Player Matchup

Neith
Neith
OkiYoki
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Unga bunga2969
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,534 Elo+
Solo
Bakasura
Bakasura
Warsaymer
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Zhaahii
Osiris
Level 148
God Stats
3W - 3L
1,482 SR
Queue Stats
485W - 477L
1,554 Elo+
Solo
Hades
Hades
水墨流光丶
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,496 SR
1,518 Elo+

VS

Team Averages
Level 28
1,649 SR
1,917 Elo+
Rama
Rama
DéFé
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
2,115 Elo+
Party 2
Bacchus
Bacchus
Erio38
Bacchus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,932 Elo+
Party 2
Apollo
Apollo
Icy Reflex
Apollo
Level 66
God Stats
6W - 4L
1,782 SR
Queue Stats
609W - 600L
1,538 Elo+
Solo
Sobek
Sobek
JeanCastex
Sobek
Level 16
God Stats
2W - 0L
1,961 SR
Queue Stats
32W - 7L
1,968 Elo+
Party 2
Discordia
Discordia
ShadShield
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
2,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OkiYoki
Neith
14
0 / 5 / 8
7,960
612
10,859
11,257
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
Unga bunga2969
Jormungandr
12
0 / 6 / 8
8,002
616
4,849
15,745
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Warsaymer
Bakasura
16
4 / 5 / 5
8,385
645
8,547
15,604
11,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Zhaahii
Osiris
17
4 / 3 / 10
9,699
746
8,590
22,092
15,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 6 / 6
9,066
697
11,897
14,402
11,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DéFé
Rama
20
14 / 2 / 6
11,812
909
31,102
11,582
6,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Erio38
Bacchus
15
0 / 3 / 16
9,913
763
4,087
13,120
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Icy Reflex
Apollo
15
0 / 6 / 10
9,011
693
6,576
10,936
5,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
16
4 / 3 / 15
10,806
831
9,498
21,610
22,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ShadShield
Discordia
18
7 / 1 / 11
10,795
830
20,242
5,869
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
13
Kills
25
25
Deaths
15
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Rama
DéFé
Rama
14
2
6
8.5
W
Bacchus
Erio38
Bacchus
0
3
16
2.67
W
Apollo
Icy Reflex
Apollo
0
6
10
0.83
W
Sobek
4
3
15
3.83
L
Neith
OkiYoki
Neith
0
5
8
0.8
W
Discordia
ShadShield
Discordia
7
1
11
12.5
L
Jormungandr
Unga bunga2969
Jormungandr
0
6
8
0.67
L
Bakasura
Warsaymer
Bakasura
4
5
5
1.3
L
Osiris
Zhaahii
Osiris
4
3
10
3
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
71,505
79,100
Taken
63,117
53,691
Mitigated
54,463
29,151
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DéFé
Rama
31,102
24,107
2,593
4,221
11,582
6,374
4,109
3,128
8,259
0
47,961
W
Bacchus
Erio38
Bacchus
4,087
670
0
760
13,120
16,347
386
3,119
9,740
11,128
0
W
Apollo
Icy Reflex
Apollo
6,576
3,584
1,735
1,025
10,936
5,981
911
2,909
7,817
0
31,275
W
Sobek
9,498
662
662
7,365
21,610
22,735
71
5,138
14,609
14,059
0
L
Neith
OkiYoki
Neith
10,859
5,063
1,042
3,191
11,257
3,823
652
5,963
4,811
0
23,995
W
Discordia
ShadShield
Discordia
20,242
994
587
219
5,869
3,026
372
2,257
3,587
35,399
0
L
Jormungandr
Unga bunga2969
Jormungandr
4,849
626
829
2,154
15,745
10,959
216
4,700
10,628
11,117
0
L
Bakasura
Warsaymer
Bakasura
8,547
7,024
1,577
3,972
15,604
11,112
0
5,904
9,455
0
9,755
L
Osiris
Zhaahii
Osiris
8,590
1,283
1,871
7,687
22,092
15,999
0
8,359
13,141
0
17,298
L
11,897
274
2,528
4,300
14,402
11,798
0
6,826
7,238
22,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
52,337
97
Minions Killed
144
0
Camps Cleared
0
980,627
Distance Traveled
1,158,703
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,812
909
48
4
0
217,159
1
W
Bacchus
9,913
763
14
1
0
219,077
0
W
Apollo
9,011
693
27
2
0
221,541
0
W
Sobek
10,806
831
13
1
0
244,850
1
L
Neith
7,960
612
16
1
0
188,501
0
W
Discordia
10,795
830
42
3
0
256,076
0
L
Jormungandr
8,002
616
12
1
0
161,149
0
L
Bakasura
8,385
645
22
2
0
203,580
1
L
Osiris
9,699
746
15
1
0
215,927
0
L
Hades
9,066
697
32
2
0
211,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role