Player Matchup

Amaterasu
Amaterasu
GodofHentai
Amaterasu
Level 4
God Stats
2W - 4L
1,529 SR
Queue Stats
8W - 6L
1,525 Elo+
Party 1
Loki
Loki
akkettsy
Loki
Level 27
God Stats
13W - 14L
1,555 SR
Queue Stats
94W - 98L
1,554 Elo+
Solo
Neith
Neith
aldricstormcloak
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
jjsalo01
Baba Yaga
Level 25
God Stats
5W - 5L
1,192 SR
Queue Stats
131W - 110L
1,535 Elo+
Party 1
Yemoja
Yemoja
oO-john33-Oo
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,487 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,518 Elo+

VS

Team Averages
Level 21
1,518 SR
1,583 Elo+
Discordia
Discordia
Bienvuchacal
Discordia
Level 25
God Stats
1W - 0L
1,172 SR
Queue Stats
11W - 10L
1,670 Elo+
Party 2
Ullr
Ullr
CallumJones80000
Ullr
Level 18
God Stats
5W - 4L
1,570 SR
Queue Stats
14W - 13L
1,596 Elo+
Solo
Tyr
Tyr
LancerM
Tyr
Level 17
God Stats
13W - 10L
1,518 SR
Queue Stats
98W - 77L
1,517 Elo+
Solo
Bacchus
Bacchus
Remyssh
Bacchus
Level 26
God Stats
5W - 3L
1,597 SR
Queue Stats
11W - 10L
1,670 Elo+
Party 2
Thor
Thor
коля34234
Thor
Level 17
God Stats
5W - 13L
1,733 SR
Queue Stats
33W - 38L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GodofHentai
Amaterasu
14
1 / 6 / 3
8,829
384
7,035
11,925
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
18
4 / 6 / 4
11,331
493
7,346
16,984
9,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 2
8,135
354
3,944
12,650
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
jjsalo01
Baba Yaga
17
5 / 7 / 1
11,068
481
15,684
16,724
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
8
1 / 4 / 0
7,240
315
2,575
7,069
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bienvuchacal
Discordia
18
2 / 3 / 8
12,596
548
9,931
9,713
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
19 / 0 / 7
15,303
665
24,941
15,667
7,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
20
4 / 3 / 4
14,159
616
8,578
20,946
30,554
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Remyssh
Bacchus
16
3 / 2 / 11
11,280
490
4,615
11,802
10,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 7 / 6
11,631
506
4,201
17,372
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
12
Kills
32
32
Deaths
15
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bienvuchacal
Discordia
2
3
8
2
W
19
0
7
22.5
L
Amaterasu
GodofHentai
Amaterasu
1
6
3
0.42
W
Tyr
4
3
4
2
W
Bacchus
Remyssh
Bacchus
3
2
11
4.25
L
Loki
4
6
4
1
L
1
9
2
0.22
L
Baba Yaga
jjsalo01
Baba Yaga
5
7
1
0.79
L
Yemoja
1
4
0
0.25
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,584
Damage
52,266
65,352
Taken
75,500
31,639
Mitigated
57,856
8,079
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bienvuchacal
Discordia
9,931
381
201
2,234
9,713
3,414
2,215
4,768
4,606
69,434
0
W
24,941
10,647
0
1,913
15,667
7,832
11,282
4,251
11,211
0
128,710
L
Amaterasu
GodofHentai
Amaterasu
7,035
2,799
0
1,146
11,925
8,467
0
632
11,023
334
33,486
W
Tyr
8,578
861
0
7,831
20,946
30,554
104
2,183
18,279
0
103,660
W
Bacchus
Remyssh
Bacchus
4,615
344
753
1,675
11,802
10,135
1,143
4,193
7,479
18,290
0
L
Loki
7,346
1,995
0
1,499
16,984
9,447
0
3,453
13,382
0
75,048
L
3,944
1,403
0
1,663
12,650
3,849
0
1,665
10,935
0
31,314
L
Baba Yaga
jjsalo01
Baba Yaga
15,684
230
0
3,017
16,724
6,926
0
7,697
9,002
59,187
0
L
Yemoja
2,575
283
108
646
7,069
2,950
0
1,099
5,970
16,034
0
W
4,201
1,190
0
2,898
17,372
5,921
899
2,307
14,892
0
67,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
64,969
403
Minions Killed
678
0
Camps Cleared
0
1,630,070
Distance Traveled
2,197,296
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,596
548
136
6
0
443,350
8
W
Ullr
15,303
665
207
9
0
471,356
6
L
Amaterasu
8,829
384
76
3
0
353,626
9
W
Tyr
14,159
616
211
9
0
440,308
3
W
Bacchus
11,280
490
29
1
0
467,921
2
L
Loki
11,331
493
122
5
0
415,674
6
L
Neith
8,135
354
66
3
0
294,399
0
L
Baba Yaga
11,068
481
116
5
0
373,921
4
L
Yemoja
7,240
315
23
1
0
192,450
0
W
Thor
11,631
506
95
4
0
374,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role