Player Matchup

Anubis
Anubis
AliasRogue
Anubis
Level 27
God Stats
4W - 4L
1,701 SR
Queue Stats
49W - 55L
1,471 Elo+
Solo
Rama
Rama
BrockSquash
Rama
Level 15
God Stats
5W - 2L
1,583 SR
Queue Stats
88W - 101L
1,419 Elo+
Party 1
Hel
Hel
LittleCatis
Hel
Level 21
God Stats
44W - 38L
1,546 SR
Queue Stats
78W - 97L
1,364 Elo+
Party 2
Ymir
Ymir
TiquinBrabs
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 12L
978 Elo+
Party 2
Ullr
Ullr
toober550
Ullr
Level 45
God Stats
27W - 35L
1,355 SR
Queue Stats
73W - 87L
1,376 Elo+
Party 1
Team Averages
Level 23
1,537 SR
1,321 Elo+

VS

Team Averages
Level 5
1,478 SR
1,384 Elo+
He Bo
He Bo
OnlyHeadThomas
He Bo
Level 6
God Stats
8W - 9L
1,352 SR
Queue Stats
46W - 41L
1,330 Elo+
Party 3
Cerberus
Cerberus
OpsBlackOut
Cerberus
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
11W - 19L
1,155 Elo+
Solo
Ra
Ra
TOROTTI
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,437 Elo+
Party 3
Medusa
Medusa
TriggsIsPro
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
juanjokiller69
Hou Yi
Level 6
God Stats
0W - 1L
1,536 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AliasRogue
Anubis
18
3 / 2 / 26
11,139
1,013
17,534
8,618
4,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 2 / 17
12,888
1,172
23,957
12,587
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 21
11,206
1,019
6,380
6,726
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 21
12,112
1,101
7,500
13,975
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
19
16 / 0 / 15
13,053
1,187
19,446
11,305
4,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,710
883
7,856
12,604
3,995
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
OpsBlackOut
Cerberus
15
1 / 3 / 4
10,199
927
4,278
19,968
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 11 / 4
9,711
883
9,759
17,165
5,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
15
4 / 14 / 3
10,720
975
12,084
19,237
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 7 / 3
9,424
857
12,236
13,320
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
24
43
Kills
8
8
Deaths
43
100
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
AliasRogue
Anubis
3
2
26
8
W
14
2
17
11.25
W
5
1
21
15.5
L
2
8
2
0.38
L
Cerberus
OpsBlackOut
Cerberus
1
3
4
1
L
0
11
4
0.18
W
5
3
21
5.17
L
Medusa
4
14
3
0.39
L
1
7
3
0.36
W
Ullr
16
0
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,817
Damage
46,213
53,211
Taken
82,294
29,318
Mitigated
39,290
24,396
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AliasRogue
Anubis
17,534
3,388
0
3,453
8,618
4,025
0
4,538
4,080
47,905
0
W
23,957
19,550
0
4,902
12,587
4,573
0
4,695
7,892
0
35,750
W
6,380
893
6,268
4,200
6,726
2,766
0
2,369
4,357
14,878
0
L
7,856
1,143
0
149
12,604
3,995
0
3,154
9,450
22,368
0
L
Cerberus
OpsBlackOut
Cerberus
4,278
107
0
2,592
19,968
19,643
0
9,803
10,165
18,636
0
L
9,759
1,183
574
556
17,165
5,298
0
7,205
9,960
32,098
0
W
7,500
1,959
0
849
13,975
13,519
0
5,147
8,828
12,754
0
L
Medusa
12,084
7,838
0
208
19,237
5,934
0
6,868
12,369
0
22,149
L
12,236
4,258
0
569
13,320
4,420
0
4,384
8,936
0
23,449
W
Ullr
19,446
13,422
0
4,724
11,305
4,435
0
5,144
5,891
0
35,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,398
Gold Earned
49,764
192
Minions Killed
150
5
Camps Cleared
5
931,611
Distance Traveled
772,820
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,139
1,013
76
7
0
163,630
0
W
Rama
12,888
1,172
22
2
3
176,979
0
W
Hel
11,206
1,019
25
2
0
213,425
0
L
He Bo
9,710
883
28
3
1
142,518
0
L
Cerberus
10,199
927
27
2
2
210,347
1
L
Ra
9,711
883
48
4
0
168,750
1
W
Ymir
12,112
1,101
22
2
0
175,491
0
L
Medusa
10,720
975
17
2
2
116,518
0
L
Hou Yi
9,424
857
30
3
0
134,687
1
W
Ullr
13,053
1,187
47
4
2
202,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role