Player Matchup

Chernobog
Chernobog
Platinum V
CHORI16
Chernobog
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
MilanL02
Tyr
Gold III
Level 80
God Stats
4W - 2L
1,758 SR
Queue Stats
95W - 71L
1,588 MMR
Party 3
He Bo
He Bo
Platinum II
MireTheMoisty
He Bo
Platinum II
Level 129
God Stats
9W - 7L
1,940 SR
Queue Stats
340W - 330L
1,785 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
SexHaνer
Erlang Shen
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,585 MMR
Party 4
Aphrodite
Aphrodite
Platinum II
yanarossy
Aphrodite
Platinum II
Level 160
God Stats
173W - 139L
1,679 SR
Queue Stats
438W - 439L
1,803 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,675 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,634 SR
1,653 MMR
Osiris
Osiris
Gold II
Albagui02
Osiris
Gold II
Level 125
God Stats
12W - 12L
1,817 SR
Queue Stats
106W - 90L
1,675 MMR
Party 2
Bastet
Bastet
Gold IV
CoronaLinus
Bastet
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
GGimmy
Vulcan
Gold I
Level 129
God Stats
9W - 4L
1,640 SR
Queue Stats
104W - 91L
1,726 MMR
Party 2
Ganesha
Ganesha
Gold I
miguelpr
Ganesha
Gold I
Level 141
God Stats
7W - 2L
1,700 SR
Queue Stats
148W - 138L
1,688 MMR
Party 1
Rama
Rama
Gold II
setanegra
Rama
Gold II
Level 152
God Stats
1W - 3L
1,513 SR
Queue Stats
152W - 150L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHORI16
Chernobog
19
4 / 9 / 6
12,951
480
20,257
26,986
16,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 3
12,810
474
12,306
27,136
27,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 4 / 6
13,626
505
19,961
18,540
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SexHaνer
Erlang Shen
18
2 / 5 / 9
11,106
411
17,366
27,211
27,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
yanarossy
Aphrodite
20
3 / 5 / 5
12,635
468
12,262
18,789
12,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetNu WaScyllaNemesisTsukuyomi

VS

Bans
DanzaburouKhepriYemojaCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Albagui02
Osiris
20
5 / 3 / 7
15,678
581
17,197
34,609
37,801
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
20
8 / 6 / 8
15,594
578
21,400
27,508
13,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
GGimmy
Vulcan
20
3 / 4 / 11
15,176
562
19,040
14,105
6,908
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
miguelpr
Ganesha
19
0 / 4 / 20
14,615
541
9,377
23,776
32,370
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
11 / 4 / 3
16,690
618
27,745
23,799
11,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
21
Kills
27
27
Deaths
21
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Osiris
Albagui02
Osiris
5
3
7
2.83
L
Chernobog
CHORI16
Chernobog
4
9
6
0.78
W
Bastet
8
6
8
2
W
Vulcan
GGimmy
Vulcan
3
4
11
2.13
L
6
4
3
1.88
L
6
4
6
2.25
L
Erlang Shen
SexHaνer
Erlang Shen
2
5
9
1.3
W
Ganesha
miguelpr
Ganesha
0
4
20
2.5
W
Rama
11
4
3
3.13
L
Aphrodite
yanarossy
Aphrodite
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,152
Damage
94,759
118,662
Taken
123,797
90,434
Mitigated
102,551
43,101
Healing
56,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Albagui02
Osiris
17,197
5,972
0
21,484
34,609
37,801
5,464
5,653
28,816
14,553
89,665
L
Chernobog
CHORI16
Chernobog
20,257
14,713
0
6,998
26,986
16,023
1,014
9,158
17,698
0
104,843
W
Bastet
21,400
5,431
0
11,578
27,508
13,767
984
7,360
20,013
0
114,028
W
Vulcan
GGimmy
Vulcan
19,040
6,918
0
3,337
14,105
6,908
2,955
4,361
9,578
125,203
0
L
12,306
2,015
0
7,552
27,136
27,683
0
4,180
22,905
0
70,513
L
19,961
864
0
6,867
18,540
6,955
0
2,603
15,901
127,506
0
L
Erlang Shen
SexHaνer
Erlang Shen
17,366
8,160
0
3,369
27,211
27,351
0
9,423
17,522
0
72,026
W
Ganesha
miguelpr
Ganesha
9,377
535
0
7,253
23,776
32,370
766
6,235
17,285
39,730
0
W
Rama
27,745
24,910
0
13,019
23,799
11,705
5,484
9,735
13,892
0
134,717
L
Aphrodite
yanarossy
Aphrodite
12,262
373
8,986
9,329
18,789
12,422
0
5,101
13,444
86,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,128
Gold Earned
77,753
766
Minions Killed
664
0
Camps Cleared
0
2,591,357
Distance Traveled
2,735,303
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,678
581
143
5
0
555,346
10
L
Chernobog
12,951
480
175
6
0
433,633
1
W
Bastet
15,594
578
138
5
0
556,152
1
W
Vulcan
15,176
562
206
8
0
563,414
6
L
Tyr
12,810
474
134
5
0
585,095
3
L
He Bo
13,626
505
181
7
0
527,562
3
L
Erlang Shen
11,106
411
101
4
0
552,072
5
W
Ganesha
14,615
541
7
0
0
553,590
10
W
Rama
16,690
618
170
6
0
506,801
9
L
Aphrodite
12,635
468
175
6
0
492,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role