Player Matchup

Jing Wei
Jing Wei
Anexxalentshot
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Five_AM_Curry
Thanatos
Level 26
God Stats
3W - 4L
1,209 SR
Queue Stats
45W - 42L
1,504 Elo+
Party 1
Ra
Ra
RedDoorBistro
Ra
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 110L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Sur_James
Cthulhu
Level 29
God Stats
39W - 43L
1,104 SR
Queue Stats
101W - 108L
1,530 Elo+
Party 1
Cupid
Cupid
SzatMan14
Cupid
Level 15
God Stats
7W - 4L
1,654 SR
Queue Stats
30W - 33L
1,465 Elo+
Party 1
Team Averages
Level 25
1,393 SR
1,498 Elo+

VS

Team Averages
Level 18
1,597 SR
1,512 Elo+
Freya
Freya
AIvany
Freya
Level 29
God Stats
10W - 10L
1,780 SR
Queue Stats
51W - 67L
1,515 Elo+
Solo
Sol
Sol
GuatonAgustin
Sol
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Achilles
Achilles
IGotWorms1313
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo
Horus
Horus
Scotiboii14
Horus
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 119L
1,552 Elo+
Solo
Olorun
Olorun
chayse123
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 8 / 1
6,760
376
405
6,877
1,600
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Five_AM_Curry
Thanatos
18
9 / 0 / 5
11,671
648
10,482
14,192
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 1 / 5
12,444
691
28,868
14,536
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Sur_James
Cthulhu
13
2 / 2 / 5
9,371
521
6,798
12,418
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
SzatMan14
Cupid
13
3 / 2 / 5
8,453
470
7,159
8,500
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AIvany
Freya
10
0 / 4 / 0
6,618
368
1,484
9,917
3,275
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 4 / 1
7,890
438
10,390
16,968
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
IGotWorms1313
Achilles
9
3 / 2 / 0
6,736
374
3,412
6,654
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 3
8,075
449
3,248
17,894
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
chayse123
Olorun
10
1 / 12 / 1
6,661
370
5,289
17,340
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
26
Kills
10
13
Deaths
26
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
AIvany
Freya
0
4
0
0
W
Jing Wei
0
8
1
0.06
W
Thanatos
Five_AM_Curry
Thanatos
9
0
5
11.5
L
5
4
1
1.38
L
Achilles
IGotWorms1313
Achilles
3
2
0
1.5
W
12
1
5
14.5
L
1
4
3
0.63
W
Cthulhu
Sur_James
Cthulhu
2
2
5
2.25
W
Cupid
SzatMan14
Cupid
3
2
5
2.75
L
Olorun
chayse123
Olorun
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,712
Damage
23,823
56,523
Taken
68,773
25,735
Mitigated
30,443
38,858
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AIvany
Freya
1,484
653
0
1,450
9,917
3,275
30
5,950
3,967
23,512
0
W
Jing Wei
405
405
0
0
6,877
1,600
122
413
6,364
0
5,363
W
Thanatos
Five_AM_Curry
Thanatos
10,482
2,487
0
18,560
14,192
6,153
0
1,714
12,428
0
84,557
L
10,390
3,234
0
6,472
16,968
5,134
960
9,899
7,069
46,729
0
L
Achilles
IGotWorms1313
Achilles
3,412
1,280
0
698
6,654
4,436
444
2,097
4,557
0
17,320
W
28,868
3,501
835
11,439
14,536
7,069
7,717
4,414
9,930
115,806
0
L
3,248
2,360
936
2,935
17,894
11,313
564
9,609
8,285
0
12,368
W
Cthulhu
Sur_James
Cthulhu
6,798
116
282
3,011
12,418
8,066
1,159
4,300
8,118
40,335
0
W
Cupid
SzatMan14
Cupid
7,159
4,599
269
4,462
8,500
2,847
1,342
6,322
2,178
0
24,741
L
Olorun
chayse123
Olorun
5,289
3,859
286
3,099
17,340
6,285
933
8,111
9,229
23,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
35,980
449
Minions Killed
198
0
Camps Cleared
0
1,650,667
Distance Traveled
1,229,893
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,618
368
41
2
0
197,168
0
W
Jing Wei
6,760
376
7
0
0
301,128
2
W
Thanatos
11,671
648
149
8
0
384,643
5
L
Sol
7,890
438
81
5
0
269,157
0
L
Achilles
6,736
374
25
1
0
183,464
0
W
Ra
12,444
691
195
11
0
338,852
1
L
Horus
8,075
449
26
1
0
325,562
2
W
Cthulhu
9,371
521
59
3
0
322,347
0
W
Cupid
8,453
470
39
2
0
303,697
0
L
Olorun
6,661
370
25
1
0
254,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role