Player Matchup

Discordia
Discordia
Gold II
GoatChoker9000
Discordia
Gold II
Level 160
God Stats
6W - 4L
1,426 SR
Queue Stats
95W - 78L
1,645 MMR
Solo
Bellona
Bellona
Platinum III
angeldg2O0o
Bellona
Platinum III
Level 154
God Stats
31W - 25L
1,652 SR
Queue Stats
361W - 319L
1,720 MMR
Party 1
Awilix
Awilix
Gold I
mmachito
Awilix
Gold I
Level 125
God Stats
26W - 27L
1,500 SR
Queue Stats
513W - 523L
1,641 MMR
Solo
Athena
Athena
Bronze III
pirata558chalado
Athena
Bronze III
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,541 MMR
Party 1
Medusa
Medusa
Gold I
xnoelz13
Medusa
Gold I
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 79L
1,635 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,516 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,607 SR
1,612 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
Finstere_Seele
Freya
Gold V
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 180L
1,641 MMR
Solo
Hun Batz
Hun Batz
Gold I
HmR-Bandito
Hun Batz
Gold I
Level 128
God Stats
2W - 4L
1,747 SR
Queue Stats
289W - 272L
1,643 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
HmR-Kirito
Hou Yi
Platinum V
Level 160
God Stats
4W - 4L
1,749 SR
Queue Stats
260W - 236L
1,649 MMR
Party 2
Sylvanus
Sylvanus
Gold II
l EIGHTS l
Sylvanus
Gold II
Level 109
God Stats
9W - 11L
1,540 SR
Queue Stats
407W - 416L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoatChoker9000
Discordia
20
4 / 3 / 10
14,823
618
22,439
14,536
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
angeldg2O0o
Bellona
20
5 / 4 / 7
15,242
635
23,963
30,316
28,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
mmachito
Awilix
20
9 / 3 / 11
14,751
615
16,111
19,464
9,613
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 0 / 14
13,700
571
14,282
19,229
21,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xnoelz13
Medusa
20
9 / 4 / 6
15,460
644
16,430
20,314
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
SetNu WaPersephoneJanusDanzaburou

VS

Bans
ScyllaGebChang'eKaliTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 6 / 3
11,493
479
21,422
28,120
32,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 9 / 3
10,154
423
3,534
17,937
6,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
HmR-Bandito
Hun Batz
20
7 / 9 / 2
12,974
541
16,596
24,000
10,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
HmR-Kirito
Hou Yi
19
2 / 8 / 4
12,667
528
13,598
24,169
12,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
l EIGHTS l
Sylvanus
18
2 / 4 / 4
10,985
458
7,823
21,155
20,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
35
Kills
14
14
Deaths
36
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
3
0.58
L
1
9
3
0.28
W
Discordia
GoatChoker9000
Discordia
4
3
10
3
L
Hun Batz
HmR-Bandito
Hun Batz
7
9
2
0.89
L
Hou Yi
HmR-Kirito
Hou Yi
2
8
4
0.5
W
Bellona
angeldg2O0o
Bellona
5
4
7
2.13
L
Sylvanus
l EIGHTS l
Sylvanus
2
4
4
1
W
Awilix
mmachito
Awilix
9
3
11
4.83
W
8
0
14
15
W
Medusa
xnoelz13
Medusa
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,225
Damage
62,973
103,859
Taken
115,381
75,732
Mitigated
82,334
42,403
Healing
36,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,422
4,593
0
11,426
28,120
32,617
0
5,817
22,209
689
77,510
L
3,534
1,751
0
3,658
17,937
6,866
0
9,001
8,458
39,980
0
W
Discordia
GoatChoker9000
Discordia
22,439
385
0
4,593
14,536
6,804
1,535
1,569
12,892
121,580
0
L
Hun Batz
HmR-Bandito
Hun Batz
16,596
4,418
0
4,475
24,000
10,184
0
5,727
18,129
0
100,282
L
Hou Yi
HmR-Kirito
Hou Yi
13,598
6,789
0
7,275
24,169
12,131
130
6,002
18,065
0
87,389
W
Bellona
angeldg2O0o
Bellona
23,963
13,684
0
14,355
30,316
28,259
1,967
1,942
27,381
3,105
108,401
L
Sylvanus
l EIGHTS l
Sylvanus
7,823
1,477
3,425
6,267
21,155
20,536
1,166
10,048
10,746
51,584
12,231
W
Awilix
mmachito
Awilix
16,111
6,178
0
6,653
19,464
9,613
3,152
2,797
16,617
0
118,602
W
14,282
5,776
0
4,094
19,229
21,872
33
4,466
14,688
33,175
0
W
Medusa
xnoelz13
Medusa
16,430
9,354
0
12,708
20,314
9,184
2,684
1,848
18,448
0
122,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,976
Gold Earned
58,273
777
Minions Killed
615
0
Camps Cleared
0
2,476,669
Distance Traveled
2,096,375
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,493
479
121
5
0
448,696
0
L
Freya
10,154
423
85
4
0
399,851
1
W
Discordia
14,823
618
213
9
0
451,505
2
L
Hun Batz
12,974
541
152
6
0
471,305
2
L
Hou Yi
12,667
528
164
7
0
364,588
4
W
Bellona
15,242
635
202
8
0
477,531
2
L
Sylvanus
10,985
458
93
4
0
411,935
8
W
Awilix
14,751
615
157
7
0
516,682
2
W
Athena
13,700
571
33
1
0
568,161
1
W
Medusa
15,460
644
172
7
0
462,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role