Artemis
FLECKI_
Artemis
Level 70
God Stats
46W - 31L
1,603 SR
Queue Stats
149W - 134L
1,443 Elo+
Party 1
Ares
Ares
KhepriSun1999
Ares
Level 115
God Stats
10W - 8L
1,559 SR
Queue Stats
472W - 490L
1,499 Elo+
Party 4
King Arthur
King Arthur
Obscene-Reality
King Arthur
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 139L
1,513 Elo+
Party 4
Loki
Loki
Titchieee
Loki
Level 152
God Stats
3W - 1L
1,777 SR
Queue Stats
143W - 139L
1,510 Elo+
Party 4
Nox
Nox
rickelt001
Nox
Level 145
God Stats
4W - 3L
1,283 SR
Queue Stats
268W - 241L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 4 / 1
5,525
553
2,474
8,046
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
EMP__04
King Arthur
10
1 / 4 / 0
5,917
592
4,213
8,121
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ivancito_N
Danzaburou
9
0 / 1 / 1
5,300
530
1,597
4,012
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Kage4518
Raijin
9
1 / 5 / 0
5,429
543
2,072
5,628
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,471
547
2,131
6,427
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FLECKI_
Artemis
9
0 / 0 / 1
5,295
530
1,421
1,598
444
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 3
5,362
536
2,571
5,188
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Obscene-Reality
King Arthur
11
4 / 2 / 1
6,345
635
6,734
8,630
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
3 / 0 / 5
6,297
630
2,315
5,207
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 1 / 2
6,979
698
5,878
3,388
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
L
King Arthur
EMP__04
King Arthur
1
4
0
0.25
W
Artemis
FLECKI_
Artemis
0
0
1
0.5
L
Danzaburou
Ivancito_N
Danzaburou
0
1
1
0.5
L
Raijin
Kage4518
Raijin
1
5
0
0.2
W
1
0
3
2.5
W
King Arthur
Obscene-Reality
King Arthur
4
2
1
2.25
L
0
1
1
0.5
W
Loki
3
0
5
5.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,487
Damage
18,919
32,234
Taken
24,011
13,012
Mitigated
8,810
7,181
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,474
931
0
2,665
8,046
2,598
0
935
7,087
0
25,904
L
King Arthur
EMP__04
King Arthur
4,213
601
0
1,569
8,121
3,112
0
0
8,121
0
31,283
W
Artemis
FLECKI_
Artemis
1,421
439
0
967
1,598
444
0
216
1,382
0
22,801
L
Danzaburou
Ivancito_N
Danzaburou
1,597
639
0
600
4,012
1,212
0
1,156
2,832
0
33,100
L
Raijin
Kage4518
Raijin
2,072
511
0
500
5,628
1,866
0
3,506
1,822
19,969
0
W
2,571
0
0
1,820
5,188
2,451
177
1,614
3,526
13,989
0
W
King Arthur
Obscene-Reality
King Arthur
6,734
610
0
2,407
8,630
3,506
0
52
8,578
0
37,999
L
2,131
314
0
1,847
6,427
4,224
0
2,370
3,923
14,808
0
W
Loki
2,315
407
0
3,084
5,207
1,361
0
214
4,970
0
30,005
W
5,878
609
0
810
3,388
1,048
0
1,795
1,352
27,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
30,278
275
Minions Killed
291
0
Camps Cleared
0
914,344
Distance Traveled
969,681
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,525
553
60
6
0
186,571
3
L
King Arthur
5,917
592
76
8
0
185,402
0
W
Artemis
5,295
530
70
7
0
168,177
2
L
Danzaburou
5,300
530
65
7
0
175,420
2
L
Raijin
5,429
543
54
5
0
163,234
3
W
Ares
5,362
536
20
2
0
177,278
3
W
King Arthur
6,345
635
68
7
0
191,085
1
L
Ares
5,471
547
20
2
0
203,717
2
W
Loki
6,297
630
71
7
0
239,841
5
W
Nox
6,979
698
62
6
0
193,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role