Player Matchup

Chang'e
Chang'e
AHornyMonke
Chang'e
Level 14
God Stats
20W - 12L
1,630 SR
Queue Stats
111W - 101L
1,512 Elo+
Solo
Neith
Neith
Coemix
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
NeonAnge
Sun Wukong
Level 24
God Stats
2W - 3L
1,231 SR
Queue Stats
39W - 27L
1,409 Elo+
Party 1
Poseidon
Poseidon
SandroVsky
Poseidon
Level 26
God Stats
0W - 3L
1,512 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 1
Pele
Pele
undoublefan
Pele
Level 27
God Stats
10W - 4L
1,554 SR
Queue Stats
176W - 198L
1,432 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,421 Elo+

VS

Team Averages
Level 22
1,587 SR
1,482 Elo+
Hera
Hera
CornPocket
Hera
Level 29
God Stats
17W - 14L
1,601 SR
Queue Stats
288W - 302L
1,419 Elo+
Solo
Ravana
Ravana
Gremp
Ravana
Level 29
God Stats
4W - 4L
1,458 SR
Queue Stats
98W - 97L
1,530 Elo+
Solo
Bellona
Bellona
Smelyansky
Bellona
Level 8
God Stats
14W - 8L
1,584 SR
Queue Stats
34W - 31L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
erjoni
Ah Muzen Cab
Level 25
God Stats
24W - 17L
1,700 SR
Queue Stats
482W - 483L
1,491 Elo+
Solo
Cerberus
Cerberus
il0vesmite
Cerberus
Level 21
God Stats
3W - 1L
1,589 SR
Queue Stats
13W - 9L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AHornyMonke
Chang'e
15
7 / 6 / 9
10,244
466
10,248
19,258
12,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Coemix
Neith
18
3 / 8 / 7
11,639
529
9,062
14,665
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NeonAnge
Sun Wukong
16
1 / 4 / 7
9,614
437
8,249
26,544
22,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
SandroVsky
Poseidon
16
7 / 12 / 4
10,602
482
12,650
17,338
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 9 / 5
10,084
458
10,138
16,970
8,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 9
12,751
580
15,065
9,746
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Gremp
Ravana
17
6 / 6 / 15
11,870
540
15,140
15,112
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Smelyansky
Bellona
20
12 / 2 / 7
13,629
620
22,348
18,125
23,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
erjoni
Ah Muzen Cab
20
9 / 3 / 7
13,177
599
16,931
15,991
7,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
il0vesmite
Cerberus
15
2 / 7 / 14
10,108
459
7,283
18,164
16,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
21
Kills
39
39
Deaths
21
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AHornyMonke
Chang'e
7
6
9
1.92
L
Neith
Coemix
Neith
3
8
7
0.81
W
10
3
9
4.83
W
Ravana
Gremp
Ravana
6
6
15
2.25
L
Sun Wukong
NeonAnge
Sun Wukong
1
4
7
1.13
L
Poseidon
SandroVsky
Poseidon
7
12
4
0.75
W
Bellona
Smelyansky
Bellona
12
2
7
7.75
W
Ah Muzen Cab
erjoni
Ah Muzen Cab
9
3
7
4.17
W
Cerberus
il0vesmite
Cerberus
2
7
14
1.29
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
76,767
94,775
Taken
77,138
54,922
Mitigated
58,665
22,084
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AHornyMonke
Chang'e
10,248
812
2,571
3,810
19,258
12,878
0
7,372
11,820
36,721
2,012
L
Neith
Coemix
Neith
9,062
4,775
0
3,860
14,665
5,142
319
3,809
10,822
0
63,464
W
15,065
2,950
0
1,621
9,746
4,071
540
2,833
6,717
87,989
0
W
Ravana
Gremp
Ravana
15,140
5,918
0
3,400
15,112
7,309
992
5,527
9,278
0
68,447
L
Sun Wukong
NeonAnge
Sun Wukong
8,249
977
0
7,442
26,544
22,956
206
5,987
20,349
4,694
52,990
L
Poseidon
SandroVsky
Poseidon
12,650
2,293
0
552
17,338
5,319
78
5,036
12,053
44,048
0
W
Bellona
Smelyansky
Bellona
22,348
6,578
0
4,039
18,125
23,521
99
3,576
14,466
13,877
75,709
W
Ah Muzen Cab
erjoni
Ah Muzen Cab
16,931
10,364
0
7,542
15,991
7,751
2,103
5,723
10,122
0
110,615
W
Cerberus
il0vesmite
Cerberus
7,283
269
292
3,207
18,164
16,013
142
5,712
12,093
24,700
0
L
10,138
2,499
0
3,849
16,970
8,627
0
3,194
13,749
0
53,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,183
Gold Earned
61,535
454
Minions Killed
639
0
Camps Cleared
0
2,004,340
Distance Traveled
2,152,049
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,244
466
63
3
0
417,186
8
L
Neith
11,639
529
134
6
0
352,531
0
W
Hera
12,751
580
157
7
0
413,226
5
W
Ravana
11,870
540
80
4
0
445,599
5
L
Sun Wukong
9,614
437
89
4
0
415,598
15
L
Poseidon
10,602
482
90
4
0
360,902
5
W
Bellona
13,629
620
168
8
0
439,075
0
W
Ah Muzen Cab
13,177
599
183
8
0
428,076
2
W
Cerberus
10,108
459
51
2
0
426,073
11
L
Pele
10,084
458
78
4
0
458,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role