Player Matchup

Jormungandr
Jormungandr
Carlobas_six
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Party 2
Chaac
Chaac
S3trygun
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,291 Elo+
Solo
Fenrir
Fenrir
Xavier25431
Fenrir
Level 2
God Stats
0W - 3L
1,297 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Bellona
Bellona
psychelogic
Bellona
Level 21
God Stats
97W - 88L
1,446 SR
Queue Stats
234W - 255L
1,360 Elo+
Solo
Chang'e
Chang'e
sctch
Chang'e
Level 28
God Stats
7W - 6L
1,603 SR
Queue Stats
128W - 131L
1,454 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,283 Elo+

VS

Team Averages
Level 16
1,375 SR
1,266 Elo+
Guan Yu
Guan Yu
Aw3somePossum
Guan Yu
Level 26
God Stats
47W - 47L
1,559 SR
Queue Stats
76W - 98L
1,341 Elo+
Solo
Neith
Neith
DOSTORTAS
Neith
Level 3
God Stats
1W - 3L
1,155 SR
Queue Stats
1W - 4L
1,069 Elo+
Party 1
Hera
Hera
Greenellaa
Hera
Level 27
God Stats
11W - 10L
1,517 SR
Queue Stats
109W - 125L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hors1
Jing Wei
Level 8
God Stats
1W - 1L
1,322 SR
Queue Stats
12W - 15L
1,348 Elo+
Solo
Poseidon
Poseidon
ReTeMe
Poseidon
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 4L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carlobas_six
Jormungandr
16
0 / 11 / 5
10,095
841
7,251
26,492
23,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
S3trygun
Chaac
17
1 / 6 / 6
10,659
888
11,013
17,071
14,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
17
7 / 15 / 2
12,032
1,003
13,528
25,857
12,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
psychelogic
Bellona
16
0 / 4 / 2
9,964
830
6,855
22,423
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
sctch
Chang'e
17
3 / 7 / 5
11,207
934
13,254
20,894
15,426
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
0 / 1 / 35
11,817
985
9,501
15,223
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
DOSTORTAS
Neith
19
5 / 4 / 25
12,250
1,021
13,449
10,712
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 2 / 18
12,457
1,038
19,827
8,841
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Hors1
Jing Wei
20
11 / 4 / 17
13,783
1,149
27,355
12,464
4,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ReTeMe
Poseidon
20
20 / 0 / 14
14,564
1,214
34,419
10,017
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
152
11
Kills
43
43
Deaths
11
20
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
1
35
17.5
L
Jormungandr
Carlobas_six
Jormungandr
0
11
5
0.23
W
Neith
DOSTORTAS
Neith
5
4
25
4.38
W
7
2
18
8
W
Jing Wei
Hors1
Jing Wei
11
4
17
4.88
W
Poseidon
ReTeMe
Poseidon
20
0
14
27
L
Chaac
S3trygun
Chaac
1
6
6
0.67
L
Fenrir
7
15
2
0.53
L
Bellona
psychelogic
Bellona
0
4
2
0.25
L
Chang'e
sctch
Chang'e
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,901
Damage
104,551
112,737
Taken
57,257
84,817
Mitigated
31,188
9,139
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
9,501
1,746
3,123
4,352
15,223
15,124
0
5,701
9,222
0
17,352
L
Jormungandr
Carlobas_six
Jormungandr
7,251
1,979
0
0
26,492
23,008
0
15,026
11,341
21,149
0
W
Neith
DOSTORTAS
Neith
13,449
8,243
0
2,395
10,712
4,191
0
3,529
6,958
0
22,770
W
19,827
5,195
158
169
8,841
3,184
0
3,729
4,912
29,797
0
W
Jing Wei
Hors1
Jing Wei
27,355
19,896
0
0
12,464
4,695
0
3,765
8,474
0
56,711
W
Poseidon
ReTeMe
Poseidon
34,419
4,637
0
500
10,017
3,994
0
3,883
6,109
73,269
0
L
Chaac
S3trygun
Chaac
11,013
830
0
1,637
17,071
14,903
0
10,248
6,773
0
31,367
L
Fenrir
13,528
2,912
0
404
25,857
12,272
0
11,892
13,765
0
19,942
L
Bellona
psychelogic
Bellona
6,855
915
0
1,852
22,423
19,208
0
8,105
14,168
139
35,774
L
Chang'e
sctch
Chang'e
13,254
1,484
2,223
3,023
20,894
15,426
0
8,975
11,794
38,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,957
Gold Earned
64,871
206
Minions Killed
229
4
Camps Cleared
8
919,755
Distance Traveled
1,044,315
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,817
985
13
1
1
260,977
0
L
Jormungandr
10,095
841
18
2
0
135,604
0
W
Neith
12,250
1,021
29
2
1
159,989
1
W
Hera
12,457
1,038
23
2
1
205,015
1
W
Jing Wei
13,783
1,149
68
6
0
173,472
1
W
Poseidon
14,564
1,214
96
8
5
244,862
0
L
Chaac
10,659
888
42
4
1
198,465
0
L
Fenrir
12,032
1,003
20
2
2
231,219
1
L
Bellona
9,964
830
59
5
0
192,972
0
L
Chang'e
11,207
934
67
6
1
161,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role